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| image = Class Wizard Abjuration Badge Icon.png | | image = Class Wizard Abjuration Badge Icon.png | ||
}} | }} | ||
'''Abjuration School''' is one of the [[Wizard#Level 2|Subclasses]] of [[Wizard]]. These Wizards are specialized in magic that can protect themselves and allies from harm. They also have the ability to reduce the amount of [[damage]] dealt to them on subsequent turns whenever they cast an [[Abjuration spells|Abjuration spell]]. | '''Abjuration School''' is one of the [[Wizard#Level 2|Subclasses]] of [[Wizard]]. These Wizards are specialized in magic that can protect themselves and allies from harm. They also have the ability to reduce the amount of [[damage]] dealt to them on subsequent turns whenever they cast an [[Abjuration spells|Abjuration spell]]. | ||
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== Subclass features == | == Subclass features == | ||
{{SubclassNote|Wizard}} | {{SubclassNote|Wizard}} | ||
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; {{Pass|Arcane Ward|w=40}} | ; {{Pass|Arcane Ward|w=40}} | ||
: The residual magic of your spells forms a [[Arcane Ward (Condition)|ward]] around you that protects you from harm. | : The residual magic of your spells forms a [[Arcane Ward (Condition)|ward]] around you that protects you from harm. | ||
: Each time you cast an [[Abjuration spells|Abjuration spell]], the intensity of the ward increases by the amount of the spell's Level, up to a maximum of '''2x''' your [[Wizard]] level. | : Each time you cast an [[Abjuration spells|Abjuration spell]], except {{SAI|Shield}} {{note|Despite being an Abjuration spell and consuming a spell slot, {{SAI|Shield (spell)|Shield}} does not grant Arcane Ward charges.|name=Shield}}, the intensity of the ward increases by the amount of the spell's Level, up to a maximum of '''2x''' your [[Wizard]] level. | ||
: Each time you take damage, the ward blocks an amount of damage equal to its intensity, and its intensity decreases by '''1'''. | : Each time you take damage, the ward blocks an amount of damage equal to its intensity, and its intensity decreases by '''1'''. | ||
: After each [[Long Rest]], the ward's intensity resets, and becomes the same as your [[Wizard]] level. | : After each [[Long Rest]], the ward's intensity resets, and becomes the same as your [[Wizard]] level. | ||
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; {{SAI|Projected Ward|w=40}} | ; {{SAI|Projected Ward|w=40}} | ||
: As a | : As a {{Action|Reaction}}, when a nearby ally takes damage you can sacrifice your '''[[Arcane Ward]]''' to reduce the damage they take, and its intensity reduces by '''1'''. | ||
{{Level header|10}} | {{Level header|10}} | ||
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; {{Pass|Improved Abjuration|w=40}} | ; {{Pass|Improved Abjuration|w=40}} | ||
: Each time you take a [[Short Rest]] the intensity of your '''[[Arcane Ward]]''' increases by an amount equal to your [[Wizard]] level. | : Each time you take a [[Short Rest]] the intensity of your '''[[Arcane Ward]]''' increases by an amount equal to your [[Wizard]] level. | ||
== Notes == | |||
{{notelist}} | |||
{{WizardNavbox}} | {{WizardNavbox}} | ||
[[Category:Subclasses]] |