| granted by items = Mystra's Grace, Potion of Feather Fall
| granted by items = Mystra's Grace, Corvid Token
| summary = It allows spellcasters to make themselves and their allies light as a feather, preventing them from taking damage when falling from extreme heights.
| summary = It allows spellcasters to make themselves and their allies light as a feather, preventing them from taking damage when falling from extreme heights.
| description = You and nearby allies gain [[Damage_Types#Immunity|Immunity]] to Falling damage.
| description = You and nearby allies gain [[Damage_Types#Immunity|Immunity]] to [[Falling damage]].
| action type = bonus
| cost = bonus, spell1
| hit cost =
| range = self
| range = self
| aoe = radius
| aoe = radius
Line 22:
Line 22:
| condition duration = 10
| condition duration = 10
| higher levels =
| higher levels =
| notes = * {{Class|Draconic Bloodline}} of Silver (Cold) Ancestry learns this spell automatically.
| notes = * This effect also prevents being knocked {{Cond|Prone}} when falling from heights of greater than {{dist|m=8}}.
| video = Feather Fall Visuals.mp4
| video = Feather Fall Visuals.mp4
}}
}}
Revision as of 03:49, 29 July 2024
Feather Fall is a level 1 transmutation spell. It allows spellcasters to make themselves and their allies light as a feather, preventing them from taking damage when falling from extreme heights.