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| image = {{PAGENAME}} Model.png | | image = {{PAGENAME}} Model.png | ||
}} | }} | ||
{{ | {{Stub}} | ||
{{Infobox statistics | |||
|name = | | name = Justiciar Nightweaver | ||
|image= | | image = {{PAGENAME}} Model.png | ||
| | | imagesize = 0.6 | ||
| | | race = Skeleton | ||
| | | size = Medium | ||
| | | type = Undead | ||
| | | armour_class = 14 | ||
| | | hit_points = 41 | ||
| | | movement_speed_meters = 9 | ||
|level=7 | | movement_speed_feet = 30 | ||
| | | weight_kg = | ||
| | | weight_lb = | ||
| | | level = 7 | ||
| | | str = 14 | ||
| | | dex = 10 | ||
| | | con = 10 | ||
| | | int = 14 | ||
| | | wis = 12 | ||
| | | cha = 10 | ||
| | | int_save_proficiency = yes | ||
| | | resistant1 = Necrotic | ||
| | | vulnerable1 = Radiant | ||
| | |||
| | | feature1_name = Darkvision | ||
| | | feature1_description = Can see in the dark up to 12m. | ||
| | | feature2_name = Living Shadow | ||
| | | feature2_description = While Obscured, Resistance to all damage except Force, Psychic or Radiant. | ||
| | | feature3_name = Opportunity Attack | ||
| | | feature3_description = Automatically attack an enemy moving out of your reach. | ||
}} | | feature4_name = Radiant Retort | ||
| feature4_description = Reflect Radiant damage back at your attacker twofold as Force damage. | |||
| feature5_name = Shar's Sight | |||
| feature5_description = Cannot be Blinded. | |||
| feature6_name = Sunlight Sensitivity | |||
| feature6_description = While in sunlight, disadvantage on attack rolls and Perception checks that rely on sight. | |||
}} | |||
'''{{PAGENAME}}''' is an Undead creature in Baldur's Gate 3. It is found in the [[Gauntlet of Shar]]. | |||
== Attacks and abilities == | == Attacks and abilities == | ||
Justiciar Nightweavers are permanently affected by {{Cond|Radiant Retort}}. | Justiciar Nightweavers are permanently affected by {{Cond|Radiant Retort}}. | ||
{{Feature box|name=Beckoning Darkness|Curse a creature to be haunted by darkness. It takes {{DamageText|2d8|Necrotic}} damage if it enters or starts its turn in a Lightly or Heavily Obscured area.}} | {{Feature box|name=Beckoning Darkness|image name = Generic Darkness.webp| | ||
Curse a creature to be haunted by darkness. It takes {{DamageText|2d8|Necrotic}} damage if it enters or starts its turn in a Lightly or Heavily Obscured area.}} | |||
[[Category: Undead]] | [[Category: Undead]] | ||
{{NavCreatures}} | {{NavCreatures}} | ||
[[Category:Followers of Shar]] | [[Category:Followers of Shar]] |