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→Act 3: Added Gale romance interactions during Act 3
(Added possible endings) |
(→Act 3: Added Gale romance interactions during Act 3) |
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==Act 3== | ==Act 3== | ||
Gale's quest events during Act 3 in [[the Wizard of Waterdeep]] questline, and the choices the player makes during, have major implications for his romance conclusion at the end of the game, particularly in regards to if the player encourages Gale to seek and use the [[Crown of Karsus]] or not. Failing to finish Gale's questline before defeating [[the Netherbrain]] will also affect the ending. | Gale's quest events during Act 3 in [[the Wizard of Waterdeep]] questline, and the choices the player makes during, have major implications for his romance conclusion at the end of the game, particularly in regards to if the player encourages Gale to seek and use the [[Crown of Karsus]] or not. Failing to finish Gale's questline before defeating [[the Netherbrain]] will also affect the ending. | ||
As part of [[the Wizard of Waterdeep]] questline, once the player gets the book [[the Annals of Karsus]] and lets Gale read it, he thinks he can use the power of the Crown for himself. He wants to talk to you privately about it. After the next long rest, Gale will have an exclamation point above his head, signaling that he wants to talk. During this conversation, he'll create an illusion of the realm of the gods, with both of you in a rowboat. In this scene, he tells you that he plans to remake the Crown so you both can become gods and help humanity instead of just watching and denying them power. At this point, the player can either encourage Gale to use the Crown, or tell him it should be handed over to [[Mystra]]. | |||
If you choose "This doesn't have to be the end for us. Just forget the Crown," he'll agree and say that he can live without becoming a god but not without you. He promises to give the Crown to Mystra. The scene ends with a kiss between you two. After completing Gale's Companion Quest, he talks to Mystra, finds out the truth about the magic orb in his chest, and promises to give her the Crown for redemption and to cure his condition. | |||
{{SpoilerBox|custom=the ending of the game.|To get the "good" romantic ending, you need to convince Gale to give up on becoming a god and encourage him to give the Crown to Mystra as a way to seek forgiveness. If you encourage him to become a god, he'll choose the Crown and godhood over your relationship and leave you. Gale might be disappointed at first, but after a few conversations, he'll give in with "What more is there to say?"}} | |||
===Possible Endings=== | ===Possible Endings=== | ||
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# If the player '''did not''' complete [[the Wizard of Waterdeep]] questline '''AND/OR''' encouraged Gale to use the [[Crown of Karsus]] and follow his dreams at any point: Gale decides to actively pursue his aspirations to become a god to spurn his ex-girlfriend [[Mystra]]. He will tell the player he is going to be pretty busy with his side gig of diving for rocks, but that perhaps one day he might make you his chosen if you play your cards right. For now, however, he bids you farewell. Despite what he tells you during Act 3 romance interactions, Gale seems to have had no intention to include you in his plans for godhood. (Note: This ending will trigger even with a successful persuasion roll for Gale to reconsider using the Crown right before the Netherbrain fight if you have previously encouraged him to use it.) | # If the player '''did not''' complete [[the Wizard of Waterdeep]] questline '''AND/OR''' encouraged Gale to use the [[Crown of Karsus]] and follow his dreams at any point: Gale decides to actively pursue his aspirations to become a god to spurn his ex-girlfriend [[Mystra]]. He will tell the player he is going to be pretty busy with his side gig of diving for rocks, but that perhaps one day he might make you his chosen if you play your cards right. For now, however, he bids you farewell. Despite what he tells you during Act 3 romance interactions, Gale seems to have had no intention to include you in his plans for godhood. (Note: This ending will trigger even with a successful persuasion roll for Gale to reconsider using the Crown right before the Netherbrain fight if you have previously encouraged him to use it.) | ||
# If the player decides to become the Absolute instead of destroying the tadpoles, there will not be a romance-specific end scene. | # If the player decides to become the Absolute instead of destroying the tadpoles, there will not be a romance-specific end scene. | ||
# If the player decides that Gale should sacrifice himself to destroy the Netherbrain, Gale will teleport the player and your other party members far away and make the ultimate sacrifice. Gale will die and be remembered as a hero, but there will not be a romance-specific end scene or unique dialogue with other party members regarding your romance. | # If the player decides that Gale should sacrifice himself to destroy the Netherbrain, Gale will teleport the player and your other party members far away and make the ultimate sacrifice. Gale will die and be remembered as a hero, but there will not be a romance-specific end scene or unique dialogue with other party members regarding your romance. | ||
==Romance Mechanics== | ==Romance Mechanics== |