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| '''Preserve Life''' is a '''Subclass Feature''' of [[Life Domain]] Clerics. This ability allow these Clerics to heal their allies. | | {{ActionPage |
| | | description = Evoke a healing energy that restores {{DamageText|3 x Character Level|Healing}} to allied creatures. |
| | | warning = {{Prereq|Has no effect on undead and constructs.}} |
| | | image = Preserve Life.webp |
| | | summary = '''Preserve Life''' is an action available to [[Life Domain]] [[Cleric]]s. This ability allows these Clerics to heal their allies. |
| | | cost = action, chadiv |
| | | concentration = |
| | | damage = 3 x Character's Level |
| | | damage type = Healing |
| | | recharge = |
| | | duration = |
| | | range = self |
| | | aoe = sphere |
| | | aoe m = 9 |
| | | aoe ft = 30 |
| | | save = |
| | | additional = |
| | | higherlevels = |
| | | class learns at level 2 = Life Domain |
| | | notes = |
| | * Unlike most class-specific actions, Preserve Life scales based on [[character level]], not class level. For example, a Level 12 Life Domain Cleric and a Level 12 character with 10 Levels in [[Druid]] and 2 Levels in Life Domain Cleric will both heal for 36 Hit Points. |
| | }} |
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| [[File:Preserve Life Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| | {{ClericNavbox}} |
| | title = <div style="font-size:105%; font-family:Georgia;">''"Evoke a healing energy that restore <span style="color:mediumturquoise">3 ×</span> Cleric Level [[Hit Points|<span style="color:mediumturquoise">hit points</span>]] to allied creatures.
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| Has no effect on undead and constructs."''</div>
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| ----
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| <div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Channel Divinity Charges Icons.png|frameless||25px]] '''Channel Divinity'''</div>
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| ----
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| | Heal = Cleric Level <span style="color:mediumturquoise">× 3</span>
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| | Range = 9m / 30ft
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| }}]]
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| == Description ==
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| Evoke a healing energy that restore <span style="color:mediumturquoise">3 ×</span> {{C|Cleric Level}} [[Hit Points|<span style="color:mediumturquoise">hit points</span>]] to allied creatures.
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| Has no effect on undead and constructs.
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| == Properties ==
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| {{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Channel Divinity Charges Icons.png|frameless||25px]] Channel Divinity}}
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| * Gain: <code>Cleric Level <span style="color:mediumturquoise">× 3</span> [[File:Heal Icon.png|frameless|upright=0.1]] [[Hit Points|<span style="color:mediumturquoise"> Hit Points</span>]]</code>
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| * Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 9m / 30ft}}
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