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* There's a high chance that the corpse will be unwilling to speak with the caster if they dealt the killing blow. This is not always the case, but can be circumvented by using the {{SAI|Disguise Self}} spell before casting it. | * There's a high chance that the corpse will be unwilling to speak with the caster if they dealt the killing blow. This is not always the case, but can be circumvented by using the {{SAI|Disguise Self}} spell before casting it. | ||
* For the list of NPCs you can cast this spell on see [[:Category:Available to Speak with Dead]]. | * For the list of NPCs you can cast this spell on see [[:Category:Available to Speak with Dead]]. | ||
* If cast by a | * If cast by a [[Cleric]], the spell should remain [[Spells#Prepared Spells|Prepared]]. If the spell is removed from the Cleric's Prepared Spells list, they will lose the ability to use Recast Speak with Dead until preparing and casting Speak with Dead once more, and applicable corpses will no longer have a green glow to indicate they can be spoken to. If cast with a [[Scroll_of_Speak_with_Dead|scroll]] or item, the caster does not need to keep this spell Prepared, and will be able to use Recast Speak with Dead until their next Long Rest. | ||
* The incantation for Speak With Dead is '''Cum Mortuus in Lingua Mortua''', Latin for "With dead in a Dead Language". | * The incantation for Speak With Dead is '''Cum Mortuus in Lingua Mortua''', Latin for "With dead in a Dead Language". | ||
* Keeping a collection of corpses in your Traveler's Chest at camp can be a useful way to activate "Recast Speak with Dead" after each long rest, to get the green glow on "speak-able" corpses. Though this can only be done once per corpse. | * Keeping a collection of corpses in your Traveler's Chest at camp can be a useful way to activate "Recast Speak with Dead" after each long rest, to get the green glow on "speak-able" corpses. Though this can only be done once per corpse. |