Ad placeholder

Character creation: Difference between revisions

Jump to navigation Jump to search
6,103 bytes added ,  27 October 2024
m
m (→‎Appearance: niggle)
Tags: Mobile edit Mobile web edit
(96 intermediate revisions by 27 users not shown)
Line 1: Line 1:
[[Main Page]] > [[Character Creation]]
{{PageSeo
----
| description = When starting a new game in Baldur's Gate 3, the player is presented with the character creation screen, where they may either select an origin character, or create a custom character.
| image = Disguise Self Elf F Icon.png
}}
<div class="nomobile">[[File:Character Creation.webm|class=notpageimage|gif|thumb|400px|Character customisation in ''Baldur's Gate 3'']]</div>
When starting a new game, the player is presented with the '''character creation''' screen, where they may either select an [[Origin characters|origin character]], or create a custom character.


<blockquote style="font-size:160%; font-family:Garamond;">"Who are you?"</blockquote>
{{Quote|"Who are you?"}}


When you start a New Game, you will create your character in the Character Creation screen. You can choose to play as an Origin Character or create a custom one.
{{TOC|limit=2}}


Below are detailed descriptions of every aspect of Character Creation.
== Origins ==
{{see also|Origin}}
Origins provide a selection of premade characters, each with their own path that ties into the plot of the game. Each origin character is a unique experience with a unique quest and dialogue, and some origins have access to unique [[Features|features]] or [[equipment]].


== Origins ==
Origin characters' have a starting class that can be changed at any time past a certain point early in the game.
[[File:Character Creation Screen.png|thumb|500px|right|Default Character Creation Screen]]


<div style="font-size:140%;"><code>Select Origin</code></div>
For a fully customisable character, options include Custom and the special origin The Dark Urge.


* [[Character Creation|Custom]]: You’ve always felt you had a greater calling, but it has never borne fruit. Everything changes when you awaken imprisoned on an alien ship. Perhaps your time has finally come.
; Origin characters
* Origin Characters (Not available in Early Access):
<center>
** [[Astarion]]
<gallery widths="120px" mode="packed">
** [[Gale]]
Portrait Custom.png|[[Character creation|Custom]]
** [[Lae'zel]]
Portrait Astarion.png|[[Astarion]]|link=Astarion
** [[Wyll]]
Portrait Gale.png|[[Gale]]|link=Gale
** [[Shadowheart]]
Portrait Karlach.png|[[Karlach]]|link=Karlach
{{clear}}
Portrait Laezel.png|[[Lae'zel]]|link=Lae'zel
== Backgrounds ==
Portrait Shadowheart.png|[[Shadowheart]]|link=Shadowheart
[[File:Backgrounds.jpg|thumb|right|upright=1.5|In-game Background Selection Menu]]
Portrait Wyll.png|[[Wyll]]|link=Wyll
Portrait Dark Urge.png|[[The Dark Urge (Origin)|The Dark Urge]]|link=The Dark Urge (Origin)
</gallery></center>


Your history and what shapes you as a person.
== Race ==
{{See also|Races}}
A race represents a creature's lineage and innate abilities, providing them with unique racial features. Race and body type cannot be changed after character creation, nor can race-related choices like a High Elf's cantrip.


<div style="font-size:140%;"><code>Select Background</code></div>
; Races
<gallery mode="nolines" perrow="6" style="text-align: center; margin: auto;">
File:Race Human.png|[[Human]]|link=Human
File:Race Elf.png|[[Elf]]|link=Elf
File:Race Drow.png|[[Drow]]|link=Drow
File:Race Half-Elf.png|[[Half-Elf]]|link=Half-Elf
File:Race Half-Orc.png|[[Half-Orc]]|link=Half-Orc
File:Race Halfling.png|[[Halfling]]|link=Halfling
File:Race Dwarf.png|[[Dwarf]]|link=Dwarf
File:Race Gnome.png|[[Gnome]]|link=Gnome
File:Race Tiefling.png|[[Tiefling]]|link=Tiefling
File:Race Githyanki.png|[[Githyanki]]|link=Githyanki
File:Race Dragonborn.png|[[Dragonborn]]|link=Dragonborn
</gallery>


{| class="wikitable" style="text-align: center; min-width: 400px;"
== Starting class ==
|-
{{see also|Classes}}
| [[Acolyte]]
Classes provide characters with most of their features. Past a certain point early in the game, characters can reset their class at camp, for a small fee.
| [[Charlatan]]
|-
| [[Criminal]]
| [[Entertainer]]
|-
| [[Folk Hero]]
| [[Guild Artisan]]
|-
| [[Hermit]] (Not in EA)
| [[Noble]]
|-
| [[Outlander]]
| [[Sage]]
|-
| [[Soldier]]
| [[Sailor]] (Not in EA)
|-
| [[Urchin]]
|-
| -
|}
{{clear}}


== Playable Races ==
<gallery mode="nolines" perrow="6" style="text-align: center; margin: auto;">
[[File:Races.jpg|thumb|right|upright=1.5|In-game Race Selection Menu]]
Class Barbarian Badge Icon.png  |link=Barbarian |[[Barbarian]]
Class Bard Badge Icon.png      |link=Bard      |[[Bard]]
Class Cleric Badge Icon.png    |link=Cleric    |[[Cleric]]
Class Druid Badge Icon.png      |link=Druid    |[[Druid]]
Class Fighter Badge Icon.png    |link=Fighter  |[[Fighter]]
Class Monk Badge Icon.png      |link=Monk      |[[Monk]]
Class Paladin Badge Icon.png    |link=Paladin  |[[Paladin]]
Class Ranger Badge Icon.png    |link=Ranger    |[[Ranger]]
Class Rogue Badge Icon.png      |link=Rogue    |[[Rogue]]
Class Sorcerer Badge Icon.png  |link=Sorcerer  |[[Sorcerer]]
Class Warlock Badge Icon.png    |link=Warlock  |[[Warlock]]
Class Wizard Badge Icon.png    |link=Wizard    |[[Wizard]]
</gallery>


Your lineage and innate abilities.
== Backgrounds ==
{{see also|Backgrounds}}
Custom characters choose a background. Origin characters come with a pre-selected background that cannot be changed. The chosen background cannot be changed after character creation.


<div style="font-size:140%;"><code>Select Race</code></div>
Backgrounds provide [[Proficiency|proficiencies]] and opportunities to gain [[inspiration]]. They do not impact dialogue or quests.


{| class="wikitable" style="text-align: center; min-width: 365px;"
; Backgrounds
|-
<gallery mode="nolines" perrow="6" style="text-align: center; margin: auto;">
| [[Dragonborn]] (Not in EA)
Background Acolyte Icon.png      |link=Acolyte      |[[Acolyte]]
| [[Drow]]
Background Charlatan Icon.png    |link=Charlatan    |[[Charlatan]]
|-
Background Criminal Icon.png      |link=Criminal      |[[Criminal]]
| [[Dwarf]]
Background Entertainer Icon.png  |link=Entertainer  |[[Entertainer]]
| [[Elf]]
Background Folk Hero Icon.png    |link=Folk Hero    |[[Folk Hero]]
|-
Background Guild Artisan Icon.png |link=Guild Artisan |[[Guild Artisan]]
| [[Githyanki]]
Background HauntedOne Icon.png    |link=Haunted One  |[[Haunted One]]{{note|Only available to the Dark Urge.}}
| [[Gnome]]
Background Noble Icon.png        |link=Noble        |[[Noble]]
|-
Background Outlander Icon.png    |link=Outlander    |[[Outlander]]
| [[Half-Elf]]
Background Sage Icon.png          |link=Sage          |[[Sage]]
| [[Half-Orc]] (Not in EA)
Background Soldier Icon.png      |link=Soldier      |[[Soldier]]
|-
Background Urchin Icon.png        |link=Urchin        |[[Urchin]]
| [[Halfling]]
</gallery>
| [[Human]]
|-
| [[Tiefling]]
| -
|}
{{clear}}


== Playable Classes==
== Ability scores ==
[[File:Select Class.png|thumb|right|upright=1.5|In-game Class Selection Menu]]
{{see also|Ability scores}}
Abilities represent aspects of creature's physical and mental attributes, represented in numerical ''ability scores'', from which ''ability scorer modifiers'' are derived – these affect most [[dice rolls]].


What you can do and the potential to grow as an adventurer.
Baldur's Gate 3 uses a point buy system, with 27 points available to spend on ability scores. The following rules apply during character creation:
* Ability scores cannot be reduced below 8.
* Ability scores cannot be increased above 15.
* Each ability score increase up to 13 costs {{em|one}} point; 14 and 15 each cost {{em|two}} points.
* Two bonuses are applied at the end, one +2 and another +1. This allows a starting ability score as high as 17.


<div style="font-size:140%;"><code>Select Class</code></div>
At certain class levels (4, 8, and 12 for most classes), ability scores can be increased with the [[Ability Improvement]] feat. Some other feats and items also increase or change a creature's ability scores.


{| class="wikitable" style="text-align: center; min-width: 400px;"
<gallery mode="nolines" style="text-align: center; margin: auto;">
|-
Strength Score Icon.png    |link=Strength    |[[Strength]]
| [[Barbarian]]
Dexterity Score Icon.png    |link=Dexterity    |[[Dexterity]]
| [[Bard]]
Constitution Score Icon.png |link=Constitution |[[Constitution]]
|-
Intelligence_Score_Icon.png |link=Intelligence |[[Intelligence]]
| [[Cleric]]
Wisdom_Score_Icon.png      |link=Wisdom      |[[Wisdom]]
| [[Druid]]
Charisma_Score_Icon.png    |link=Charisma    |[[Charisma]]
|-
</gallery>
| [[Fighter]]
| [[Monk]] (Not in EA)
|-
| [[Paladin]] (Not in EA)
| [[Ranger]]
|-
| [[Rogue]]
| [[Sorcerer]]
|-
| [[Warlock]]
| [[Wizard]]
|}
</div>
{{clear}}


== Skills ==
== Skills ==
[[File:Skills.jpg|thumb|right|upright=1.5|In-game Skill Selection Menu]]
{{See also|Skills}}
[[Proficiency]] with a skill allows a creature to add their proficiency bonus to any [[Ability checks|ability checks]] made using that skill.
 
Race sometimes gives proficiency in some skills, and background always gives proficiency with two skills.
 
Characters also choose 2 to 4 skills to be proficient in. The amount and selection of skills available to choose from is determined by their starting class.
 
Proficiencies don't stack – there is no benefit to having proficiency in the same skill from two different sources. To increase a character's proficiency bonus, they need [[Expertise]].


Your talents and abilities to interact or adapt with the world’s surroundings.
; Skills and their corresponding abilities
{{SkillsTable}}


* Choose 2 to 4 Skills to be [[Proficiency|proficient]] in based on your [[Character Creation#Playable Classes|class]] and [[Character Creation#Backgrounds|background]] choices.
== Appearance ==


<div style="font-size:140%;"><code>Select Skills</code></div>
[[File:All Skin Color Options.png|thumb|right|x400px|All skin color options for customizable player characters.]]


{| class="wikitable" style="text-align: center; min-width: 420px;"
A customisable appearance is available to custom and Dark Urge origins. Custom, Dark Urge, and Hirelings can change their appearance and character name at camp by using the [[Magic Mirror]].
|-
| [[Acrobatics]]
| [[Arcana]]
|-
| [[Athletics]]
| [[Animal Handling]]
|-
| [[Deception]]
| [[History]]
|-
| [[Insight]]
| [[Investigation]]
|-
| [[Intimidation]]
| [[Medicine]]
|-
| [[Nature]]
| [[Perception]]
|-
| [[Performance]]
| [[Persuasion]]
|-
| [[Religion]]
| [[Sleight Of Hand]]
|-
| [[Stealth]]
| [[Survival]]
|}
{{clear}}


== Ability Scores ==
The items below are grouped in submenus listed on the right edge of the screen.
[[File:Ability Scores.jpg|thumb|right|upright=1.5|In-game Ability Scores Menu]]


Your physical and mental attributes. They affect most of your rolls.
; Body type : The character's body type. Elves, drow, half-elves, humans and tieflings have four options, all other races have two. Body type cannot be changed after character creation.
; Identity : The character's identity. Available options are female, male, and non-binary. This option changes how the player character is addressed during dialogue.
; Voice : The character's voice, from an selection of eight options.
; Face : The character's base facial appearance can be selected from a number of preset options. Available options depend on the chosen race and subrace.
; Skin colour : The colour of the character's skin. Values initially displayed will depend on chosen race and subrace, however, all colour options are available to most races. Dragonborn have a separate array of colours.
; Maturity : Changes the depth and appearance of age lines on the character's face.
; Scarring : Sets the appearance of scarring on the character's face, can choose from a number of preset options.
; Freckle quantity and intensity : The amount of freckles the character has, and how visible they are.
; Vitiligo pigmentation : The amount of depigmented skin the character has.
; Crest, chin and jaw : Dragonborn characters do not have access options for maturity, scarring, freckles and vitiligo, and instead may select the style of their facial horns through the crest, chin and jaw options.
; Genitals : Select from two different types of genitals; the number of variant appearances depends on the chosen race.
; Body art : Can select a tattoo and facial piercing style. Dragonborn may select only from piercing options.
; Eyes : Sets the colour of the iris and/or sclera. Two separate eye colours can be chosen by selecting heterochromia.
; Makeup : Can set eye makeup, and lip colour, gloss and metallic tint.
; Hair : Changes the character's hairstyle, colour, highlight colour, and intensity and colour of greying. Not available to dragonborn.
; Facial hair : Changes the style of any facial hair on the character. Not available to elves, drow, or dragonborn.
; Horns : The shape, colour, and tip colour of the character's horns. Available only to tieflings.
; Tail style : Changes the appearance of the character's tail; choose from three different tail designs, or tailless. Available only to dragonborn. Tieflings have non-customisable tails.


<div style="font-size:140%;"><code>Assign Ability Points</code></div>
== Footnotes ==
{{notelist}}


{| class="wikitable" style="text-align: center; min-width:400px;"
[[Category:Character creation]]
|-
{{NavGameplay}}
| [[Strength]]
| [[Dexterity]]
| [[Constitution]]
|-
| [[Intelligence]]
| [[Wisdom]]
| [[Charisma]]
|}
{{clear}}
278
edits

Navigation menu