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HiddenDragon (talk | contribs) (InfoBlob the hit costs) |
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<includeonly>{{PageSeo | <includeonly>{{#lvardef: filename | {{#replace:{{#replace:{{#replace:{{#replace:{{#titleparts: {{PAGENAME}} }}|:|}}|/|<nowiki/> <nowiki/>}}|(|<nowiki/> <nowiki/>}}|)|<nowiki/> <nowiki/>}}}}{{#lvardef: icon | {{#if: {{{icon|}}} | {{{icon}}} | {{#lvar: filename}} Unfaded Icon.webp }} }}{{#lvardef: controllericon | {{#if: {{{controller icon|}}} | {{{controller icon}}} | {{#lvar: filename}} Icon.webp }} }}{{#switch: {{{this is an example}}} | ||
| yes = | |||
| #default = {{PageSeo | |||
| description = {{{plain summary|{{{summary}}}}}} | | description = {{{plain summary|{{{summary}}}}}} | ||
| image = {{# | | image = {{#lvar: controllericon}} | ||
}} | }} }} | ||
__NOTOC__ | __NOTOC__ | ||
<div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common"> | <div class="bg3wiki-tooltip-box bg3wiki-tooltip-gradient-common">{{#if: {{{image|}}} | [[File:{{{image}}}|frameless|right]] | {{#if: {{{controller icon|}}} | [[File:{{{controller icon}}}|frameless|right]] }}}} | ||
{{{summary}}} | {{{summary}}} | ||
<h2> Description </h2> | <h2> Description </h2> | ||
{{{description}}} | {{{description}}} {{#if: {{{extra description|}}} | {{blank}} | ||
{{#lvardef: hasprop | {{#if: {{{damage|}}}{{{cost|}}}{{{concentration|}}}{{{recharge|}}}{{{duration|}}}{{{distance|}}}{{{aoe|}}}{{{range|}}}{{{range m|}}}{{{area|}}}{{{attack roll|}}}{{{save|}}}{{{additional|}}}|1|0}} }} | |||
{{{extra description}}} | |||
}}{{#if: {{{warning|}}} | | |||
<p>{{Colour|white|{{{warning}}}}}</p> | |||
}} | |||
{{#lvardef: hasprop | {{#if: {{{damage|}}}{{{cost|}}}{{{hit cost|}}}{{{concentration|}}}{{{recharge|}}}{{{duration|}}}{{{distance|}}}{{{aoe|}}}{{{range|}}}{{{range m|}}}{{{area|}}}{{{attack roll|}}}{{{save|}}}{{{additional|}}}|1|0}} }} | |||
{{#ifexpr: {{#lvar: hasprop}} > 0| == Properties == | {{#ifexpr: {{#lvar: hasprop}} > 0| == Properties == | ||
< | <dl class="bg3wiki-property-list"> | ||
{{#if: {{{cost|}}} | | |||
<dt> Cost: </dt> | |||
<dd> {{InfoBlob|{{ResourceList|{{{cost}}}}}}} </dd> | |||
}} {{#if: {{{hit cost|}}} | | |||
<dt> Cost on hit: </dt> | |||
<dd> {{InfoBlob|{{ResourceList|{{{hit cost}}}}}}} </dd> | |||
}} {{#if: {{{damage type|}}} | | |||
<dt> Damage:</dt> | |||
{{# | <dd> {{DamageInfo | ||
| {{{damage}}} | |||
| {{{damage type}}} | |||
| modifier = {{{damage modifier|}}} | |||
| save = {{{damage save|}}} | |||
| save effect = {{{damage save effect|}}} | |||
< | | save dc = {{{damage save dc|}}} | ||
< | | con = {{{damage con|}}} | ||
| per = {{{damage per|}}} | |||
< | }}</dd> | ||
< | | {{#if: {{{damage|}}} | [[Category:Pages using deprecated parameters]] | ||
<dt> Damage: </dt> | |||
<dd> {{DamageBlob|{{{damage|}}}}} </dd> | |||
{{ | |||
| | |||
{{ | |||
}}< | |||
{{#if: {{{ | |||
<dt> | |||
<dt> | |||
<dd> {{DamageBlob|{{{damage|}}}}} | |||
}} {{#if: {{{damage2|}}} | | }} {{#if: {{{damage2|}}} | | ||
<dd> + {{DamageBlob|{{{damage2|}}}}} | <dd> + {{DamageBlob|{{{damage2|}}}}} </dd> | ||
}} {{#if: {{{damage3|}}} | | }} {{#if: {{{damage3|}}} | | ||
<dd> + {{DamageBlob|{{{damage3|}}}}} | <dd> + {{DamageBlob|{{{damage3|}}}}} </dd> | ||
}} {{#if: {{{damage4|}}} | | }} {{#if: {{{damage4|}}} | | ||
<dd> + {{DamageBlob|{{{damage4|}}}}} | <dd> + {{DamageBlob|{{{damage4|}}}}} </dd> | ||
}} }} {{#if: {{{extra damage|}}} | | |||
<dd> + {{DamageInfo | |||
| {{{extra damage}}} | |||
| {{{extra damage type|}}} | |||
| modifier = {{{extra damage modifier|}}} | |||
| save = {{{extra damage save|}}} | |||
| save effect = {{{extra damage save effect|}}} | |||
| save dc = {{{extra damage save dc|}}} | |||
| con = {{{extra damage con|}}} | |||
| per = {{{extra damage per|}}} | |||
}}</dd> | |||
}} {{#if: {{{extra damage 2|}}} | | |||
<dd> + {{DamageInfo | |||
| {{{extra damage 2}}} | |||
| {{{extra damage type 2|}}} | |||
| modifier = {{{extra damage modifier 2|}}} | |||
| save = {{{extra damage save 2|}}} | |||
| save effect = {{{extra damage save effect 2|}}} | |||
| save dc = {{{extra damage save dc 2|}}} | |||
| con = {{{extra damage con 2|}}} | |||
| per = {{{extra damage per 2|}}} | |||
}}</dd> | |||
}} {{#if: {{{extra damage 3|}}} | | |||
<dd> + {{DamageInfo | |||
| {{{extra damage 3}}} | |||
| {{{extra damage type 3|}}} | |||
| modifier = {{{extra damage modifier 3|}}} | |||
| save = {{{extra damage save 3|}}} | |||
| save effect = {{{extra damage save effect 3|}}} | |||
| save dc = {{{extra damage save dc 3|}}} | |||
| con = {{{extra damage con 3|}}} | |||
| per = {{{extra damage per 3|}}} | |||
}}</dd> | |||
}} {{#if: {{{extra damage 4|}}} | | |||
<dd> + {{DamageInfo | |||
| {{{extra damage 4}}} | |||
| {{{extra damage type 4|}}} | |||
| modifier = {{{extra damage modifier 4|}}} | |||
| save = {{{extra damage save 4|}}} | |||
| save effect = {{{extra damage save effect 4|}}} | |||
| save dc = {{{extra damage save dc 4|}}} | |||
| con = {{{extra damage con 4|}}} | |||
| per = {{{extra damage per 4|}}} | |||
}}</dd> | |||
}} {{#if: {{{extra damage 5|}}} | | |||
<dd> + {{DamageInfo | |||
| {{{extra damage 5}}} | |||
| {{{extra damage type 5|}}} | |||
| modifier = {{{extra damage modifier 5|}}} | |||
| save = {{{extra damage save 5|}}} | |||
| save effect = {{{extra damage save effect 5|}}} | |||
| save dc = {{{extra damage save dc 5|}}} | |||
| con = {{{extra damage con 5|}}} | |||
| per = {{{extra damage per 5|}}} | |||
}}</dd> | |||
}} {{#if: {{{extra damage 6|}}} | | |||
<dd> + {{DamageInfo | |||
| {{{extra damage 6}}} | |||
| {{{extra damage type 6|}}} | |||
| modifier = {{{extra damage modifier 6|}}} | |||
| save = {{{extra damage save 6|}}} | |||
| save effect = {{{extra damage save effect 6|}}} | |||
| save dc = {{{extra damage save dc 6|}}} | |||
| con = {{{extra damage con 6|}}} | |||
| per = {{{extra damage per 6|}}} | |||
}}</dd> | |||
}} {{#if: {{{attack roll|}}} {{{ritual|}}} {{{range|}}} {{{range m|}}} {{{range ft|}}} {{{aoe|}}} {{{concentration|}}} {{{area|}}} {{{recharge|}}} {{{duration|}}} {{{save|}}} {{{additional|}}} | | }} {{#if: {{{attack roll|}}} {{{ritual|}}} {{{range|}}} {{{range m|}}} {{{range ft|}}} {{{aoe|}}} {{{concentration|}}} {{{area|}}} {{{recharge|}}} {{{duration|}}} {{{save|}}} {{{additional|}}} | | ||
<dt> Details: <!-- If you add any further detail fields below, make sure to extend the list above as well. --> | <dt> Details: </dt><!-- If you add any further detail fields below, make sure to extend the list above as well. --> | ||
{{#if: {{{attack roll|}}} | | {{#if: {{{attack roll|}}} | | ||
<dd> {{Attack Roll}} | <dd> {{Attack Roll|{{{attack roll|}}}}} {{#if: {{{on miss|}}} | (On Miss: {{{on miss}}}) }}</dd> | ||
}}{{#if: {{{range m|}}} {{{range ft|}}} | }}{{#if: {{{range m|}}} {{{range ft|}}} | ||
| {{#if: {{{range m|}}} | | | {{#if: {{{range m|}}} | | ||
{{#if: {{{range ft|}}} | <dd> {{Range | m = {{{range m}}} | ft = {{{range ft}}} }} | {{#if: {{{range ft|}}} | <dd> {{Range | {{{range|}}} | m = {{{range m}}} | ft = {{{range ft}}} }} </dd> | ||
| <dd> {{Range | m = {{{range m}}} | ft = | | <dd> {{Range | {{{range|}}} | m = {{{range m}}} | ft = {{{range ft}}} }} </dd> | ||
}} | }} | ||
| <dd> {{Range | m = {{#expr:{{{range ft}}} / 3.280839895 round 0}} | ft = {{{range ft}}}}} | | <dd> {{Range | {{{range|}}} | m = {{#expr:{{{range ft}}} / 3.280839895 round 0}} | ft = {{{range ft}}}}} </dd> | ||
}} | }} | ||
| {{#if: {{{range|}}} | | {{#if: {{{range|}}} | ||
| <dd> {{Range | {{{range}}} }} | | <dd> {{Range | {{{range}}} }} </dd> | ||
}} | }} | ||
}}{{#if: {{{aoe|}}} | | }}{{#if: {{{aoe|}}} | | ||
<dd> {{AOE | {{{aoe}}} | m = {{{aoe m}}} | ft = {{{aoe ft}}} }} | <dd> {{AOE | {{{aoe}}} | m = {{{aoe m}}} | ft = {{{aoe ft}}} }} </dd> | ||
}}{{#if: {{{area|}}} | | }}{{#if: {{{area|}}} | | ||
<dd> {{SmallIcon|Aoe Icon.png}} Creates Area: {{{area}}} | <dd> {{SmallIcon|Aoe Icon.png}} Creates Area: {{{area}}} </dd> | ||
}}{{#if: {{{ritual|}}} | | }}{{#if: {{{ritual|}}} | | ||
<dd> {{Ritual Spell}} | <dd> {{Ritual Spell}} </dd> | ||
}}{{#if: {{{concentration|}}} | | }}{{#if: {{{concentration|}}} | | ||
<dd> {{Concentration}} | <dd> {{Concentration}} </dd> | ||
}} | }}{{#if: {{{recharge|}}} | | ||
}} | <dd> {{Recharge|{{{recharge}}}}} </dd> | | ||
}}{{#if: {{{duration|}}} | | |||
<dd>{{#ifeq:{{lc:{{{duration|}}}}} | LR |{{Duration|Until Long Rest}} | |||
|{{#ifeq: {{{duration|}}} | Perm |{{Duration|Permanent}} | |||
|{{Duration|{{{duration}}}}} | |||
}}}}</dd> | |||
}}{{#if: {{{save|}}} | | |||
<dd> {{Save | {{{save}}} | dc = {{{save dc|}}} }} {{#if: {{{on save|}}} | (On Save: {{{on save}}}) }}</dd> | |||
}} | |||
}} | |||
}}<!-- end details --> | }}<!-- end details --> | ||
</dl>}}<!-- end properties section --> | </dl>}}<!-- end properties section --> | ||
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{{{additional}}}| {{blank}} | {{{additional}}}| {{blank}} | ||
}} | }} | ||
{{#if: {{{ | {{#if: {{{higher levels|}}} | == At Higher Levels ==}} | ||
{{trim|{{#if: {{{ | {{trim|{{#if: {{{higher levels|}}} | {{{higher levels}}}| {{blank}}}}}} <!-- TODO: make this a bit smarter --> | ||
{{clear}}</div> | {{clear}}</div> | ||
{{#if: {{{variants|}}} | | {{#if: {{{variants|}}} | | ||
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}}<!-- / area condition --> | }}<!-- / area condition --> | ||
</div> | </div> | ||
}}<!-- / area --><h2> How to | }}<!-- / area -->{{#ifeq: {{{common|}}}|yes||<h2> How to learn </h2> | ||
{{#lvardef: how-to-learn-content | | {{#lvardef: how-to-learn-content | | ||
{{#lvardef: classes-learn-list | | {{#lvardef: classes-learn-list | | ||
{{#loop: level | 1 | 20 | | {{#loop: level | 1 | 20 | | ||
{{#if: {{{ class learns at level {{#var:level}} |}}} | {{#lvardef:hasclasslearn|1}}{{blank}} | {{#if: {{{ class learns at level {{#var:level}} |}}} | {{#lvardef:hasclasslearn|1}}{{blank}} | ||
* Class | * Class level {{#var:level}}: {{#invoke: ParseList | main | {{{ class learns at level {{#var:level}} }}} | useTemplate = Class }} | ||
}} | }} | ||
}} | }} | ||
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{{#loop: level | 1 | 20 | | {{#loop: level | 1 | 20 | | ||
{{#if: {{{ race learns at level {{#var:level}} |}}} | {{#lvardef:hasracelearn|1}}{{blank}} | {{#if: {{{ race learns at level {{#var:level}} |}}} | {{#lvardef:hasracelearn|1}}{{blank}} | ||
* Character | * Character level {{#var:level}}: {{#invoke: ParseList | main | {{{ race learns at level {{#var:level}} }}} | useTemplate = Race }} | ||
}} | }} | ||
}} | }} | ||
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{{#lvar:races-learn-list}} | {{#lvar:races-learn-list}} | ||
(Character | ([[Character level]] is the sum of all class levels for a multi-classed character.) | ||
}}{{#if: {{{granted by feats|}}} | {{blank}} | }}{{#if: {{{granted by feats|}}} | {{blank}} | ||
Granted by | Granted by feats: | ||
{{#invoke: ParseList | main | {{{granted by feats}}} | makeLinks = yes }} | {{#invoke: ParseList | main | {{{granted by feats}}} | makeLinks = yes }} | ||
}}{{#if: {{{granted by items|}}} | {{blank}} | }}{{#if: {{{granted by items|}}} | {{blank}} | ||
Granted by | Granted by items: | ||
{{#invoke: ParseList | main | {{{granted by items}}} | useTemplate = | {{#invoke: ParseList | main | {{{granted by items}}} | type = htmlList | useTemplate = GrantedByItems/Format }} | ||
}}{{#if: {{{granted by spells|}}} | {{blank}} | }}{{#if: {{{granted by spells|}}} | {{blank}} | ||
Granted by | Granted by spells: | ||
{{#invoke: ParseList | main | {{{granted by spells}}} | makeLinks = yes }} | {{#invoke: ParseList | main | {{{granted by spells}}} | makeLinks = yes }} | ||
}}{{#if: {{{used by creatures|}}} | {{blank}} | }}{{#if: {{{used by creatures|}}} | {{blank}} | ||
Used by | Used by creatures: | ||
{{#invoke: ParseList | main | {{{used by creatures}}} | makeLinks = yes }} | {{#invoke: ParseList | main | {{{used by creatures}}} | makeLinks = yes }} | ||
}}{{#if: {{{variant of|}}} | {{blank}} | |||
This action is a variation of:<br> | |||
{{SAI|{{{variant of}}}|w=40}} | |||
}}{{#if:{{{other ways to learn|}}} | {{blank}} | }}{{#if:{{{other ways to learn|}}} | {{blank}} | ||
Other ways to learn: | Other ways to learn: | ||
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}}<div class="bg3wiki-tooltip-box"> | }}<div class="bg3wiki-tooltip-box"> | ||
{{#lvar: how-to-learn-content | ''(Information not yet added.)'' }} | {{#lvar: how-to-learn-content | ''(Information not yet added.)'' }} | ||
</div>{{clear}} | |||
}}{{#if: {{{notes|}}} | | |||
<h2> Notes </h2> | |||
<div class="bg3wiki-tooltip-box bg3wiki-tooltip"> | |||
{{{notes}}} | |||
</div> | |||
}}{{#if: {{{bugs|}}} | | |||
<h2> Bugs </h2> | |||
<div class="bg3wiki-tooltip-box bg3wiki-tooltip"> | |||
{{{bugs}}} | |||
{{Main namespace only|[[Category:Bugs]]}} | |||
</div> | </div> | ||
}}{{#if: {{{video|}}} | | |||
<h2> Visuals </h2> | <h2> Visuals </h2> | ||
[[File:{{{video}}}]] | [[File:{{{video}}}]] | ||
}}{{#switch: {{{this is an example}}} | |||
| yes = | |||
| #default = {{Main namespace only|{{#ifeq: {{#lvar: hasclasslearn}} | 1 | [[Category:Class features]]}}{{#ifeq: {{#lvar: hasracelearn}} | 1 | [[Category:Racial features]]}}{{#if: {{{cost|}}} | | [[Category:Free actions]]}}{{#ifeq: {{{common|}}}|yes|[[Category:Common actions]]}}[[Category:Class actions]]{{#if: {{{cost amount|}}}{{{cost2|}}}{{{cost2 amount|}}}{{{cost3|}}}{{{cost3 amount|}}}{{{hit cost amount|}}}{{{hit cost2|}}}{{{hit cost2 amount|}}}{{{higherlevels|}}} | [[Category:Pages using deprecated parameters]]}}{{#cargo_store: | |||
_table = spells | |||
| name = {{{name|{{#titleparts: {{PAGENAME}} }} }}} | |||
| image = {{{image|}}} | |||
| controller_icon = {{#lvar:controllericon}} | |||
| icon = {{#lvar:icon}} | |||
| is_spell = no | |||
| is_weapon_action = no | |||
| aoe = {{{aoe|}}} | |||
| aoe_size = {{#if:{{{aoe|}}}|{{{aoe m|}}}/{{{aoe ft|}}} }} | |||
| is_npc = {{#if:{{{npc only|}}}|yes}} | |||
| can_upcast = {{#if:{{{higher levels|}}}|yes}} | |||
| has_attack_roll = {{#if:{{{attack roll|}}}|yes}} | |||
| description = {{{description|}}} | |||
| extra_description = {{{extra description|}}} | |||
| action_type = {{#if:{{#pos:{{{cost|}}}|reaction}}|reaction|{{#if:{{#pos:{{{cost|}}}|bonus}}|bonus|{{#if:{{#pos:{{{cost|}}}|action}}|action|{{#if:{{#pos:{{{cost|}}}|movement}}|movement|}}}}}}}} | |||
| spell_range = {{#if:{{{range m|}}}{{{range ft|}}}|{{{range m|}}}/{{{range ft|}}}|{{{range|}}} }} | |||
<!-- A little logic to try to make sure the list of classes only contains unique values. --> | |||
| save = {{{save|}}} | |||
| damage = {{{damage|}}} | |||
| damage_type = {{{damage type|}}} | |||
| extra_damage = {{{extra damage|}}} | |||
| extra_damage_type = {{{extra damage type|}}} | |||
| damage_save = {{{damage save|{{{condition save|}}} }}} | |||
| condition_duration = {{{condition duration|}}} | |||
| recharge = {{{recharge|}}} | |||
}} | |||
}} }}<!-- End if type is not none --></includeonly><noinclude> | |||
{{documentation}}{{#cargo_attach: | |||
_table = spells | |||
}} | }} | ||
</noinclude> | </noinclude> |