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| properties = InitiateCombat | | properties = InitiateCombat | ||
| status groups = SG_Condition | | status groups = SG_Condition | ||
| notes = | |||
* [[Undead]] creatures except [[Ghast]]s and [[Ghoul]]s, [[Construct]]s, [[Elemental]]s, [[Plant]]s, [[Ooze]]s are immune to {{Cond|bleeding}}.{{verify}} | |||
}} | }} |