70,945
edits
m
no edit summary
(Created page with "{{SpellPage | name = Dispel Evil and Good | image = Dispel Evil and Good Icon.png | level = 5 | school = Abjuration | classes = Cleric | class learns at level 9 = Cleric | summary = Protects you from evil and good creatures, and allows you to break enchantments on allies. | description = Aberrations, celestials, elementals, fey, fiends, and undead have disadvantage on attack rolls against you. You can also break enchantments that charm, frighten, or possess allies. | act...") |
HiddenDragon (talk | contribs) mNo edit summary |
||
(9 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{SpellPage | {{SpellPage | ||
| name = Dispel Evil and Good | | name = Dispel Evil and Good | ||
| image = Dispel Evil and Good | | image = Dispel Evil and Good.webp | ||
| level = 5 | | level = 5 | ||
| school = Abjuration | | school = Abjuration | ||
| ritual = | |||
| classes = Cleric | | classes = Cleric | ||
| class learns at level 9 = Cleric | | class learns at level 9 = Cleric | ||
| summary = | | class learns at level 2 = | ||
| description = Aberrations, | | races = | ||
| action type = | | race learns at level 1 = | ||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to protect themselves from Evil and Good creatures, and allows them to break Enchantments on allies. | |||
| description = [[List of Creature Types#Aberration|Aberrations]], [[List of Creature Types#Celestial|Celestials]], [[List of Creature Types#Elemental|Elementals]], [[List of Creature Types#Fey|Fey]], [[List of Creature Types#Fiend|Fiends]], and [[List of Creature Types#Undead|Undead]] have {{Disadvantage}} on {{Attack Roll}}s against you. | |||
| extra description = You can also break Enchantments that {{Cond|Charmed|Charm}}, {{Cond|Frightened|Frighten}}, or {{Cond|Malefic Possession|Possesses}} allies. | |||
| cost = action, spell5 | |||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = yes | |||
| range = self | | range = self | ||
| range m = | |||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Dispel Evil and Good | | condition = Dispel Evil and Good | ||
| condition duration = 10 | |||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | |||
| notes = | |||
| video = | |||
}} | }} | ||
== External Links == | |||
* {{FRWiki|Dispel evil and good|long}} |