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→Monk
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*Both [[Step of the Wind]] options allow jumping without using a bonus action. | *Both [[Step of the Wind]] options allow jumping without using a bonus action. | ||
*Return attacks made using [[Deflect Missiles]] count as unarmed strikes. | *Return attacks made using [[Deflect Missiles]] count as unarmed strikes. | ||
**This means that they benefit from the effects of a variety of items, such as [[Thunderpalm Strikers]] or [[Gauntlet of the Tyrant]], which improve all unarmed attacks. | |||
*[[Slow Fall]] grants resistance to falling damage, rather than reducing fall damage by 5 times the class level. | *[[Slow Fall]] grants resistance to falling damage, rather than reducing fall damage by 5 times the class level. | ||
*[[Stillness of Mind]] is used automatically to end the Charmed or Frightened conditions; it does not require the use of an action. | *[[Stillness of Mind]] is used automatically to end the Charmed or Frightened conditions; it does not require the use of an action. | ||
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{{see also|Way of the Open Hand}} | {{see also|Way of the Open Hand}} | ||
*The [[Flurry of Blows: Push]] option pushes an affected creature 5 m / 17 ft rather than just 15 ft. | *The [[Flurry of Blows: Push]] option pushes an affected creature 5 m / 17 ft rather than just 15 ft. | ||
*A new set of passive features is acquired at level 6: [[Manifestation of Body]], [[Manifestation of Mind]], and [[Manifestation of Soul]]. These cause unarmed strikes to deal extra necrotic, psychic, or radiant damage respectively; only one can be active at a time. | *A new set of passive features is acquired at level 6: [[Manifestation of Body]], [[Manifestation of Mind]], and [[Manifestation of Soul]]. These cause unarmed strikes to deal extra necrotic, psychic, or radiant damage respectively; only one can be active at a time. The extra damage for each is equal to 1d4 plus the Monk's Wisdom modifier. | ||
*[[Wholeness of Body]] now causes half of the Monk's ki points to be restored, and puts a condition on them for 3 turns that restores 1 ki point each turn and grants an additional bonus action each turn (allowing, for instance, two uses of Flurry of Blows per turn). | *[[Wholeness of Body]] now causes half of the Monk's ki points to be restored, and puts a condition on them for 3 turns that restores 1 ki point each turn and grants an additional bonus action each turn (allowing, for instance, two uses of Flurry of Blows per turn). | ||
*[[Ki Resonation: Punch (Action)|Ki Resonation]] is a new level 9 feature that imposes the Resonating condition on a creature, allowing the Monk to later detonate it to cause an explosion. | *[[Ki Resonation: Punch (Action)|Ki Resonation]] is a new level 9 feature that imposes the Resonating condition on a creature, allowing the Monk to later detonate it to cause an explosion. | ||
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**[[Shadow Arts: Pass Without Trace]] lasts until the next long rest rather than 1 hour. | **[[Shadow Arts: Pass Without Trace]] lasts until the next long rest rather than 1 hour. | ||
**[[Shadow Arts: Darkvision]] grants 40 ft of Darkvision instead of 60 ft (in keeping with the general changes to Darkvision mechanics throughout the game). | **[[Shadow Arts: Darkvision]] grants 40 ft of Darkvision instead of 60 ft (in keeping with the general changes to Darkvision mechanics throughout the game). | ||
*[[Cloak of Shadows]] is acquired at level 5 instead of level 11. | *[[Cloak of Shadows]] is acquired at level 5 instead of level 11. | ||
*[[Shadow Strike]] is a new level 11 feature that allows a hidden Monk to teleport to an enemy's position and immediately make melee attack that deals psychic damage and prevents the target from making opportunity attacks that turn. | **This is the only Monk subclass granting a feature at level 5. | ||
*[[Shadow Strike]] is a new level 11 feature that allows a hidden Monk to teleport to an enemy's position and immediately make melee attack that deals extra psychic damage and prevents the target from making opportunity attacks that turn. This costs 3 Ki points. | |||
== Paladin == | == Paladin == |