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Sting: Difference between revisions
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HiddenDragon (talk | contribs) (Updated damage/save fields) |
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| image = Bite.webp | | image = Bite.webp | ||
| cost = action | | cost = action | ||
| damage = | | damage = 1d4 | ||
| | | damage type = Piercing | ||
| damage modifier = Dexterity | |||
| extra damage = 1d6 | |||
| extra damage type = Poison | |||
| extra damage con = yes | |||
| attack roll = yes | | attack roll = yes | ||
| range = melee | | range = melee | ||
| save = CON | | save = CON | ||
| save dc = 11 | |||
| on save = Target takes no additional Poison damage. | |||
| condition = | | condition = | ||
| condition duration = | | condition duration = |
Revision as of 21:51, 26 December 2023
Template:Up to date
Sting is a
Action. Imps use this ability to make melee attacks to deal Piercing and Poison Damage to enemies.Description
Bite a target.
Deals 1d4 + Dexterity ModifierPiercing damage and possibly deals an additional 1d4Poison damage.
Properties
- Cost:
- Action
- Damage:
- 1d4 (1~4) + Dexterity modifier Piercing
- + 1d6 (1~6) Poison (conditional)
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- CON Save (DC 11) (On Save: Target takes no additional Poison damage.)
How to learn
Used by creatures: Find Familiar: Imp