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| condition = Elixir of Hill Giant Strength | | condition = Elixir of Hill Giant Strength | ||
| condition duration = Long Rest | | condition duration = Long Rest | ||
| where to find = Sold by the following merchants: | | where to find = * Sold by the following merchants: | ||
* [[Auntie Ethel]] in the [[Druid Grove]] or the [[Riverside Teahouse]] sells a stack of 3 per [[Long Rest]] | ** [[Auntie Ethel]] in the [[Druid Grove]] or the [[Riverside Teahouse]] sells a stack of 3 per [[Long Rest]] | ||
* [[Derryth Bonecloak]] in the [[Myconid Colony]] sells 1-2 per [[Long Rest]] | ** [[Derryth Bonecloak]] in the [[Myconid Colony]] sells 1-2 per [[Long Rest]] | ||
* [[Talli]] at the [[Last Light Inn]] sometimes sells 1 | ** [[Talli]] at the [[Last Light Inn]] sometimes sells 1 | ||
* [[Oliver Tefoco]] at [[Beehive General Goods]] sells 1 | ** [[Mattis]] at the [[Last Light Inn]] sometimes sells 1 | ||
Can be crafted via [[Alchemy]] by combining {{SmItemIcon|Salts of Hill Giant Fingernails}} (procured from {{SmItemIcon|Hill Giant Finger}}) and any [[Alchemy#Extractions|Suspension]] | ** [[Oliver Tefoco]] at [[Beehive General Goods]] sells 1 | ||
* Can be crafted | |||
** via [[Alchemy]] by combining {{SmItemIcon|Salts of Hill Giant Fingernails}} (procured from {{SmItemIcon|Hill Giant Finger}}) and any [[Alchemy#Extractions|Suspension]] | |||
*Found in the following locations: | |||
** On display at [[Auntie Ethel]]'s shop in the [[Druid Grove]] | |||
** On the second floor of the [[South Span Checkpoint]] at [[Wyrm's Crossing]] {{Coords|-13|-55}} | |||
| notes = * As it is an elixir, its effects {{em|do not}} stack with other elixirs. Consuming another elixir will overwrite this effect. | | notes = * As it is an elixir, its effects {{em|do not}} stack with other elixirs. Consuming another elixir will overwrite this effect. | ||
* '''Elixir of Hill Giant Strength''' will apply its effects when thrown, but the effect will last for 10 turns. | * '''Elixir of Hill Giant Strength''' will apply its effects when thrown, but the effect will last for 10 turns. |