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[[File:Fire Surface.png|thumb|alt=A screenshot of a Fire surface.|A Fire surface.|150px]] | [[File:Fire Surface.png|thumb|alt=A screenshot of a Fire surface.|A Fire surface.|150px]] | ||
'''Surfaces''' are a type of [[area]]. It is a flat layer of some type of substance that covers the ground, and has a unique effect when a creature steps on it. Many abilities and magical effects can create a surface, and they can sometimes be removed or converted into different surfaces with other elements or substances. The effects of surfaces can be avoided with abilities such as [[Fly]]. | |||
The player can [[Dip]] their weapon into Fire and Hellfire surfaces to receive [[Dipped in Fire (Condition)|Dipped in Fire]], and Simple Toxin surfaces to receive [[Dipped in Poison (Condition)|Dipped in Poison]]. | The player can [[Dip]] their weapon into Fire and Hellfire surfaces to receive [[Dipped in Fire (Condition)|Dipped in Fire]], and Simple Toxin surfaces to receive [[Dipped in Poison (Condition)|Dipped in Poison]]. | ||
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!Surface!!Effects | !Surface!!Effects | ||
|- | |- | ||
|{{Area|Acid (surface) | |{{Area|Acid (surface)}} || | ||
* {{Cond|Acid}} - {{Armour Class}} reduced by 2 | * {{Cond|Acid}} - {{Armour Class}} reduced by 2 | ||
|- | |- | ||
|{{Area|Alcohol (surface) | |{{Area|Alcohol (surface)}} || | ||
* Turns into a Fire surface if exposed to Fire damage, or Ice surface if exposed to Cold | * Turns into a Fire surface if exposed to Fire damage, or Ice surface if exposed to Cold | ||
|- | |- | ||
|{{Area|Ash | |{{Area|Ash}}|| | ||
|- | |- | ||
|{{Area|Blood (surface) | |{{Area|Blood (surface)}}|| | ||
* Turns into Ice surface if exposed to Cold damage | * Turns into Ice surface if exposed to Cold damage | ||
|- | |- | ||
|{{Area|Black Tentacles | |{{Area|Black Tentacles}}|| | ||
* {{Cond|Black Tentacles}} - Take {{DamageText|3d6|Bludgeoning}} damage per turn. | * {{Cond|Black Tentacles}} - Take {{DamageText|3d6|Bludgeoning}} damage per turn. | ||
* {{Cond|Difficult Terrain}} | * {{Cond|Difficult Terrain}} | ||
|- | |- | ||
|{{Area|Caustic Brine | |{{Area|Caustic Brine}} || | ||
* {{Cond|Caustic Brine}} - Take {{DamageText|1d4|Acid}} damage per turn. | * {{Cond|Caustic Brine}} - Take {{DamageText|1d4|Acid}} damage per turn. | ||
|- | |- | ||
|{{Area|Electrified Water | |{{Area|Electrified Water}}|| | ||
* {{Cond|Electrocuted}} - Take {{DamageText|1d4|Lightning}} damage per turn. | * {{Cond|Electrocuted}} - Take {{DamageText|1d4|Lightning}} damage per turn. | ||
|- | |- | ||
|{{Area|Fire (surface) | |{{Area|Fire (surface)}} || | ||
* {{Cond|Burning}} - Take {{DamageText|1d4|Fire}} damage per turn. | * {{Cond|Burning}} - Take {{DamageText|1d4|Fire}} damage per turn. | ||
* {{dippable}}: 1d4 Fire | * {{dippable}}: 1d4 Fire | ||
|- | |- | ||
|{{Area|Grease (surface) | |{{Area|Grease (surface)}} || | ||
* {{Cond|Prone}} | * {{Cond|Prone}} | ||
* {{Cond|Difficult Terrain}} | * {{Cond|Difficult Terrain}} | ||
|- | |- | ||
|{{Area|Hellfire | |{{Area|Hellfire}} || | ||
* {{Cond|Roiling Hellfire}} - Take {{DamageText|6d6|Fire}} damage per turn. | * {{Cond|Roiling Hellfire}} - Take {{DamageText|6d6|Fire}} damage per turn. | ||
* {{dippable}}: 1d4 Fire | * {{dippable}}: 1d4 Fire | ||
|- | |- | ||
|{{Area|Holy Fire | |{{Area|Holy Fire}} || | ||
* {{Cond|Holy Fire}} - Take {{DamageText|1d4|Radiant}} damage per turn. | * {{Cond|Holy Fire}} - Take {{DamageText|1d4|Radiant}} damage per turn. | ||
|- | |- | ||
|{{Area|Ice (surface) | |{{Area|Ice (surface)}} || | ||
* {{cond|Prone}} | * {{cond|Prone}} | ||
* {{cond|Difficult Terrain}} | * {{cond|Difficult Terrain}} | ||
|- | |- | ||
|{{Area|Lava | |{{Area|Lava}} || | ||
* {{cond|Melting}} - Take {{DamageText|10d6|Fire}} damage per turn. | * {{cond|Melting}} - Take {{DamageText|10d6|Fire}} damage per turn. | ||
* {{cond|Difficult Terrain}} | * {{cond|Difficult Terrain}} | ||
|- | |- | ||
|{{Area|Mud | |{{Area|Mind Flayer Blood}}|| | ||
* Turns into Ice surface if exposed to Cold damage | |||
|- | |||
|{{Area|Mud}} || | |||
* {{cond|Difficult Terrain}} | * {{cond|Difficult Terrain}} | ||
|- | |- | ||
|{{Area|Mysterious Liquid | |{{Area|Mysterious Liquid}} || | ||
* Explodes when lit by Fire damage, creating a Fire surface | * Explodes when lit by Fire damage, creating a Fire surface | ||
|- | |- | ||
|{{Area|Oil | |{{Area|Oil}} || | ||
* Explodes when lit by Fire damage, creating a Fire surface | * Explodes when lit by Fire damage, creating a Fire surface | ||
|- | |- | ||
|{{Area|Plant Growth (surface) | |{{Area|Plant Growth (surface)}} || | ||
* {{cond|Plant Growth}} - Quarters movement speed. | * {{cond|Plant Growth}} - Quarters movement speed. | ||
|- | |- | ||
|{{Area|Purple Worm Poison | |{{Area|Purple Worm Poison}} || | ||
* {{Cond|Purple Worm | * {{Cond|Purple Worm Toxin}} - Take {{DamageText|1d10|Poison}} damage per turn. | ||
|- | |- | ||
|{{Area|Serpent Venom | |{{Area|Serpent Venom}} || | ||
* {{Cond|Serpent Fang Toxin}} - Take {{DamageText|1d6|Poison}} damage per turn. | * {{Cond|Serpent Fang Toxin}} - Take {{DamageText|1d6|Poison}} damage per turn. | ||
|- | |- | ||
|{{Area|Sewage | |{{Area|Sewage}} || | ||
* {{Cond|Prone}} | * {{Cond|Prone}} | ||
* {{Cond|Difficult Terrain}} | * {{Cond|Difficult Terrain}} | ||
|- | |- | ||
|{{Area|Shadow-Cursed Vines | |{{Area|Shadow-Cursed Vines}} || | ||
* {{Cond|Shadow-Cursed Vines}} - Can't move and takes {{DamageText|1d4|Necrotic}} per turn. | * {{Cond|Shadow-Cursed Vines}} - Can't move and takes {{DamageText|1d4|Necrotic}} per turn. | ||
* {{Cond|Difficult Terrain: Vines}} | * {{Cond|Difficult Terrain: Vines}} | ||
|- | |- | ||
|{{Area|Simple Toxin (surface) | |{{Area|Simple Toxin (surface)}} || | ||
* Deals {{ | * Deals {{DamageText|1d4|Poison}} damage each round. | ||
* {{dippable}}: 1d4 Poison | * {{dippable}}: 1d4 Poison | ||
|- | |- | ||
|{{Area|Smokepowder (surface) | |{{Area|Smokepowder (surface)}} || | ||
* Explodes when lit by Fire damage, creating a Fire surface and dealing {{ | * Explodes when lit by Fire damage, creating a Fire surface and dealing {{DamageText|2d6|Fire}} + {{DamageText|2d6|Force}} damage | ||
|- | |- | ||
|{{Area|Spikes | |{{Area|Spikes}} || | ||
* Takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} travelled. | * Takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} travelled. | ||
* {{Cond|Difficult Terrain}} | |||
|- | |- | ||
|{{Area|Twisting Vines | |{{Area|Twisting Vines}}|| | ||
* {{Cond|Entangled}} | * {{Cond|Entangled}} | ||
* {{Cond|Difficult Terrain}} | * {{Cond|Difficult Terrain}} | ||
|- | |- | ||
|{{Area|Unstable Blood (surface) | |{{Area|Unstable Blood (surface)}} || | ||
* Explodes when lit by Fire damage, creating a Fire surface | * Explodes when lit by Fire damage, creating a Fire surface | ||
|- | |- | ||
|{{Area|Water (surface) | |{{Area|Water (surface)}} || | ||
* Turns into Electrified water surface if exposed to Lightning damage | |||
* Turns into Ice surface if exposed to Cold damage | |||
* Turns into Steam Cloud if exposed to Fire damage | |||
* {{dippable}}: Removes dipped fire or poison damage from other surfaces | |||
|- | |- | ||
|{{Area|Web (surface) | |{{Area|Web (surface)}} || | ||
* {{cond|Enwebbed}} | * {{cond|Enwebbed}} | ||
* {{cond|Difficult Terrain}} | * {{cond|Difficult Terrain}} | ||
|- | |- | ||
|{{Area|Wyvern Poison (surface)| | |{{Area|Wyvern Poison (surface)}} || | ||
* {{Cond|Wyvern Toxin}} - Take {{DamageText|1d8|Poison}} per turn. | |||
|} | |} | ||
==See Also== | |||
* [[Clouds]] | |||
[[Category: Surfaces]] | [[Category: Surfaces]] | ||
{{gameplay mechanics}} | {{gameplay mechanics}} |