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Woad's Ensnaring Strike: Difference between revisions
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(This version of Ensnaring Strike is sufficiently different to warrant its own page) |
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{{see also|Ensnaring Strike}} | {{see also|Ensnaring Strike}} | ||
{{Spell page | {{Spell page | ||
| name = Woad's Ensnaring Strike | | name = Woad's Ensnaring Strike | ||
| image = Ensnaring Strike Melee.webp | | image = Ensnaring Strike Melee.webp | ||
| controller icon = Ensnaring Strike Melee Icon.webp | |||
| icon = Ensnaring Strike Melee Unfaded Icon.webp | |||
| level = 1 | | level = 1 | ||
| school = Conjuration | | school = Conjuration | ||
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| video = | | video = | ||
}} | }} | ||
[[Category:Sources of Piercing damage]] | |||
[[Category:Sources of Bludgeoning damage]] |
Revision as of 17:56, 26 April 2024
See also: Ensnaring Strike
Woad's Ensnaring Strike is a level 1 conjuration spell. This spell allows the wielder of Wood Woad Shield to bash a target with their shield and possibly it.
Description
Your attack summons thorny vines, dealing Weapon Damage and possibly your target.
Properties
- Cost
Bonus action
- Damage
- Details
STR Save (Spell save DC)
Melee: 1.5 m / 5 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Ensnared
Duration: 3 turns
Spell save DC Strength saving throw
- Cannot move and takes 1d6
Piercing damage per turn.
Attack rolls against the creature have
Advantage, while the creature's Attack Rolls and Dexterity
Saving throws have
Disadvantage.
How to learn
Notes
- Compared to the normal , this spell only costs a
Bonus action, does not require concentration, does not involve an
Attack roll, and only lasts 3 turns.