Rage: Bear Heart (Condition): Difference between revisions

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{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ConditionPage
{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ConditionPage
| effects =* Deals an additional 2 damage (3 at [[Barbarian]] level 9) with melee and improvised weapons, and while throwing objects.
| effects =
* Has [[Damage_Types#Resistance|Resistance]] to all damage except {{DamageType|Psychic}} damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
* Deals an additional 2 damage with melee and improvised weapons, and when throwing objects.
* Cannot cast or concentrate on [[Spells|spells]].  
* Also has [[resistance]] to all damage except {{DamageType|Psychic}} damage, and {{Advantage}} on Strength [[Ability Check|checks]] and {{Saving Throw}}s.  
 
* Cannot cast or concentrate on [[Spells|spells]].
{{Prereq|Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.}}
{{Prereq|Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.}}
| notes =
* The bonus damage does not increase to 3 at level 9 like the normal version of {{Cond|Rage}}.
* The resistance component of this effect is not impeded by heavy armour.
}}
}}
== At Higher Levels ==
At level 9, the bonus damage to attacks granted by Rage increases to +3.

Revision as of 06:17, 5 January 2024

Template:Up to date

Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.

Notes

  • The bonus damage does not increase to 3 at level 9 like the normal version of Rage Rage.
  • The resistance component of this effect is not impeded by heavy armour.

Sources of Rage: Bear Heart