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Sting: Difference between revisions

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(Updated damage/save fields)
Line 6: Line 6:
| image = Bite.webp
| image = Bite.webp
| cost = action
| cost = action
| damage = amount:1d4, type:Piercing, mod:Dexterity
| damage = 1d4
| damage2 = amount:1d6, type:Poison
| damage type = Piercing
| damage modifier = Dexterity
| extra damage = 1d6
| extra damage type = Poison
| extra damage con = yes
| attack roll = yes
| attack roll = yes
| range = melee
| range = melee
| save = CON, Target takes no additional Poison damage
| save = CON
| save dc = 11
| on save = Target takes no additional Poison damage.
| condition =  
| condition =  
| condition duration =
| condition duration =

Revision as of 21:51, 26 December 2023

Template:Up to date
Bite.webp

Sting is a Find Familiar: Imp Find Familiar: Imp Action. Imps use this ability to make melee attacks to deal Piercing and Poison Damage to enemies.

Description

Bite a target.

Deals 1d4 + Dexterity ModifierDamage TypesPiercing damage and possibly deals an additional 1d4Damage TypesPoison damage.

Properties

Cost:
Action
Damage:
+
D6 Poison.png 1d6 (1~6) Damage TypesPoison (conditional)
Details:
Attack roll
 Melee: 1.5 m / 5  ft
CON Save (DC 11) (On Save: Target takes no additional Poison damage.)

How to learn

Used by creatures: Find Familiar: Imp