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editsMore actions
→Act Two
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* While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Karlach|+1}} | * While talking to/trading with [[Mattis]], catch [[Silfy]] trying to pickpocket you ''(passive [[Perception]] check)'', and tell her to relax (either straightaway or after successful [[Insight]] check). {{Approval|Karlach|+1}} | ||
* Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | * Tell [[Arabella]]'s mother [[Komira]] that the druids are overreacting and you'll speak with them {{Approval|Karlach|+1}} | ||
''After resolving Arabella's fate'' | |||
* Persuade [[Kagha]] to free [[Arabella]] {{Approval|Karlach|+5}} | * Persuade [[Kagha]] to free [[Arabella]] {{Approval|Karlach|+5}} | ||
* Talk to [[Kagha]] after her judging Arabella and call her a monster {{Approval|Karlach|+5}} | * Talk to [[Kagha]] after her judging Arabella and call her a monster {{Approval|Karlach|+5}} | ||
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'''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | '''[[Sunlit Wetlands]]/[[Putrid Bog]]''' | ||
* When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to | * When find [[Demir]] and [[Johl]] arguing with [[Auntie Ethel]], tell them all to calm down, and then tell them you know the woman {{Approval|Karlach|+1}} ''(immediately starts the fight with brothers)'' | ||
** While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Karlach|+1}} | ** While talking to [[Demir]] and [[Johl]] after Ethel disappears, offer to help them find their sister {{Approval|Karlach|+1}} | ||
* After entering the [[Sunlit Wetlands]], pass the check to break the illusion, then say 'BAA' at the Redcaps when you speak to them {{Approval|Karlach|+1}} (up to 3 times) | * After entering the [[Sunlit Wetlands]], pass the check to break the illusion, then say 'BAA' at the Redcaps when you speak to them {{Approval|Karlach|+1}} (up to 3 times) | ||
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* Pay [[Mattis]] extra for the [[Tower-Shaped Key]] {{Approval|Karlach|+1}} | * Pay [[Mattis]] extra for the [[Tower-Shaped Key]] {{Approval|Karlach|+1}} | ||
* Help [[Mol]] win the game against [[Raphael]] using the Sleight of Hand, Bard, Monk, or Wizard options, or following Gale's advice (if he is in party) {{Approval|Karlach|+1}} | * Help [[Mol]] win the game against [[Raphael]] using the Sleight of Hand, Bard, Monk, or Wizard options, or following Gale's advice (if he is in party) {{Approval|Karlach|+1}} | ||
* Tell [[Raphael]] to stay away from [[Mol]] (''this line appears only if '''Astarion is not in the party''', otherwise Raphael will turn the talk to the spawn's scars'').{{Approval|Karlach|+3}} | * Tell [[Raphael]] to stay away from [[Mol]] (''this line appears only if '''Astarion is not in the party''' or if you're '''playing as The Dark Urge''', otherwise Raphael will turn the talk to the spawn's scars'').{{Approval|Karlach|+3}} | ||
* After [[Dammon]] upgrades Karlach's engine second time at the [[Last Light Inn]], prove it worked, giving her a hug (or kissing, if romanced). {{Approval|Karlach|+5}} | * After [[Dammon]] upgrades Karlach's engine second time at the [[Last Light Inn]], prove it worked, giving her a hug (or kissing, if romanced). {{Approval|Karlach|+5}} | ||
* Tell [[Isobel]] that [[Flaming Fist Marcus|Marcus]] plans to kidnap her when he attacks the [[Last Light Inn]].{{Approval|Karlach|+10}} | * Tell [[Isobel]] that [[Flaming Fist Marcus|Marcus]] plans to kidnap her when he attacks the [[Last Light Inn]].{{Approval|Karlach|+10}} |