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[[File:Philomeen Runepowder Explosives Quest.jpg|thumb|Philomeen gives | | description = Find Explosives is a quest in Act One of Baldur's Gate 3. It can be started by talking to Elder Brithvar in Grymforge or by speaking to Lunkbug near the cave-in. | ||
| image = Philomeen Runepowder Explosives Quest.jpg | |||
}} | |||
[[File:Philomeen Runepowder Explosives Quest.jpg|thumb|{{noexcerpt|Philomeen gives the party a vial of runepowder.}}]] | |||
'''Find Explosives''' is a [[quest]] in [[Act One]] of Baldur's Gate 3. It can be started by talking to Elder [[Brithvar]] in [[Grymforge]] or by speaking to [[Lunkbug]] near the cave-in. | '''Find Explosives''' is a [[quest]] in [[Act One]] of Baldur's Gate 3. It can be started by talking to Elder [[Brithvar]] in [[Grymforge]] or by speaking to [[Lunkbug]] near the cave-in. | ||
==Objectives== | ==Objectives== | ||
''Objectives and journal entries may vary pending | ''Objectives and journal entries may vary pending story decisions and outcomes.'' | ||
{{Quest objective|Find smokepowder.| | |||
* Brithvar mentioned that a deep gnome fled with some smokepowder. Her crew should know more. | * Brithvar mentioned that a deep gnome fled with some smokepowder. Her crew should know more. | ||
}} | |||
{{Quest objective|Go to the deep gnome's hiding spot.| | |||
* We learned that the deep gnomes have a hiding spot in Grymforge. Philomeen might be there - with explosives. | * We learned that the deep gnomes have a hiding spot in Grymforge. Philomeen might be there - with explosives. | ||
* We have some smokepowder. If it's not enough to blow the cave-in, Philomeen might have more. She fled to a hiding spot deep within Grymforge. | * We have some smokepowder. If it's not enough to blow the cave-in, Philomeen might have more. She fled to a hiding spot deep within Grymforge. | ||
}} | |||
{{Quest objective|Find the smokepowder reserve.| | |||
* Philomeen left behind a reserve of smokepowder. It should clear the cave-in. | * Philomeen left behind a reserve of smokepowder. It should clear the cave-in. | ||
}} | |||
{{Quest objective|Try to clear the cave-in.| | |||
* We met Philomeen and managed to talk her down. She gave us a small vial of runepowder - a gnomish explosive of legend. | * We met Philomeen and managed to talk her down. She gave us a small vial of runepowder - a gnomish explosive of legend. | ||
}} | |||
{{Quest objective|Quest Complete| | |||
* The cave-in was cleared. | * The cave-in was cleared. | ||
* We used all the explosives we found - but we didn't clear the cave-in. | * We used all the explosives we found - but we didn't clear the cave-in. | ||
* We dealt with other matters instead. | * We dealt with other matters instead. | ||
}} | |||
== Walkthrough == | == Walkthrough == | ||
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Speak to Brithvar and he is instantly suspicious of the party. He can smell the [[True Soul]] 'stink' on them. If the party says they are a True Soul, the pair become hostile. If the party says they aren't a True Soul, there is a chance to work with the duergar mutineers: | Speak to Brithvar and he is instantly suspicious of the party. He can smell the [[True Soul]] 'stink' on them. If the party says they are a True Soul, the pair become hostile. If the party says they aren't a True Soul, there is a chance to work with the duergar mutineers: | ||
* | * {{Dialogue option|You're imagining things. I would never bow to the Absolute|roll=Deception|dc=10}} | ||
* | * {{Dialogue option|I ''was'' a True Soul. That cult lied to me - now I want revenge.|roll=Deception|dc=10}} | ||
* Cast Detect Thoughts. | * {{Dialogue option|Use your head - can you imagine a deep gnome being picked as a True Soul?|tags=Deep Gnome|roll=Deception|dc=10|advantage=y}} | ||
* That's not me you smell. You must still be catching Nere's scent. | * {{Dialogue option|That 'stench' is just psionic resonance - a remnant of our ancestors' enslavement by illithids.|tags=Githyanki, Duergar}} | ||
* {{Dialogue option|What I am matters not. You seek retribution - I want to help.|tags=Oath of Vengeance|roll=Persuasion|dc=10}} | |||
* {{Dialogue option|''Cast Detect Thoughts.''|roll=Wisdom|dc=11}} | |||
* {{Dialogue option|That's not me you smell. You must still be catching Nere's scent.}} (if mind read) | |||
Successfully | Successfully convincing Brithvar that the party are not cultists lets him offer an opportunity for gold: Freeing [[Nere]], then taking him down and stealing his gold. The party would get a cut of the spoils. A successful Intimidation check with "Sounds good. I expect half the spoils." (DC 10) gains an extra payout. The party can ask him for leads on getting Nere out, to which he refers them to the gnomes at the cave-in. He believes they have an idea of where the runaway gnome with the explosives went. | ||
Speak to Lunkbug, who is arguing with [[Laridda]]. Choose to listen in on their conversation (Perception DC 10) to learn that Philomeen has run off with some smokepowder. | Speak to Lunkbug, who is arguing with [[Laridda]]. Choose to listen in on their conversation (Perception DC 10) to learn that Philomeen has run off with some smokepowder. | ||
* | * {{Dialogue option|You mentioned smokepowder. Details - now.|roll=Intimidation|dc=5}} | ||
* | * {{Dialogue option|Smokepowder. Information. NOW.|tags=Barbarian|roll=Intimidation|dc=5|advantage=y}} | ||
* | * {{Dialogue option|Listen - I can help you. Act frightened, or you'll draw suspicion.|roll=Persuasion|dc=5}} | ||
* {{Dialogue option|''Recite a gnomish call to action. 'Carpa bal' - 'Together, mighty.'''|tags=Gnome|roll=History|dc=5|advantage=y}} | |||
* {{Dialogue option|You can trust me - I'm friendly.|tags=Gnome|roll=Persuasion|dc=5}} | |||
If the gnomes are successfully persuaded that the party can help them, Lunkbug explains that a gnome named [[Philomeen]] took off with explosive powder. He begs the party to find her and marks her most likely hiding spot on the map. | If the gnomes are successfully persuaded that the party can help them, Lunkbug explains that a gnome named [[Philomeen]] took off with explosive powder. He begs the party to find her and marks her most likely hiding spot on the map. | ||
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When Philomeen spots the party, she accuses them of working with [[Nere|True Soul Nere]] as servants of [[The Absolute]]: | When Philomeen spots the party, she accuses them of working with [[Nere|True Soul Nere]] as servants of [[The Absolute]]: | ||
* | * {{Dialogue option|Laridda sent me. The gnomes need your help.|roll=Persuasion|dc=10}} | ||
* | * {{Dialogue option|If I was a True Soul, you'd be dead. Stand down before you hurt yourself.|roll=Intimidation|dc=15}} | ||
* | * {{Dialogue option|KILL THE FIRE. OR DIE. '''PAINFULLY.'''|tags=Berserker|roll=Intimidation|dc=15|advantage=y}} | ||
* | * {{Dialogue option|''Smile sincerely and hold out your hand.''|roll=Persuasion|dc=15}} | ||
* | * {{Dialogue option|Are you sure about this? Once you're dead, that's it. It's over.|roll=Persuasion|dc=15}} | ||
* ''Cast Detect Thoughts.'' | * {{Dialogue option|''Cast Detect Thoughts.''|roll=Wisdom}} | ||
* You will not serve Ironhand in death. But you might still serve him in life. | * {{Dialogue option|You will not serve Ironhand in death. But you might still serve him in life.}} (if mind was read) | ||
If | If baiting Philomeen by saying "You wouldn't dare - you don't have the courage" and "I don't care. Go on, blow us up" then Philomeen actually ignites the barrel. The explosion kills Philomeen and does significant damage to the party. Similarly, if the party fails to persuade Philomeen in the initial dialogue, she blows up the barrel. It is possible to bypass the checks by sneaking and stealing the barrel before Philomeen can ignite it. | ||
Talking down Philomeen results in her saying she'll make the cult suffer at Moonrise. The party can tell her that they just want to help with the cave-in that has trapped some gnomes, in which case she explains that the barrel isn't necessary. It's not a Smokepowder Barrel, but a legendary explosive [[Runepowder Barrel]]. She needs to take the barrel back to [[Baldur's Gate]] to help her clan, but she's willing to part with a [[Runepowder Vial]] that is plenty powerful enough to destroy the cave-in. If the party accepts the deal, she provides the vial and runs off. Otherwise, she turns hostile. | Talking down Philomeen results in her saying she'll make the cult suffer at Moonrise. The party can tell her that they just want to help with the cave-in that has trapped some gnomes, in which case she explains that the whole barrel isn't necessary. It's not a Smokepowder Barrel, but a legendary explosive [[Runepowder Barrel]]. She needs to take the barrel back to [[Baldur's Gate]] to help her clan, but she's willing to part with a [[Runepowder Vial]] that is plenty powerful enough to destroy the cave-in. If the party accepts the deal, she provides the vial and runs off. Otherwise, she turns hostile. | ||
In addition to the Runepowder Vial, Philomeen leaves behind a hidden reserve of Smokepowder. In the room where Philomeen was found, near the campfire, there is a backpack with a hand-drawn map {{coords|-539|464}}. Reading it automatically adds a marker to the reserve. To find it - return to the room near the docks with the gnome corpses. Open the metal door and enter the room - a perception check reveals a button {{coords|-585|388}}. Within the room are two [[Smokepowder Satchel]] and a Heavy Chest. | In addition to the Runepowder Vial, Philomeen leaves behind a hidden reserve of Smokepowder. In the room where Philomeen was found, near the campfire, there is a backpack with a hand-drawn map {{coords|-539|464}}. Reading it automatically adds a marker to the reserve. To find it - return to the room near the docks with the gnome corpses. Open the metal door and enter the room - a perception check reveals a button {{coords|-585|388}}. Within the room are two [[Smokepowder Satchel]] and a Heavy Chest. | ||
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Securing the runepowder is not the only way to clear the cave-in. | Securing the runepowder is not the only way to clear the cave-in. | ||
* It takes roughly two smokepowder satchels to clear the rubble. One can be found from [[Rescue the Gnome]] in [[Barcus Wroot|Barcus']] backpack. Two can be obtained in Philomeen's reserve. | * It takes roughly two smokepowder satchels to clear the rubble. One can be found from [[Rescue the Gnome]] in [[Barcus Wroot|Barcus']] backpack. Two can be obtained in Philomeen's reserve. | ||
* | * Placing a [[Smokepowder Barrel]] on the cave-in to destroy it. | ||
* | * Foregoing explosives entirely and using spells that cause force damage, as mentioned in [[Free True Soul Nere]]. | ||
If clearing the rubble before speaking to Philomeen, she will no longer be present in Grymforge, and it will not be possible to obtain the Runepowder items from her. | |||
== Quest reward == | == Quest reward == | ||
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== Consequences == | == Consequences == | ||
If Philomeen is not killed during this quest, she appears again in [[Act Three]] in the Ironhand Gnomes hideout during [[Avenge the Ironhands]]. | If Philomeen is not killed during this quest, she appears again in [[Act Three]] in the Ironhand Gnomes hideout during [[Avenge the Ironhands]]. | ||
== Companion Reactions == | |||
* Agree to find Philomeen for Lunkbug and Laridda {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}{{Approval|Astarion|-1}} | |||