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* Placing {{SmRarityItem|Smokepowder Barrel|alias=Smokepowder Barrels}} or {{SmRarityItem|Runepowder Barrel|alias=Runepowder Barrels}} around each pillar before beginning the fight can help you easily remove Soul Pillars and deal damage during combat. | * Placing {{SmRarityItem|Smokepowder Barrel|alias=Smokepowder Barrels}} or {{SmRarityItem|Runepowder Barrel|alias=Runepowder Barrels}} around each pillar before beginning the fight can help you easily remove Soul Pillars and deal damage during combat. | ||
* Having {{SmRarityItem|The Blood of Lathander}} equipped and standing near the middle of the room can blind him upon entering combat, via the [[Lathander's Light]] passive feature. | * Having {{SmRarityItem|The Blood of Lathander}} equipped and standing near the middle of the room can blind him upon entering combat, via the [[Lathander's Light]] passive feature. | ||
* If you want to keep [[Korrilla]] alive, switch to non-lethal combat and do not convince [[Yurgir]] to side with you given the option. He will most likely end up killing her in one or two hits. On the other hand, succeeding the rather difficult Persuasion check to convince him will make this fight significantly easier since he is quite a powerful combatant. | |||
=== During combat === | === During combat === | ||
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** The pillars are weak to {{DamageType|Bludgeoning}} and {{DamageType|Force}} damage. | ** The pillars are weak to {{DamageType|Bludgeoning}} and {{DamageType|Force}} damage. | ||
** The {{SmRarityItem|Orphic Hammer}}, which is picked up at the House of Hope, may be useful for destroying the pillars. | ** The {{SmRarityItem|Orphic Hammer}}, which is picked up at the House of Hope, may be useful for destroying the pillars. | ||
* A [[Hastened (Condition)|Hastened]] party will have a much easier time destroying the Soul Pillars before Raphael can do much damage. The most efficient way to do this is to use a [[Haste Spore Grenade]] which hastens your party every time they walk into the cloud. The enemy AI does not take advantage of this, and will not intentionally walk into the cloud, though they might happen to walk through it during their regular pathfinding. | |||
*Take care when using Radiant damage against Raphael's cambions, as their {{cond|Fleeting Protection}} allows Raphael to reflect twice the amount of radiant damage done as Fire damage. | *Take care when using Radiant damage against Raphael's cambions, as their {{cond|Fleeting Protection}} allows Raphael to reflect twice the amount of radiant damage done as Fire damage. | ||
*{{SAI|Planar Binding}} is useful here for controlling the cambions. | *{{SAI|Planar Binding}} is useful here for controlling the cambions. |