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{{ | {{Infobox statistics | ||
| name = Poltergeist | |||
|name = Poltergeist | | image = Poltergeist Model.png | ||
|image = | | imagesize = 0.5 | ||
| | | race = Undead | ||
| | | size = Medium | ||
| | | type = Undead | ||
| | | hit_points = 52 | ||
| armour_class = 14 | |||
| weight_kg = 1 | |||
| weight_lb = 2 | |||
| level = 8 | |||
| | | str = 1 | ||
| | | dex = 14 | ||
| | | con = 11 | ||
| | | int = 10 | ||
|level = 8 | | wis = 10 | ||
| | | cha = 13 | ||
| | |||
| | | nonmagic resistant1 = Bludgeoning | ||
| | | nonmagic resistant2 = Piercing | ||
| | | nonmagic resistant3 = Slashing | ||
| | | resistant1 = Acid | ||
| | | resistant2 = Cold | ||
| | | resistant3 = Fire | ||
| | | resistant4 = Lightning | ||
| | | resistant5 = Thunder | ||
| | | immune1 = Necrotic | ||
| | | immune2 = Poison | ||
| | | condition1_name = Invisible | ||
| | | condition1_description = Advantage on Attack rolls and imposes disadvantage on enemy Attack Rolls. | ||
| | |||
| | | feature1_name = Darkvision | ||
| | | feature1_description = Can see in the dark up to 12m. | ||
| | | feature2_name = Ethereal | ||
| feature2_description = Cannot be Shoved, Thrown, or used as an Improvised Weapon. | |||
| | | feature3_name = Innate Invisibility | ||
| | | feature3_description = Invisible by nature, this creature can only be seen through magical means. | ||
| | | feature4_name = Incorporeal Movement | ||
| | | feature4_description = Opportunity attacks against you have Disadvantage. | ||
| | | feature5_name = Opportunity Attack | ||
| | | feature5_description = Automatically attack an enemy moving out of your reach. | ||
| | | feature6_name = Unearthly | ||
| | | feature6_description = This creature is Immune to Falling damage. | ||
| | | feature7_name = Careful Veil | ||
| | | feature7_description = This creature has Disadvantage on Dexterity Saving Throws while Invisible. | ||
| | | feature7_mode = Balanced | ||
| | |||
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}} | }} | ||
'''Poltergeists''' are an Undead creature in ''Baldur's Gate 3''. They are found in the [[Lady Jannath's Estate|Jannath Estate]]. | |||
== Attacks and abilities == | |||
{{Feature box|Telekinetic Thrust}} | |||
{{Feature box|Forceful Throw}} | |||
{{Feature box|Withering Touch}} | |||
{{Feature box|Fly (Class Action)}} | |||
== | == Tactics == | ||
* Poltergeists will initially have the condition {{cond|Invisible}}, and will cause damage by throwing furniture. If a party member has the condition {{cond|See Invisibility}} or {{Pass|Volo's Ersatz Eye (passive feature)}}, they will become {{cond|Revealed}} for one turn. | |||
* Poltergeists will only be drawn into battle if they are revealed, otherwise they can be ignored entirely (although they will continue throwing furniture). | |||
* They can fly down from the upper levels of the estate, so it may be best to wait for them to come closer rather then traversing into areas where [[Cursed Skull]]s are still active. | |||
== Gallery == | |||
<gallery heights="250px" mode="packed"> | |||
Poltergeist Invisible Model.png|Invisible model. | |||
</gallery> | |||
== | == External links == | ||
* {{FRWiki|Poltergeist|long}} | |||
[[Category:Undead]] | |||
{{NavCreatures}} |