5,035
edits→Act Three
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** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too. {{Approval|Minthara|+1}} | ** OR Continue asking about, and after Farlin says Stone Lord is trouble, answer that so are you, too. {{Approval|Minthara|+1}} | ||
''Elsewhere in Rivington:'' | |||
* Tell the [[Strange Ox]] that it takes worse than a bit of gore to turn your gullet. {{Approval|Minthara|+1}} | * Tell the [[Strange Ox]] that it takes worse than a bit of gore to turn your gullet. {{Approval|Minthara|+1}} | ||
▶ '''''Note:''' Available if you haven't resolved interactions with the Ox in the [[Act Two]]'' | ▶ '''''Note:''' Available if you haven't resolved interactions with the Ox in the [[Act Two]]'' | ||
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* Threaten the guard at the checkpoint. {{Approval|Minthara|+1}} | * Threaten the guard at the checkpoint. {{Approval|Minthara|+1}} | ||
* As Origin [[Astarion]], refuse to help Ulma in the [[Gur Camp]]. {{Approval|Minthara|+1}} | * As Origin [[Astarion]], refuse to help Ulma in the [[Gur Camp]]. {{Approval|Minthara|+1}} | ||
* In the [[Abandoned Windmill]] basement, attack the newborn mind flayer {{Approval|Minthara|+1}} ''(The option works regardless you wake it first or not)'' | |||
** OR, Playing as a [[Barbarian]], yell "WAKE UP, SQUIDFACE!" {{Approval|Minthara|+1}} | |||
'' Near and inside the [[Requisitioned Barn]]:'' | '' Near and inside the [[Requisitioned Barn]]:'' |