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[[File:Protect the Dream Visitor Quest.jpg|thumb|The Githyanki are attacking the Dream | {{PageSeo | ||
| description = Help Your Protector is a quest in Act Three of Baldur's Gate 3 that is added at the very beginning of Act Three. | |||
| image = Protect the Dream Visitor Quest.jpg | |||
}} | |||
{{SpoilerWarning}} | |||
[[File:Protect the Dream Visitor Quest.jpg|thumb|{{noexcerpt|The Githyanki are attacking the Dream Guardian.}}]] | |||
'''Help Your Protector''' is a [[quest]] in [[Act Three]] of Baldur's Gate 3 that is added at the very beginning of Act Three. | |||
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==Objectives== | ==Objectives== | ||
''Objectives and journal entries may vary pending player decisions and outcomes.'' | ''Objectives and journal entries may vary pending player decisions and outcomes.'' | ||
{{Quest objective|Head through the portal to the Dream Visitor's aid.| | |||
* During the night, we were awoken by the voice of the Absolute. A githyanki contingent ambushed us. We heard the voice of the Dream Visitor, desperately seeking our help. | * During the night, we were awoken by the voice of the Absolute. A githyanki contingent ambushed us. We heard the voice of the Dream Visitor, desperately seeking our help. | ||
}} | |||
{{Quest objective|Go to the Dream Visitor's aid.| | |||
* Inside the Astral Prism, we came upon a battle between githyanki and intellect devourers. The Dream Visitor urged us towards the epicentre of the fight - the skull. | * Inside the Astral Prism, we came upon a battle between githyanki and intellect devourers. The Dream Visitor urged us towards the epicentre of the fight - the skull. | ||
}} | |||
{{Quest objective|Defeat the gish'ra.| | |||
* We met a mind flayer, who asked for our help to subdue an imprisoned githyanki. We did not trust the mind flayer, and now the githyanki are attacking us. We must defend ourselves. | * We met a mind flayer, who asked for our help to subdue an imprisoned githyanki. We did not trust the mind flayer, and now the githyanki are attacking us. We must defend ourselves. | ||
}} | |||
{{Quest objective|Defeat the gish'ra and defend the rogue illithid.| | |||
* The imprisoned githyanki is close to breaking free with the help of its allies. The mind flayer is struggling to keep him subdued. Without our help, it will not succeed. We must destroy the githyanki assailants. | * The imprisoned githyanki is close to breaking free with the help of its allies. The mind flayer is struggling to keep him subdued. Without our help, it will not succeed. We must destroy the githyanki assailants. | ||
}} | |||
{{Quest objective|Talk to the rogue illithid.| | |||
* The imprisoned githyanki has been subdued. The mind flayer is eager to speak with us. | * The imprisoned githyanki has been subdued. The mind flayer is eager to speak with us. | ||
}} | |||
{{Quest objective|Quest Complete| | |||
* The mind flayer revealed itself as none other than our Dream Visitor. It is a rogue illithid, and just like us, it wishes to be free of the elder brain's domination. By helping it to subdue the githyanki prince Orpheus, we remain protected from the Absolute's power. | * The mind flayer revealed itself as none other than our Dream Visitor. It is a rogue illithid, and just like us, it wishes to be free of the elder brain's domination. By helping it to subdue the githyanki prince Orpheus, we remain protected from the Absolute's power. | ||
}} | |||
== Walkthrough == | == Walkthrough == | ||
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=== Meeting the Emperor === | === Meeting the Emperor === | ||
Once the party makes it to the Astral Plane, the [[Dream Guardian]] calls out and asks for help, explaining they are under attack. The party is attacked by two Gish'ra - High Gish'ra Sh'ari and Ember Gish'ra Mir'ic - while being aided by nine [[Intellect Devourer]]s. On another rock is High Gish'ra K'i'lar fighting against five [[Intellect Devourer]]s. Proceed to the skull, where a mind flayer is fighting against several Gish'ra warriors. The mind flayer reveals that it is indeed the one who appeared in your dreams and, if asked, recollects events that happened during the party's adventures. If the party agrees to help it, they must defeat Prelate [[Lir'i'c]], High Gish'ra [[G'imre]], Ember Gish'ra [[M'i'hayk]], and Zephyr Gish'ra [[Verik]]. If the party insists on attacking the Emperor they must fight it ''and'' the Gish'ra, though the two factions of enemies will attack each other as well. | Once the party makes it to the [[Astral Plane]], the [[Dream Guardian]] calls out and asks for help, explaining they are under attack. The party is attacked by two Gish'ra - High Gish'ra Sh'ari and Ember Gish'ra Mir'ic - while being aided by nine [[Intellect Devourer]]s. On another rock is High Gish'ra K'i'lar fighting against five [[Intellect Devourer]]s. Proceed to the skull, where a mind flayer is fighting against several Gish'ra warriors. The mind flayer reveals that it is indeed the one who appeared in your dreams and, if asked, recollects events that happened during the party's adventures. If the party agrees to help it, they must defeat Prelate [[Lir'i'c]], High Gish'ra [[G'imre]], Ember Gish'ra [[M'i'hayk]], and Zephyr Gish'ra [[Verik]]. If the party insists on attacking the Emperor they must fight it ''and'' the Gish'ra, though the two factions of enemies will attack each other as well. | ||
After the battle, the party learns that the power used to protect them from the Absolute is stolen from the Githyanki Prince [[Orpheus]], who is trapped by infernal chains in the Astral Prism. The mind flayer, also known as [[The Emperor]], was tasked to acquire the Prism as an agent of the [[Elder Brain]], but got free from its control once within the prism's shield. | After the battle, the party learns that the power used to protect them from the Absolute is stolen from the Githyanki Prince [[Orpheus]], who is trapped by infernal chains in the Astral Prism. The mind flayer, also known as [[The Emperor]], was tasked to acquire the Prism as an agent of the [[Elder Brain]], but got free from its control once within the prism's shield. | ||
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The Emperor finally explains its story after the battle. It was once an adventurer just like the party, living in Baldur's Gate. Eager to do more, the Emperor went to [[Moonrise Towers]] in search of treasure and was captured by the Mind Flayer colony below, where he was transformed into a Mind Flayer. For years, the Emperor served the Elder Brain, which is now known as the Absolute, as a thrall like any other, but it was able to break free and return to Baldur's Gate. The Emperor lived in the shadows, feeding on criminals' brains and worked alongside Duke [[Belynne Stelmane]] as the governing force behind the [[Knights of the Shield]]. Those who knew it called it the Emperor, for its role in the Knights. However, the Emperor's identity was found out by Lord [[Enver Gortash]] who forced it back into servitude for the Elder Brain. After being sent on a mission to retrieve the Astral Prism, it broke free and set out on a mission to take down the Elder Brain. | The Emperor finally explains its story after the battle. It was once an adventurer just like the party, living in Baldur's Gate. Eager to do more, the Emperor went to [[Moonrise Towers]] in search of treasure and was captured by the Mind Flayer colony below, where he was transformed into a Mind Flayer. For years, the Emperor served the Elder Brain, which is now known as the Absolute, as a thrall like any other, but it was able to break free and return to Baldur's Gate. The Emperor lived in the shadows, feeding on criminals' brains and worked alongside Duke [[Belynne Stelmane]] as the governing force behind the [[Knights of the Shield]]. Those who knew it called it the Emperor, for its role in the Knights. However, the Emperor's identity was found out by Lord [[Enver Gortash]] who forced it back into servitude for the Elder Brain. After being sent on a mission to retrieve the Astral Prism, it broke free and set out on a mission to take down the Elder Brain. | ||
The Emperor tells the party they would be stronger as an illithid, and the already consumed tadpoles have made them stronger. It gives them an [[Astral-Touched Tadpole]] that can transform every party member who communes with it into a [[Partial-illithid]]. If one party member eats it (and it can only be eaten once), only this party member is transformed. Although the Emperor urges them to consider it, the party can either agree or refuse. | The Emperor tells the party they would be stronger as an illithid, and the already consumed tadpoles have made them stronger. It gives them an [[Astral-Touched Tadpole]] that can transform every party member who communes with it into a [[Partial-illithid]]. If one party member eats it (and it can only be eaten once), only this party member is transformed. Although the Emperor urges them to consider it, the party can either agree or refuse; if the player character consumed any tadpoles prior to this, refusing requires a DC 21 Wisdom Check. | ||
=== Early ending === | === Early ending === |