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Guide:Summoning: Difference between revisions
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→Act 1
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While these items and spells are not specific to summoned creatures, they can be used to benefit some--if not all--summoned creatures in the same way they they benefit companions, and are worth considering for any characters or builds that plan to use summons. | While these items and spells are not specific to summoned creatures, they can be used to benefit some--if not all--summoned creatures in the same way they they benefit companions, and are worth considering for any characters or builds that plan to use summons. | ||
===Act 1=== | ===Act 1 Equipment=== | ||
*{{SmIconLink|Longsword_%2B1_Icon.png|Phalar Aluve}} can debuff nearby enemies with a {{SmIconLink|Bane_Icon.png|Bane}}-like effect and an extra {{DamageText | 1d4 | Thunder}} on hit or, alternatively, buff nearby allies with a {{SmIconLink|Bless_Icon.png|Bless}}-like effect. On current patch, the Sing or Shriek effects persist even when Phalar Aluve is un-equipped. | *{{SmIconLink|Longsword_%2B1_Icon.png|Phalar Aluve}} can debuff nearby enemies with a {{SmIconLink|Bane_Icon.png|Bane}}-like effect and an extra {{DamageText | 1d4 | Thunder}} on hit or, alternatively, buff nearby allies with a {{SmIconLink|Bless_Icon.png|Bless}}-like effect. On current patch, the Sing or Shriek effects persist even when Phalar Aluve is un-equipped. | ||
**'''Location:''' The Underdark, near the three Minotaur. | **'''Location:''' The Underdark, near the three Minotaur. |