|
|
(29 intermediate revisions by 13 users not shown) |
Line 1: |
Line 1: |
| There are a number of ways to reduce the die roll required to score a [[Critical Hit]]. These are listed below.
| | #REDIRECT: [[Critical hit]] |
| | |
| === Reducing Threshold for Critical Hits ===
| |
| These reduce the threshold by 1. Some, like the [[Dark Justiciar Helmet]] also require certain conditions to be met.
| |
| | |
| ==== Equipment ====
| |
| | |
| ===== Weapons =====
| |
| *{{MdRarityItem|Knife of the Undermountain King}}
| |
| *{{MdRarityItem|Bloodthirst}}
| |
| | |
| ===== Cloaks =====
| |
| *{{MdRarityItem|Shade-Slayer Cloak}}
| |
| | |
| ===== Armour and headgear =====
| |
| * {{MdRarityItem|Dark Justiciar Helmet}}
| |
| * {{MdRarityItem|Covert Cowl}}
| |
| | |
| ==== Consumables ====
| |
| * {{MdRarityItem|Elixir of Viciousness}}
| |
| | |
| ==== Class features ====
| |
| *{{SAI|Improved Critical Hit}}
| |
| | |
| === Guaranteeing Critical Hits ===
| |
| There are also several ways to '''guarantee''' a critical hit.
| |
| | |
| * The {{Cond|Paralysed}} condition, such as from any of [[Hold Person]], [[Hold Monster]]
| |
| * {{SAI|Luck of the Far Realms|w=30}}
| |
| * {{MdRarityItem|Killer's Sweetheart}}
| |
| | |
| [[Category:Game mechanics]]
| |