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Tenacity (passive feature): Difference between revisions
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HiddenDragon (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) No edit summary |
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| summary = '''Tenacity''' is a feature that allows the user to apply damage, even on a miss. | | summary = '''Tenacity''' is a feature that allows the user to apply damage, even on a miss. | ||
| description = When you miss an attack, you deal {{DamageText|1|Bludgeoning|mod=Strength}} anyway. | | description = When you miss an attack, you deal {{DamageText|1|Bludgeoning|mod=Strength}} anyway. | ||
Grants: | Grants: | ||
* {{ | * {{ClassAction/Format|name=Tenacity|link=Tenacity|icon=Tenacity Icon.png|description=When you miss an attack, deal {{DamageType|Bludgeoning}} damage equal to your [[Strength]] [[Ability scores#Ability score modifiers|modifier]] (or a minimum of 1).|action type=reaction}} | ||
| image = Tenacity.webp | | image = Tenacity.webp | ||
}} | }} |
Revision as of 11:37, 2 December 2023
For the reaction, see Tenacity.
Tenacity is a feature that allows the user to apply damage, even on a miss.
Description
When you miss an attack, you deal 1Bludgeoning anyway.
Grants:
- Tenacity ()
- When you miss an attack, deal Bludgeoning damage equal to your Strength modifier (or a minimum of 1).
How to learn
(Information not yet added.)