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When you start a New Game, you will create your character in the Character Creation screen. You can choose to play as an Origin Character or create a custom one.
{{PageSeo
| description = When starting a new game in Baldur's Gate 3, the player is presented with the character creation screen, where they may either select an origin character, or create a custom character.
| image = Disguise Self Elf F Icon.png
}}
<div class="nomobile">[[File:Character Creation.webm|class=notpageimage|gif|thumb|400px|Character customisation in ''Baldur's Gate 3'']]</div>
When starting a new game, the player is presented with the '''character creation''' screen, where they may either select an [[Origin characters|origin character]], or create a custom character.


Below are detailed descriptions of every aspect of Character Creation.
{{Quote|"Who are you?"}}
 
{{TOC|limit=2}}


== Origins ==
== Origins ==
{{see also|Origin}}
Origins provide a selection of premade characters, each with their own path that ties into the plot of the game. Each origin character is a unique experience with a unique quest and dialogue, and some origins have access to unique [[Features|features]] or [[equipment]].


* [[Character Creation|Custom]]: You’ve always felt you had a greater calling, but it has never borne fruit. Everything changes when you awaken imprisoned on an alien ship. Perhaps your time has finally come.
Origin characters' have a starting class that can be changed at any time past a certain point early in the game.
* Origin Characters (Not available in Early Access):
 
** [[Astarion]]
For a fully customisable character, options include Custom and the special origin The Dark Urge.
** [[Gale]]
 
** [[Lae'zel]]
; Origin characters
** [[Wyll]]
<center>
** [[Shadowheart]]
<gallery widths="120px" mode="packed">
Portrait Custom.png|[[Character creation|Custom]]
Portrait Astarion.png|[[Astarion]]|link=Astarion
Portrait Gale.png|[[Gale]]|link=Gale
Portrait Karlach.png|[[Karlach]]|link=Karlach
Portrait Laezel.png|[[Lae'zel]]|link=Lae'zel
Portrait Shadowheart.png|[[Shadowheart]]|link=Shadowheart
Portrait Wyll.png|[[Wyll]]|link=Wyll
Portrait Dark Urge.png|[[The Dark Urge (Origin)|The Dark Urge]]|link=The Dark Urge (Origin)
</gallery></center>
 
== Race ==
{{See also|Races}}
A race represents a creature's lineage and innate abilities, providing them with unique racial features. Race and body type cannot be changed after character creation, nor can race-related choices like a High Elf's cantrip.
 
; Races
<gallery mode="nolines" perrow="6" style="text-align: center; margin: auto;">
File:Race Human.png|[[Human]]|link=Human
File:Race Elf.png|[[Elf]]|link=Elf
File:Race Drow.png|[[Drow]]|link=Drow
File:Race Half-Elf.png|[[Half-Elf]]|link=Half-Elf
File:Race Half-Orc.png|[[Half-Orc]]|link=Half-Orc
File:Race Halfling.png|[[Halfling]]|link=Halfling
File:Race Dwarf.png|[[Dwarf]]|link=Dwarf
File:Race Gnome.png|[[Gnome]]|link=Gnome
File:Race Tiefling.png|[[Tiefling]]|link=Tiefling
File:Race Githyanki.png|[[Githyanki]]|link=Githyanki
File:Race Dragonborn.png|[[Dragonborn]]|link=Dragonborn
</gallery>
 
== Starting class ==
{{see also|Classes}}
Classes provide characters with most of their features. Past a certain point early in the game, characters can reset their class at camp, for a small fee.
 
<gallery mode="nolines" perrow="6" style="text-align: center; margin: auto;">
Class Barbarian Badge Icon.png  |link=Barbarian |[[Barbarian]]
Class Bard Badge Icon.png      |link=Bard      |[[Bard]]
Class Cleric Badge Icon.png    |link=Cleric    |[[Cleric]]
Class Druid Badge Icon.png      |link=Druid    |[[Druid]]
Class Fighter Badge Icon.png    |link=Fighter  |[[Fighter]]
Class Monk Badge Icon.png      |link=Monk      |[[Monk]]
Class Paladin Badge Icon.png    |link=Paladin  |[[Paladin]]
Class Ranger Badge Icon.png    |link=Ranger    |[[Ranger]]
Class Rogue Badge Icon.png      |link=Rogue    |[[Rogue]]
Class Sorcerer Badge Icon.png  |link=Sorcerer  |[[Sorcerer]]
Class Warlock Badge Icon.png    |link=Warlock  |[[Warlock]]
Class Wizard Badge Icon.png    |link=Wizard    |[[Wizard]]
</gallery>


== Backgrounds ==
== Backgrounds ==
Your history and what shapes you as a person.
{{see also|Backgrounds}}
Custom characters choose a background. Origin characters come with a pre-selected background that cannot be changed. The chosen background cannot be changed after character creation.
 
Backgrounds provide [[Proficiency|proficiencies]] and opportunities to gain [[inspiration]]. They do not impact dialogue or quests.


{| class="wikitable"  
; Backgrounds
|-
<gallery mode="nolines" perrow="6" style="text-align: center; margin: auto;">
|style="text-align:center;" |[[Acolyte]] ||style="text-align:center;" | [[Charlatan]]
Background Acolyte Icon.png      |link=Acolyte      |[[Acolyte]]
|-
Background Charlatan Icon.png    |link=Charlatan    |[[Charlatan]]
|style="text-align:center;" |[[Criminal]] || style="text-align:center;" | [[Entertainer]]  
Background Criminal Icon.png      |link=Criminal      |[[Criminal]]
|-
Background Entertainer Icon.png  |link=Entertainer  |[[Entertainer]]
|style="text-align:center;" |[[Folk Hero]] || style="text-align:center;" | [[Guild Artisan]]
Background Folk Hero Icon.png    |link=Folk Hero    |[[Folk Hero]]
|-
Background Guild Artisan Icon.png |link=Guild Artisan |[[Guild Artisan]]
|style="text-align:center;" |[[Hermit]] (Not in EA) || style="text-align:center;" | [[Noble]]
Background HauntedOne Icon.png    |link=Haunted One  |[[Haunted One]]{{note|Only available to the Dark Urge.}}
|-
Background Noble Icon.png        |link=Noble        |[[Noble]]
|style="text-align:center;" |[[Outlander]] || style="text-align:center;" | [[Sage]]
Background Outlander Icon.png    |link=Outlander    |[[Outlander]]
|-
Background Sage Icon.png          |link=Sage          |[[Sage]]
|style="text-align:center;" |[[Soldier]] || style="text-align:center;" | [[Sailor]] (Not in EA)
Background Soldier Icon.png      |link=Soldier      |[[Soldier]]
|-
Background Urchin Icon.png        |link=Urchin        |[[Urchin]]
|style="text-align:center;" |[[Urchin]]
</gallery>
|}


== Playable Races ==
== Ability scores ==
Your lineage and innate abilities.
{{see also|Ability scores}}
Abilities represent aspects of creature's physical and mental attributes, represented in numerical ''ability scores'', from which ''ability scorer modifiers'' are derived – these affect most [[dice rolls]].


{| class="wikitable"
Baldur's Gate 3 uses a point buy system, with 27 points available to spend on ability scores. The following rules apply during character creation:
|-
* Ability scores cannot be reduced below 8.
|style="text-align:center;" |[[Dragonborn]] (Not in EA) || style="text-align:center;" | [[Drow]] || style="text-align:center;" | [[Dwarf]]
* Ability scores cannot be increased above 15.
|-
* Each ability score increase up to 13 costs {{em|one}} point; 14 and 15 each cost {{em|two}} points.
|style="text-align:center;" |[[Elf]] || style="text-align:center;" | [[Githyanki]] || style="text-align:center;" | [[Gnome]] (Not in EA)
* Two bonuses are applied at the end, one +2 and another +1. This allows a starting ability score as high as 17.
|-
|style="text-align:center;" |[[Half-Elf]] || style="text-align:center;" | [[Half-Orc]] (Not in EA) || style="text-align:center;" | [[Halfling]]
|-
|style="text-align:center;" |[[Human]] || style="text-align:center;" | [[Tiefling]]
|}


== Playable Classes==
At certain class levels (4, 8, and 12 for most classes), ability scores can be increased with the [[Ability Improvement]] feat. Some other feats and items also increase or change a creature's ability scores.
What you can do and the potential to grow as an adventurer.


{| class="wikitable"  
<gallery mode="nolines" style="text-align: center; margin: auto;">
|-
Strength Score Icon.png     |link=Strength    |[[Strength]]
|style="text-align:center;" |[[Barbarian]] (Not in EA) || style="text-align:center;" | [[Bard]] (Not in EA) || style="text-align:center;" | [[File:cleric icon.png|middle|frameless|upright=0.1|link=]] [[Cleric]]
Dexterity Score Icon.png   |link=Dexterity    |[[Dexterity]]
|-
Constitution Score Icon.png |link=Constitution |[[Constitution]]
|style="text-align:center;" |[[File:druid icon.png|middle|frameless|upright=0.1|link=]] [[Druid]] || style="text-align:center;" | [[File:fighter icon.png|middle|frameless|upright=0.1|link=]] [[Fighter]] || style="text-align:center;" | [[Monk]] (Not in EA)
Intelligence_Score_Icon.png |link=Intelligence |[[Intelligence]]
|-
Wisdom_Score_Icon.png       |link=Wisdom      |[[Wisdom]]
|style="text-align:center;" |[[Paladin]] (Not in EA) || style="text-align:center;" | [[File:ranger icon.png|middle|frameless|upright=0.1|link=]] [[Ranger]] || style="text-align:center;" | [[File:rogue icon.png|middle|frameless|upright=0.1|link=]] [[Rogue]]
Charisma_Score_Icon.png     |link=Charisma    |[[Charisma]]
|-
</gallery>
|style="text-align:center;" | [[File:sorcerer icon.png|middle|frameless|upright=0.1|link=]] [[Sorcerer]] || style="text-align:center;" | [[File:warlock icon.png|middle|frameless|upright=0.1|link=]] [[Warlock]] || style="text-align:center;" | [[File:wizard icon.png|middle|frameless|upright=0.1|link=]] [[Wizard]]
|}


== Skills ==
== Skills ==
Your talents and abilities to interact or adapt with the world’s surroundings.
{{See also|Skills}}
[[Proficiency]] with a skill allows a creature to add their proficiency bonus to any [[Ability checks|ability checks]] made using that skill.
 
Race sometimes gives proficiency in some skills, and background always gives proficiency with two skills.
 
Characters also choose 2 to 4 skills to be proficient in. The amount and selection of skills available to choose from is determined by their starting class.
 
Proficiencies don't stack – there is no benefit to having proficiency in the same skill from two different sources. To increase a character's proficiency bonus, they need [[Expertise]].
 
; Skills and their corresponding abilities
{{SkillsTable}}
 
== Appearance ==
 
[[File:All Skin Color Options.png|thumb|right|x400px|All skin color options for customizable player characters.]]
 
A customisable appearance is available to custom and Dark Urge origins. Custom, Dark Urge, and Hirelings can change their appearance and character name at camp by using the [[Magic Mirror]].
 
The items below are grouped in submenus listed on the right edge of the screen.
 
; Body type : The character's body type. Elves, drow, half-elves, humans and tieflings have four options, all other races have two. Body type cannot be changed after character creation.
; Identity : The character's identity. Available options are female, male, and non-binary. This option changes how the player character is addressed during dialogue.
; Voice : The character's voice, from an selection of eight options.
; Face : The character's base facial appearance can be selected from a number of preset options. Available options depend on the chosen race and subrace.
; Skin colour : The colour of the character's skin. Values initially displayed will depend on chosen race and subrace, however, all colour options are available to most races. Dragonborn have a separate array of colours.
; Maturity : Changes the depth and appearance of age lines on the character's face.
; Scarring : Sets the appearance of scarring on the character's face, can choose from a number of preset options.
; Freckle quantity and intensity : The amount of freckles the character has, and how visible they are.
; Vitiligo pigmentation : The amount of depigmented skin the character has.
; Crest, chin and jaw : Dragonborn characters do not have access options for maturity, scarring, freckles and vitiligo, and instead may select the style of their facial horns through the crest, chin and jaw options.
; Genitals : Select from two different types of genitals; the number of variant appearances depends on the chosen race.
; Body art : Can select a tattoo and facial piercing style. Dragonborn may select only from piercing options.
; Eyes : Sets the colour of the iris and/or sclera. Two separate eye colours can be chosen by selecting heterochromia.
; Makeup : Can set eye makeup, and lip colour, gloss and metallic tint.
; Hair : Changes the character's hairstyle, colour, highlight colour, and intensity and colour of greying. Not available to dragonborn.
; Facial hair : Changes the style of any facial hair on the character. Not available to elves, drow, or dragonborn.
; Horns : The shape, colour, and tip colour of the character's horns. Available only to tieflings.
; Tail style : Changes the appearance of the character's tail; choose from three different tail designs, or tailless. Available only to dragonborn. Tieflings have non-customisable tails.


* [[Acrobatics]]
== Footnotes ==
* [[Arcana]]
{{notelist}}
* [[Athletics]]
* [[Animal Handling]]
* [[Deception]]
* [[History]]
* [[Insight]]
* [[Investigation]]
* [[Intimidation]]
* [[Medicine]]
* [[Nature]]
* [[Perception]]
* [[Performance]]
* [[Persuasion]]
* [[Religion]]
* [[Sleight Of Hand]]
* [[Stealth]]
* [[Survival]]


== Ability Scores ==
[[Category:Character creation]]
Your physical and mental attributes.
{{NavGameplay}}
*[[File:charisma icon.png|middle|frameless|upright=0.1|link=]] [[Charisma]]
*[[File:constitution icon.png|middle|frameless|upright=0.1|link=]] [[Constitution]]
*[[File:dexterity icon.png|middle|frameless|upright=0.1|link=]] [[Dexterity]]
*[[File:intelligence icon.png|middle|frameless|upright=0.1|link=]] [[Intelligence]]
*[[File:strength icon.png|middle|frameless|upright=0.1|link=]] [[Strength]]
*[[File:wisdom icon.png|middle|frameless|upright=0.1|link=]] [[Wisdom]]
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