2,935
editsMore actions
Added attacks and abilities
(Updated infobox) |
(Added attacks and abilities) |
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== Involvement == | == Involvement == | ||
=== Act One === | === Act One === | ||
Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the [[Nautiloid]] crashes. Their high [[Hit Points]], [[Armour Class|AC]] and many [[Resistant|Resistances]] make them very difficult to kill directly. Overall, they are to force the | Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the [[Nautiloid]] crashes. Their high [[Hit Points]], [[Armour Class|AC]] and many [[Resistant|Resistances]] make them very difficult to kill directly. Overall, they are meant to force the party to activate the controls or risk being killed by them. | ||
=== Act Three === | === Act Three === | ||
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==Attacks and abilities== | ==Attacks and abilities== | ||
{{Feature box|Main Hand Attack|item=Trident}} | |||
{{Feature box|Fire bolt}} | |||
{{Feature box|Fly (Class Action)}} | {{Feature box|Fly (Class Action)}} | ||