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The Watcher's Guide: Difference between revisions

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m (coords)
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m (Added damage type category)
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| type = Spears  
| type = Spears  
| rarity = uncommon
| rarity = uncommon
| enchantment =
| damage = 1d6  
| damage = 1d6  
| damage type = Piercing  
| damage type = Piercing  
| versatile damage = 1d8  
| versatile damage = 1d8  
| extra damage =
| range m =
| range ft =
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown = yes
| thrown = yes
| can't dual wield = yes
| can't dual wield = yes
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| where to find =  
| where to find =  
* Found in a trapped sarcophagus in the [[Dank Crypt]] {{Coords|293|-323}}.  
* Found in a trapped sarcophagus in the [[Dank Crypt]] {{Coords|293|-323}}.  
| notes = * Death's Promise doesn't trigger when missing when the spear is thrown
}}
}}


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==Notes==
[[Category:Sources of Piercing damage]]
* Death's Promise doesn't trigger when missing when the spear is thrown

Revision as of 10:31, 20 January 2024

Template:Up to date

The Watcher's Guide image

The Watcher's Guide is an uncommon special variant of the Spears family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design lends itself well to be thrown at enemies as a projectile. Its design doesn't lend itself to be dual-wielded, even by those with special training in dual-wielding.

Description Icon.png

Time has dampened this spear's sheen, but the centre glows a faint blue. The magic it exudes feels old, terrible... and divine. The spear was given to its previous owner for his unerring loyalty - even after death.

Properties

One-handed damage
Two-handed damage
Details
Spears Spears
Rarity: Uncommon
Enchantment: None
 Versatile
Thrown Thrown
 Can't Dual Wield
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.35 kg / 2.7 lb
Price: 200 gp
UID CHA_CompassSpear
UUID 7fdf8022-629a-4b34-b0c0-3295bfb2903d

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Condition: True Strike

True Strike True Strike

Duration: 2 turns

Where to find

  • * Found in a trapped sarcophagus in the Dank Crypt X: 293 Y: -323.

Notes

  • Death's Promise doesn't trigger when missing when the spear is thrown

Gallery