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| {{ConditionPage | | {{ConditionPage |
| | effects = | | | effects = |
| * Affected entity has a +1 bonus to its [[Spell]] [[Attack Roll]]s and [[Saving_Throw#The_Difficulty_Class_of_Saving_Throws|Spell Save DC]] per turn remaining. | | * Affected entity has a +1 bonus to its [[Spells|spell]] {{attack roll}}s and [[Saving throw#The Difficulty Class of saving throws|spell save DC]] for each remaining turn. |
| | * Reduce the duration by 2 each time the entity takes damage. |
| | *'''Arcane Acuity''' has a maximum {{duration|10}}. |
| | | stack id =MAG_GISH_ARCANE_ACUITY| stack type =additive| properties =MultiplyEffectsByDuration| notes = |
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| }} | | }} |
| {{ up to date | 2023-08-31}} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
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| ==Notes==
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| Arcane Acuity can stack up to 7 times on a character resulting in a max of +7 to [[Spell]] [[Attack Roll]]s and [[Saving_Throw#The_Difficulty_Class_of_Saving_Throws|Spell Save DC]].
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| ==Items that Apply Arcane Acuity==
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| *Equipment:
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| **{{SmallIcon|Helmet of Arcane Acuity Icon.png}} [[Helmet of Arcane Acuity]]: Whenever you deal damage with a weapon attack, you gain {{SmIconLink|Arcane Acuity Condition Icon.webp|Arcane Acuity (Condition)|Arcane Acuity}} for 2 turns.
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| **{{SmallIcon|Wizard Hat Icon.png}} [[Hat of Storm Scion's Power]]: Whenever you deal {{DamageType|Thunder}} damage, you gain {{SmIconLink|Arcane Acuity Condition Icon.webp|Arcane Acuity (Condition)|Arcane Acuity}} for 2 turns. (The item says 1 turn, but gives 2 turns - it's unclear whether the tooltip is wrong or the effect is bugged)
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| **{{SmallIcon|Wizard Hat Icon.png}} [[Hat of Fire Acuity]]: Whenever you deal {{DamageType|Fire}} damage, you gain {{IconLink|Arcane Acuity Condition Icon.webp|Arcane Acuity (Condition)|Arcane Acuity|size=25}} for 2 turns.
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| **{{SmallIcon|Gloves of Battlemage's Power Icon.png}} [[Gloves of Battlemage's Power]]: Whenever your Weapon [[Attack Roll]] inflicts a condition, you gain {{SmIconLink|Arcane Acuity Condition Icon.webp|Arcane Acuity (Condition)|Arcane Acuity}} for 1 turn.
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| *Elixirs:
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| **{{SmallIcon|Elixir of Battlemage's Power.png}} [[Elixir of Battlemage's Power]]: Drink to increase the effectiveness of your spells. You gain {{IconLink|Arcane Acuity Condition Icon.webp|Arcane Acuity (Condition)|Arcane Acuity|size=15}} for 3 turns. Replaces effects from other elixirs when drunk.
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