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editsAdded details from datamined dialogue, spelling/grammar correction
(→Companion: - fixed some logic/grammar) |
(Added details from datamined dialogue, spelling/grammar correction) |
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Like the other major romance options in the game, Karlachs's relationship progression can be divided into specific stages: friendly, flirting, partnered, and ex-partnered: | Like the other major romance options in the game, Karlachs's relationship progression can be divided into specific stages: friendly, flirting, partnered, and ex-partnered: | ||
# '''Friendly:''' The friendly stage begins at medium approval, and is the default stage for non-romanced companions. | # '''Friendly:''' The friendly stage begins at medium approval, and is the default stage for non-romanced companions. | ||
# '''Flirting:''' Once the player character repairs the first part of | # '''Flirting:''' Once the player character repairs the first part of Karlach's Infernal Engine, they will enter the flirting stage. | ||
# '''Partnered:''' In Act 2 with high enough approval, if the player character is not in the partnered stage with any other companion and her Infernal Engine is repaired, they are able to partner with Karlach. This stage comes with unique party/camp interactions. | # '''Partnered:''' In Act 2 with high enough approval, if the player character is not in the partnered stage with any other companion and her Infernal Engine is repaired, they are able to partner with Karlach. This stage comes with unique party/camp interactions. | ||
# '''Ex-Partnered:''' Once partnered with Karlach, the player character can break up with her anytime by selecting the appropriate dialogue option. | # '''Ex-Partnered:''' Once partnered with Karlach, the player character can break up with her anytime by selecting the appropriate dialogue option. | ||
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====Greetings==== | ====Greetings==== | ||
Player characters who romance Karlach will hear unique greetings dependent on the stage of the romance and approval/game progression: | Player characters who romance Karlach will hear unique greetings dependent on the stage of the romance and approval/game progression: | ||
*'''Friendly:''' | |||
:*"Hey, soldier." | |||
:*"Soldier?" | |||
:*"What's on your mind?" | |||
:*"Copper for your thoughts?" | |||
*'''Flirting:''' | |||
:*"Hey, you." | |||
:*"What're you thinking about?" | |||
:*"Oh, hi!" | |||
:*"Hey, soldier." ''(low approval)'' | |||
:*"Uh huh?" ''(low approval)'' | |||
:*"What is it?" ''(low approval)'' | |||
*'''Partnered:''' | |||
:*"Darling." | |||
:*"Hey!" | |||
:*"Soldier?" | |||
:*"Hey, you." | |||
:*"What's on your mind?" | |||
:*"Yeah, honey?" ''(low approval)'' | |||
:* "Hmm?" ''(low approval)'' | |||
*'''Ex-Partnered:''' | |||
:*"Hey, solider." ''(high approval)'' | |||
:*"Yeah?" ''(high approval)'' | |||
:*"What's on your mind?" ''(high approval)'' | |||
:*"What?" ''(low approval)'' | |||
:*"Yeah?" ''(low approval)'' | |||
:*"Something on your mind?" ''(low approval)'' | |||
If broken up with (ex-partnered), Karlach's greetings return to her regular, friendly greetings. | |||
==== Party/camp interactions==== | |||
====Party/camp interactions==== | |||
While in the partnered stage (following her relationship progression scene in Act 2), Karlach will have the following unique dialogue options that are always available when interacting with her both in camp and while she's in the party, which can be instigated by selecting "About our relationship...": | While in the partnered stage (following her relationship progression scene in Act 2), Karlach will have the following unique dialogue options that are always available when interacting with her both in camp and while she's in the party, which can be instigated by selecting "About our relationship...": | ||
* The player character can inquire about Karlach's feelings regarding the relationship ("Are you happy with how things are between us?"). | *The player character can inquire about Karlach's feelings regarding the relationship ("Are you happy with how things are between us?"). | ||
* The player character can ask for a kiss ("Can I kiss you?). | * The player character can ask for a kiss ("Can I kiss you?"). | ||
* The player character can break up with Karlach. ("Karlach, I think things have gone far enough between us.") | * The player character can break up with Karlach. ("Karlach, I think things have gone far enough between us.") | ||
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===Act Two=== | ===Act Two=== | ||
After delivering a second piece of Infernal Iron to [[Dammon]] at the Last Light Inn, Origin Karlach is given additional unique options for how to respond. In addition to simply saying "Thank you", these are: | After delivering a second piece of Infernal Iron to [[Dammon]] at the Last Light Inn, Origin Karlach is given additional unique options for how to respond. In addition to simply saying "Thank you", these are: | ||
* ''Pause. Is he flirting with you?'' | *''Pause. Is he flirting with you?'' | ||
* ''Take your leave - you have someone you really want to touch.'' | *''Take your leave - you have someone you really want to touch.'' | ||
Neither one of these options appear have ''immediate'' consequences, but after wrapping up conversations from this scene, Origin Karlach is able to fully engage in usual romantic interactions with other characters. | Neither one of these options appear have ''immediate'' consequences, but after wrapping up conversations from this scene, Origin Karlach is able to fully engage in usual romantic interactions with other characters. |