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'''Consumables''' are {{SmallIcon|Consumables Icon.png}}'''Single Use''' items that are used up when activated. Due to their limited uses, they should be employed when the circumstances require it. | '''Consumables''' are {{SmallIcon|Consumables Icon.png}}'''Single Use''' items that are used up when activated. Due to their limited uses, they should be employed when the circumstances require it. However, most of them can still be regularly found in the inventories of many [[traders]] where they are refreshed regularly, thus allowing them become a staple of certain fighting styles. | ||
== | == Arrows == | ||
''Main article: [[ | ''Main article: [[Arrows]]'' | ||
''' | '''Arrows''' are '''Consumables''' that are fired from ranged weapons to deal extra damage, create [[Surface|Surfaces]], inflict [[Conditions]] or produce other effects. | ||
== Camp Supplies == | == Camp Supplies == | ||
''Main article: [[Camp Supplies]]'' | ''Main article: [[Camp Supplies]]'' | ||
'''Camp Supplies''' are '''Consumables''' such as [[#Food|Food]] and [[#Drinks|Drinks]] which allow characters to perform a [[Long Rest]], restoring all [[Hit Points]] and expended [[Spells#Spell Slots|Spell Slots]]. | |||
== | == Coatings == | ||
[[ | ''Main article: [[Coatings]]'' | ||
'''Coatings''' are '''Consumables''' that can be thrown, or alternatively, applied to weapons to allow them to inflict various status effects or increase their damage. | |||
== Dyes == | |||
''Main article: [[Dyes]]'' | |||
'''Dyes''' are '''Consumables''' that can be combined with an equipment item to alter the colours of fabric, leather and metal. | |||
==Elixirs== | |||
''Main article: [[Elixirs]]'' | |||
'''Elixirs''' are '''Consumables''' that grant [[Damage Types#Resistance|Resistance]] or other beneficial effects when consumed. Unlike '''Potions''', Elixirs last until a long rest. | |||
''' | |||
== Grenades == | |||
''Main article: [[Grenades]]'' | |||
[[Grenade]]s are '''Consumables''' that can be used with the [[Throw]] action to create [[Surface]]s, inflict [[Conditions]], or deal damage. | |||
== Potions == | == Potions == | ||
''Main article: [[Potions]]'' | ''Main article: [[Potions]]'' | ||
'''Potions''' are '''Consumables''' that restore [[Hit Points]] or grant other [[Condition|Effects]] when consumed. | '''Potions''' are '''Consumables''' that can be used to restore [[Hit Points]] or grant other [[Condition|Effects]] when consumed. Some of them can also be thrown for an area effect. | ||
== Scrolls == | == Scrolls == | ||
''Main article: [[Scrolls]]'' | ''Main article: [[Scrolls]]'' | ||
'''Scrolls''' are | '''Scrolls''' are '''Consumables''' that allow characters to cast [[Spells]] without expending [[Spells#Spell Slots|Spell Slots]] or being a spellcasting class capable of casting the required spell. | ||
== Miscellaneous == | |||
== | === Environmental === | ||
These items are (usually) found in the environment, rather than as loot, and can't be consumed, but must be damaged to activate any effects. | |||
* {{LgItemIcon|Acid Barrel}} | |||
* {{ | * {{LgItemIcon|Brine Barrel}} | ||
* {{ | * {{LgItemIcon|Firewine Barrel}} | ||
* {{ | * {{LgItemIcon|Nautiloid Tank}} | ||
* {{ | * {{LgItemIcon|Oil Barrel}} | ||
* {{ | * {{LgItemIcon|Runepowder Barrel}} | ||
* {{ | * {{LgItemIcon|Smokepowder Barrel}} | ||
* {{ | * {{LgItemIcon|Water Barrel}} | ||
* {{ | |||
=== Tools === | === Tools === | ||
* {{ | * {{LgItemIcon|Thieves' Tools}} | ||
* {{ | * {{LgItemIcon|Trap Disarm Toolkit}} | ||
=== Other === | === Other === | ||
For consumables that have no obvious beneficial use, see: | For consumables that have no obvious beneficial use, see: | ||
* [[Miscellaneous#Consumables|Miscellaneous: Consumables]] | * [[Miscellaneous#Consumables|Miscellaneous: Consumables]] | ||
{{NavGameplay}} | |||
[[Category:Consumables]] | |||
[[Category:Gameplay mechanics]] | |||
[[Category:Items]] |