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[[File:Fire Surface.png|thumb|alt=A screenshot of a Fire surface.|A Fire surface.|150px]] | [[File:Fire Surface.png|thumb|alt=A screenshot of a Fire surface.|A Fire surface.|150px]] | ||
'''Surfaces''' are a type of [[area]]. It is a flat layer of some type of substance that covers the ground, and has a unique effect when a creature steps on it. Many abilities and magical effects can create a surface, and they can sometimes be removed or converted into different surfaces with other elements or substances. The effects of surfaces can be avoided with abilities such as [[Fly]]. | |||
The player can [[Dip]] their weapon into Fire and Hellfire surfaces to receive [[Dipped in Fire (Condition)|Dipped in Fire]], and Simple Toxin surfaces to receive [[Dipped in Poison (Condition)|Dipped in Poison]]. | The player can [[Dip]] their weapon into Fire and Hellfire surfaces to receive [[Dipped in Fire (Condition)|Dipped in Fire]], and Simple Toxin surfaces to receive [[Dipped in Poison (Condition)|Dipped in Poison]]. | ||
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|{{Area|Simple Toxin (surface)}} || | |{{Area|Simple Toxin (surface)}} || | ||
* Deals {{ | * Deals {{DamageText|1d4|Poison}} damage each round. | ||
* {{dippable}}: 1d4 Poison | * {{dippable}}: 1d4 Poison | ||
|- | |- | ||
|{{Area|Smokepowder (surface)}} || | |{{Area|Smokepowder (surface)}} || | ||
* Explodes when lit by Fire damage, creating a Fire surface and dealing {{ | * Explodes when lit by Fire damage, creating a Fire surface and dealing {{DamageText|2d6|Fire}} + {{DamageText|2d6|Force}} damage | ||
|- | |- | ||
|{{Area|Spikes}} || | |{{Area|Spikes}} || | ||
* Takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} travelled. | * Takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} travelled. | ||
* {{Cond|Difficult Terrain}} | |||
|- | |- | ||
|{{Area|Twisting Vines}}|| | |{{Area|Twisting Vines}}|| | ||
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|{{Area|Water (surface)}} || | |{{Area|Water (surface)}} || | ||
* Turns into Electrified water surface if exposed to Lightning damage | |||
* Turns into Ice surface if exposed to Cold damage | |||
* Turns into Steam Cloud if exposed to Fire damage | |||
* {{dippable}}: Removes dipped fire or poison damage from other surfaces | |||
|- | |- | ||
|{{Area|Web (surface)}} || | |{{Area|Web (surface)}} || | ||
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* {{Cond|Wyvern Toxin}} - Take {{DamageText|1d8|Poison}} per turn. | * {{Cond|Wyvern Toxin}} - Take {{DamageText|1d8|Poison}} per turn. | ||
|} | |} | ||
==See Also== | |||
* [[Clouds]] | |||
[[Category: Surfaces]] | [[Category: Surfaces]] | ||
{{gameplay mechanics}} | {{gameplay mechanics}} |