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→A note on multiple damage dice: Fixing up the table
Guybrush42 (talk | contribs) (Added alternate stats example for damage rolls using multi-axis table and great sword vs greataxe) |
Guybrush42 (talk | contribs) (→A note on multiple damage dice: Fixing up the table) |
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{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
|+ Possible results of a 2d6 roll, highlighing results of 7 | |+ Possible results of a 2d6 roll, highlighing results of 7 | ||
! rowspan="2" | First roll | |||
! colspan="6" | Second roll | |||
|- | |- | ||
! 1 !! 2 !! 3 !! 4 !! 5 !! 6 | |||
|- | |- | ||
| '''1''' || 2 || 3 || 4 || 5 || 6 || {{color|red|'''7'''}} | |||
|- | |- | ||
| '''2''' || 3 || 4 || 5 || 6 || {{color|red|'''7'''}} || 8 | |||
|- | |- | ||
| '''3''' || 4 || 5 || 6 || {{color|red|'''7'''}} || 8 || 9 | |||
|- | |- | ||
| '''4''' || 5 || 6 || {{color|red|'''7'''}} || 8 || 9 || 10 | |||
|- | |- | ||
| '''5''' || 6 || {{color|red|'''7'''}} || 8 || 9 || 10 || 11 | |||
|- | |- | ||
| '''6''' || {{color|red|'''7'''}} || 8 || 9 || 10 || 11 || 12 | |||
|} | |} | ||
The 7 appears as the result in 6 out of 36 possible rolls, while the 12 appears only once. This means a 2d6 roll has a 16.6666% (1 in 6) chance of resulting in 7 points of damage, but only a 2.7777% (1 in 36) chance of resulting in 8 points of damage. Meanwhile, the 1d12 roll actually has a higher chance of resulting in the maximum damage value of 8, since 1 out of 12 possibilities (8.3333%) result in an 8. This is also true of the lowest damage, though, and the lowest value is lower for 1d12. So a greataxe and other single die weapons are "swingier" - more likely to deliver very high or very low damage damage - while a greatsword and other multiple dice weapons are more consistent - more likely to produce a result in the middle of their damage range. | The 7 appears as the result in 6 out of 36 possible rolls, while the 12 appears only once. This means a 2d6 roll has a 16.6666% (1 in 6) chance of resulting in 7 points of damage, but only a 2.7777% (1 in 36) chance of resulting in 8 points of damage. Meanwhile, the 1d12 roll actually has a higher chance of resulting in the maximum damage value of 8, since 1 out of 12 possibilities (8.3333%) result in an 8. This is also true of the lowest damage, though, and the lowest value is lower for 1d12. So a greataxe and other single die weapons are "swingier" - more likely to deliver very high or very low damage damage - while a greatsword and other multiple dice weapons are more consistent - more likely to produce a result in the middle of their damage range. |