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== Walkthrough == | == Walkthrough == | ||
This quest is a variant of {{Quest|Resolve the Abduction}}.{{note|It's possible to complete both this quest and {{Quest|Resolve the Abduction}} in the same playthrough. In this instance, the party rescue Isobel from Marcus and then return to Last Light Inn to kidnap Isobel alone. There is no special cutscene, the party attack Isobel.}} It can be initiated when reaching [[Moonrise Towers]] and returning the Nightsong to {{CharLink|Ketheric Thorm}} during {{Quest|Find Ketheric Thorm's Relic}}. The party receive a mission from Disciple {{CharLink|Z'rell}} after helping {{CharLink|Balthazar}} capture the {{CharLink|Aylin|Nightsong}}. Z'rell congratulates the party for completing the mission but explains that there's one more task before she can grant an audience with Ketheric Thorm. Thorm seeks the safe return of his daughter, {{CharLink | This quest is a variant of {{Quest|Resolve the Abduction}}.{{note|It's possible to complete both this quest and {{Quest|Resolve the Abduction}} in the same playthrough. In this instance, the party rescue Isobel from Marcus and then return to Last Light Inn to kidnap Isobel alone. There is no special cutscene, the party attack Isobel.}} It can be initiated when reaching [[Moonrise Towers]] and returning the Nightsong to {{CharLink|Ketheric Thorm}} during {{Quest|Find Ketheric Thorm's Relic}}. The party receive a mission from Disciple {{CharLink|Z'rell}} after helping {{CharLink|Balthazar}} capture the {{CharLink|Aylin|Nightsong}}. Z'rell congratulates the party for completing the mission but explains that there's one more task before she can grant an audience with Ketheric Thorm. Thorm seeks the safe return of his daughter, {{CharLink|Isobel}}, and has sent a spy, {{CharLink|Marcus Falgor|Marcus}}, to the Last Light Inn to acquire her. Z'rell orders the party to aid the spy in capturing Isobel. | ||
=== Meeting Isobel === | === Meeting Isobel === | ||
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== Consequences == | == Consequences == | ||
Losing the Inn has many far-reaching consequences. If the party did not speak to {{CharLink|Florrick|Counsellor Florrick}} on the ground floor, then she does not move on to Baldur's Gate and dies in the Inn. {{CharLink|Art Cullagh}} also dies, preventing the completion of {{Quest|Wake up Art Cullagh}} | Losing the Inn has many far-reaching consequences. If the party did not speak to {{CharLink|Florrick|Counsellor Florrick}} on the ground floor, then she does not move on to Baldur's Gate and dies in the Inn. {{CharLink|Art Cullagh}} also dies, preventing the completion of {{Quest|Wake up Art Cullagh}}. The quest {{Quest|Lift the Shadow Curse}} can still be progressed if [[Speak with Dead|Speak with the Dead]] is used on [[Art Cullagh]]. If Dammon has not been spoken to, {{CharLink|Karlach|Karlach's}} personal quest, {{Quest|The Hellion's Heart}} can stall since he can no longer fix her engine. | ||
[[File:Isobel Thrall Quest.jpg|thumb|Isobel is brainwashed by her father.]] | [[File:Isobel Thrall Quest.jpg|thumb|Isobel is brainwashed by her father.]] | ||
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* {{MdRarityItem|Gift from the Absolute}}, if Isobel is successfully kidnapped. | * {{MdRarityItem|Gift from the Absolute}}, if Isobel is successfully kidnapped. | ||
== | == Notes == | ||
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{{notelist}} | {{notelist}} | ||
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{{NavQuests}} | {{NavQuests}} | ||
[[Category:Quests]] | [[Category:Quests]] | ||
[[Category:Main Quest]] | [[Category:Main Quest]] |