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Experience: Difference between revisions

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(→‎Discovering locations: update the rule and the example with the new discovery (see talk page))
(→‎Defeating creatures: add the uuids)
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There are 7 reward categories, which are are not visible anywhere in the user interface. From less to most rewarding:
There are 7 reward categories, which are are not visible anywhere in the user interface. From less to most rewarding:
* Zero
* Zero ({{uuid|40806669-8c6b-4068-8bc4-07e4981bb020}})
* Civilian
* Civilian ({{uuid|c83d6caa-c5c3-4356-b55c-8d634535976c}})
* Pack
* Pack ({{uuid|c1d87aaa-7548-44da-b9dd-d17b027a3885}})
* Combatant
* Combatant ({{uuid|810b5510-6748-4c8e-bef0-d990880ed1dd}})
* Elite
* Elite ({{uuid|4ee02692-eb98-43a6-803f-2da645364568}})
* Miniboss
* Miniboss ({{uuid|206b753f-bc3b-46af-98b9-0c711d98c678}})
* Boss
* Boss ({{uuid|484393d9-eb7b-4b3b-b69b-5fdbfa940403}})


Defeating "Zero" and "Civilian" creatures grants respectively 0 and 1 experience at any level. "Pack" creatures are the next weakest category and will provide much less experience than "Boss" creatures. For example, [[Nere]] is a level 5 "Elite" creature, so defeating him rewards 90 experience. His minions are level 5 "Combatant" creatures, so defeating them rewards 75 experience each. Creatures of level 13 and above will provide as much experience as a level 12 creature.
Defeating "Zero" and "Civilian" creatures grants respectively 0 and 1 experience at any level. "Pack" creatures are the next weakest category and will provide much less experience than "Boss" creatures. For example, [[Nere]] is a level 5 "Elite" creature, so defeating him rewards 90 experience. His minions are level 5 "Combatant" creatures, so defeating them rewards 75 experience each. Creatures of level 13 and above will provide as much experience as a level 12 creature.

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