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→Act Two
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* Ask [[Oliver]] whether he doesn't have anyone else to play with, then about his parents' names, and '''agree to play''' hide-and-seek with him. Once Oliver explains the rules, tell him that you've changed your mind. {{Approval|Astarion|+1}} ''(Following this course immediately starts the fight with Oliver's "family")'' | * Ask [[Oliver]] whether he doesn't have anyone else to play with, then about his parents' names, and '''agree to play''' hide-and-seek with him. Once Oliver explains the rules, tell him that you've changed your mind. {{Approval|Astarion|+1}} ''(Following this course immediately starts the fight with Oliver's "family")'' | ||
** OR Agree to play and beat [[Oliver]] at the game twice without being spotted. {{Approval|Astarion|+1}} | ** OR Agree to play and beat [[Oliver]] at the game twice without being spotted. {{Approval|Astarion|+1}} | ||
''When judging [[Madeline|Madeline's spirit]] with [[He Who Was]]:'' | |||
* Order [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Astarion|+1}} ''(Evil {{Class|Cleric}} will have a unique line)'' | |||
** Then tell her to stab herself and don't stop OR to prove she is sorry {{Approval|Astarion|+2}} | |||
** Finally succeed a [[Persuasion]] roll to keep her going {{Approval|Astarion|+5}} | |||
''Elsewhere:'' | ''Elsewhere:'' | ||
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** OR, Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, use a class-based option {{Approval|Astarion|+1}} | ** OR, Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}} or a {{Class|Wizard}}, use a class-based option {{Approval|Astarion|+1}} | ||
* Agree to find [[Madeline's Ledger]] for [[He Who Was]] {{Approval|Astarion|+1}} | * Agree to find [[Madeline's Ledger]] for [[He Who Was]] {{Approval|Astarion|+1}} | ||
'''[[Last Light Inn]]''' | '''[[Last Light Inn]]''' |