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## Act 2: involvement in Act 2. | ## Act 2: involvement in Act 2. | ||
## Act 3: involvement in Act 3. | ## Act 3: involvement in Act 3. | ||
# Companion approval | |||
# Combat: A section describing any combat encounters with this character. Long combat sections, especially for boss encounters, should be moved to a combat subpage. | # Combat: A section describing any combat encounters with this character. Long combat sections, especially for boss encounters, should be moved to a combat subpage. | ||
## Attacks and abilities: Abilities and spells used by the character in combat. | ## Attacks and abilities: Abilities and spells used by the character in combat. | ||
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The following abbreviations should always be capitalised: AC, DC, NPC and abbreviation of abilities like STR, DEX, CON etc. | The following abbreviations should always be capitalised: AC, DC, NPC and abbreviation of abilities like STR, DEX, CON etc. | ||
Capitalise | Capitalise the following terms: | ||
* Armour Class | * Armour Class | ||
* Classifications of weapons and armour (Longsword, Light Armour). | * Classifications of weapons and armour (Longsword, Light Armour). | ||
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* Specific actions (Attack Action, Hide Action) | * Specific actions (Attack Action, Hide Action) | ||
* Specific class features (Cunning Action, Rage) | * Specific class features (Cunning Action, Rage) | ||
* Subclasses are considered class features, and are therefore also capitalised (Champion, Wildheart) | |||
* Specific conditions (Bleeding, Slightly Drunk) | * Specific conditions (Bleeding, Slightly Drunk) | ||
* Specific damage types (Fire, Piercing) | * Specific damage types (Fire, Piercing) | ||
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* Specific racial features (Keen Senses) | * Specific racial features (Keen Senses) | ||
* Specific spells | * Specific spells | ||
The following terms should not be capitalized: | |||
* Common nouns such as ability, action, armour, check, class, condition, creature, damage, feat, feature, hit, initiative, item, miss, proficiency, race, resistance, rest, roll, save, skill, spell, weapon. | |||
* Compound terms such as ability check, ability score, attack roll, critical hit, damage resistance, damage type, hit points, long rest, saving throw, short rest. | |||
* Names of classes (barbarian, fighter) | |||
* Names of races (elf, illithid, owlbear) | |||
* Spell schools (abjuration, necromancy) | |||
* Subcategories of Consumables: arrows, camp supplies, coatings, dyes, elixirs, grenades, potions, scrolls. | |||
Exceptions: | |||
* Races and classes may be capitalised when used as titles (Gale, Human Wizard). | |||
** This includes specific individual creatures, which may have identical names to their race (which is not capitalised) – e.g. the creature Mind Flayer Leader is a mind flayer. | |||
* The term attack is only capitalised when it's referring to the Attack action. Otherwise, it is not capitalised (take an Attack action, roll an attack roll) | |||
* The first letter in game concept terminology can be capitalised when used as keywords (Type: Condition) | |||
=== Other capitalisation guidelines === | === Other capitalisation guidelines === | ||
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Use double apostrophes {{code|<nowiki>''...''</nowiki>}} to style certain terms as cursive text. On BG3Wiki, we style the following terms using italics: | Use double apostrophes {{code|<nowiki>''...''</nowiki>}} to style certain terms as cursive text. On BG3Wiki, we style the following terms using italics: | ||
* Titles of entries in the ''Forgotten Realms'' franchise, including ''Baldur's Gate 3'' and the franchise itself. Other franchises may also be italicised when appropriate. | * Titles of entries in the ''Forgotten Realms'' franchise, including ''Baldur's Gate 3'' and the franchise itself. Other franchises may also be italicised when appropriate. | ||
* Names of vessels and ships | * Names of vessels and ships. | ||
* When writing about words as words (an ''ability'' is a representation of a creature's physical or mental capabilities). | * When writing about words as words (an ''ability'' is a representation of a creature's physical or mental capabilities). | ||
* Terminology or phrases that are not in English. | * Terminology or phrases that are not in English. | ||
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== Images == | == Images == | ||
Images are frequently used on BG3Wiki, but correct usage is important for article quality. While images can be helpful in improving an article, textual contents of articles should function independently from its images. Images are added as an additional illustrative supplement. | Images are frequently used on BG3Wiki, but correct usage is important for article quality. While images can be helpful in improving an article, textual contents of articles should function independently from its images. Images are added as an additional illustrative supplement. | ||
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== Linking == | == Linking == | ||
Link to other articles when they have relevant additional information. Be careful not to underlink or overlink on the wiki. Only use links when they're helpful to the reader – every word that has an article | Link to other articles when they have relevant additional information. Be careful not to underlink or overlink on the wiki. Only use links when they're helpful to the reader – it is not necessary to link every word that has an article. | ||
=== Duplicate links === | === Duplicate links === | ||
Generally, a link to a specific target should only appear once per article, when the relevant word is first mentioned. | Generally, a link to a specific target should only appear once per article, when the relevant word is first mentioned. | ||
Exceptions to this include infoboxes, navboxes, tables, lists and | Exceptions to this include infoboxes, navboxes, tables, lists and the description of spells or special abilities. In these cases, multiple links per article may be appropriate. | ||
In very long or technical articles, | In very long or technical articles, multiple links to the same target are also appropriate. | ||
=== What to avoid === | === What to avoid === | ||
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=== Linking to other wikis === | === Linking to other wikis === | ||
The [[Template:FRWiki|FRWiki]] | The templates [[Template:FRWiki|FRWiki]] and [[Template:BGWiki|BGWiki]] should be used to link to the FRWiki or the BGWiki when appropriate. | ||
== Lists and tables == | == Lists and tables == | ||
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{{comparison table|example= | {{comparison table|example= | ||
<pre>Description list: | <pre>Description list: | ||
; Hit | ; Hit Points : Determines how much damage a creature can take before being Downed. | ||
; Armour Class : Determines how difficult it is to hit a creature.</pre>|result= | ; Armour Class : Determines how difficult it is to hit a creature.</pre>|result= | ||
Description list: | Description list: | ||
; Hit | ; Hit Points : Determines how much damage a creature can take before being Downed. | ||
; Armour Class : Determines how difficult it is to hit a creature}} | ; Armour Class : Determines how difficult it is to hit a creature}} | ||
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<pre>Description table list: | <pre>Description table list: | ||
{{table list| | {{table list| | ||
; Hit | ; Hit Points : Determines how much damage a creature can take before being Downed. | ||
; Armour Class : Determines how difficult it is to hit a creature.}}</pre>|result= | ; Armour Class : Determines how difficult it is to hit a creature.}}</pre>|result= | ||
Description table list: | Description table list: | ||
{{table list| | {{table list| | ||
; Hit | ; Hit Points : Determines how much damage a creature can take before being Downed. | ||
; Armour Class : Determines how difficult it is to hit a creature}}}} | ; Armour Class : Determines how difficult it is to hit a creature}}}} | ||