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(→Trader attitude: Respeccing with Withers and gifting gold while at Level 1 gets you the Level 1 multiplier. Oh, the games we play.) |
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{{PageSeo | {{PageSeo | ||
| description = | | description = Trading is a central gameplay mechanic in Baldur's Gate 3 revolving around the sale and barter of Items and Gold. | ||
| image = Trading User Interface.jpg | | image = Trading User Interface.jpg | ||
}}{{hatnote|A calculator is available for this article at [[Widget:PriceCalculator]].}} | }} | ||
[[File:Trading User Interface.jpg|alt=The trading user interface in Baldur's Gate 3 (Trader's Attitude displayed in the bottom right corner).|thumb|The trading user interface in Baldur's Gate 3 (Trader's Attitude displayed in the bottom right corner).]] | {{hatnote|A calculator is available for this article at [[Widget:PriceCalculator]].}} | ||
[[File:Trading User Interface.jpg|alt=The trading user interface in Baldur's Gate 3 (Trader's Attitude displayed in the bottom right corner).|thumb|{{Noexcerpt|The trading user interface in Baldur's Gate 3 (Trader's Attitude displayed in the bottom right corner).}}]] | |||
'''Trading''' is a central gameplay mechanic in [[Baldur's Gate 3]] revolving around the sale and barter of [[Items]] and [[Gold]]. Depending on which [[Characters|Character]] is talking a given [[Trader]], including the trader's [[Attitude]] to the character, the character's [[Persuasion]] value, and the [[Difficulty]] setting of the game, a trade price multiplier is calculated. This multiplier is then applied to each item's inherent value, giving the prices for the character. | '''Trading''' is a central gameplay mechanic in [[Baldur's Gate 3]] revolving around the sale and barter of [[Items]] and [[Gold]]. Depending on which [[Characters|Character]] is talking to a given [[Trader]], including the trader's [[Attitude]] to the character, the character's [[Persuasion]] value, and the [[Difficulty]] setting of the game, a trade price multiplier is calculated. This multiplier is then applied to each item's inherent value, giving the prices for the character. | ||
The price modifier is calculated as: | The price modifier is calculated as: | ||
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== Talking character == | == Talking character == | ||
The trade price modifier is set depending on the character that initiates the dialogue with a trader. Even if the active | The trade price modifier is set depending on the character that initiates the dialogue with a trader. Even if the active character is switched in the trader screen, the first character's trade price modifier remains in use. It is thus a good idea to initiate all trade dialogues with the character that has the best trade multiplier. | ||
You could keep a [[Hireling]] in camp for this purpose, having them join your party only for trading. Without respeccing, the best choices are [[Brinna Brightsong]] and [[Jacelyn]] for their high Charisma and proficiency in Persuasion. Leaving them at level 1 minimises the cost of getting 100 approval from a trader (400 gold). Conversely, Brinna can get Expertise in Persuasion at Level 3, increase her Charisma at Level 4, and get a higher proficiency bonus at level 5, where 100 approval costs 1000 gold. | |||
If the talking character is disguised while attitude is changed, the changes will not be reflected after the disguise is dismissed, unless the same disguise is reappled. For example, if disguised as a Femme Dragonborn while donating gold to raise attitude, dismissing the disguise (or applying another disguise) and talking to the trader again with the same character will not show the improved attitude, but re-casting the Femme Dragonborn disguise will once again provide access to the attitude as adjusted while disguised. | |||
== See also == | == See also == |