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| image = Portrait Jaheira.png | | image = Portrait Jaheira.png | ||
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{{Party interactions}} | {{Party interactions}} | ||
{{Companion tab}} | {{Companion tab}} | ||
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== Approval == | == Approval == | ||
The following story and dialogue choices will cause Jaheira to gain [[approval]]. | The following story and dialogue choices will cause Jaheira to gain [[approval]]. | ||
=== Act Two=== | |||
{{SpoilerBox|act=2|nograd=1|unhide=1|1='''[[Mind Flayer Colony]]''' | {{SpoilerBox|act=2|nograd=1|unhide=1|1= | ||
* < | |||
'''[[Mind Flayer Colony]]'''<br> | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Talking to the [[Fresh Mind]], wish them good night {{Approval|Jaheira|+1}} | |||
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:'' | |||
* If [[Us]] survived the [[Nautiloid]] and you already freed it, when [[Chop]] speaks to you, order him to stand aside or die {{Approval|Jaheira|+1}} | |||
* If you killed Us, when Chop speaks to you, answer that you will send him to join it {{Approval|Jaheira|+1}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
''Speaking to [[Jaheira]]:'' | |||
* Say that she seems to enjoy herself, then tell you're having the time of your life, too {{Approval|Jaheira|+1}} | |||
* Agree to have her in the party (either joining you now or waiting at the camp) {{Approval|Jaheira|+1}} | |||
''Speaking to [[Minthara]]:'' | |||
* When Minthara tells you she is going to kill [[Orin]] and seize the cult leadership, say eradicating the Elder Brain may be wiser {{Approval|Jaheira|+1}} | |||
* OR Declare you will be the saviours of Baldur's Gate, and then say that her vision of the future is shaped by violence {{Approval|Jaheira|+1}} | |||
* OR Say that her idea is madness, and you need to eradicate the cult ''and'' the brain {{Approval|Jaheira|+1}} | |||
}} | }} | ||
=== Act Three=== | |||
{{SpoilerBox|act=3|nograd=1|unhide=1|1= | {{SpoilerBox|act=3|nograd=1|unhide=1|1= | ||
'''[[Rivington]]''' | '''[[Rivington]]''' | ||
''Talking to [[Yenna]]:'' | ''Talking to [[Yenna]]:'' | ||
* | * Offer her help: | ||
* | ** Give some coin OR some food {{Approval|Jaheira|+2}} ''(either option, giving food available for all characters except [[Druid]])'' | ||
** OR Suggest to find a guard for her {{Approval|Jaheira|+2}} ''(available for all characters except [[Cleric]])'' | |||
** Playing as a [[Druid]], conjure some berries and herbs for her {{Approval|Jaheira|+2}} | |||
** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Jaheira|+2}} | |||
** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Jaheira|+2}} | |||
'''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings {{Approval|Jaheira|+2}} more points'' | |||
''Elsewhere:'' | ''Elsewhere:'' | ||
* Tell [[Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Jaheira|+1}} | * Tell [[Nayzeem|Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Jaheira|+1}} | ||
* | * Playing as a Baldurian character, tell [[Saer Grotpoll]] that his own accent is Rivingtonian {{Approval|Jaheira|+1}} | ||
* Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]]. {{Approval|Jaheira|+2}} | |||
* | * Playing as a [[Ranger]], tell [[Fortuno Dibbs]] to relax, because dogs are sensitive to emotions {{Approval|Jaheira|+1}} | ||
* | * Try and help the [[Dying Stone Lord Thug]]. {{Approval|Jaheira|+1}} | ||
** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Jaheira|+1}} | |||
'''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug'' | |||
* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Jaheira|+1}} | |||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Jaheira|+1}} | |||
'' | ''Near the [[Requisitioned Barn]]'': | ||
* | * Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Jaheira|+1}} | ||
'''''Note:''' This option is available only if tiefling kids survived in Acts One and Two'' | |||
* Donate gold to [[Manip Nestor]]. {{Approval|Jaheira|+1}} | * Donate gold to [[Manip Nestor]]. {{Approval|Jaheira|+1}} | ||
'' | ''In the [[Angleiron's Cellar]]:'' | ||
* | * Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Jaheira|+1}} | ||
* | '''''Note:''' [[Druid]], [[Rogue]] and [[Sorcerer]] characters will have unique lines for this option'' | ||
:* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Jaheira|+1}} | |||
:* OR Suggest to contact the [[Gondians]] first, so that they might see reason. {{Approval|Jaheira|+1}} | |||
:* OR, if [[Barcus Wroot]] is nearby and butts in, agree and say it sounds like a mass murder {{Approval|Jaheira|+2}} | |||
''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Jaheira|+1}} | |||
'''''Note:''' When playing as [[Karlach]] or [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)'' | |||
** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Jaheira|+1}} | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Jaheira|+1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Jaheira|+1}} | ||
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
:* OR Tell her that you're going to report to the commanding officer {{Approval|Jaheira|+1}} | |||
* If [[Orin]] is impersonating [[ | :* OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Jaheira|+1}} | ||
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]], succeed a passive {{Ability check|Perception|20}}, and then: | |||
* Say you'll stay with him until the end {{Approval|Jaheira|+2}} | |||
** OR Say you'll make it quick {{Approval|Jaheira|+2}} | |||
** OR, Playing as [[The Dark Urge]], resist the urge to torment him {{Approval|Jaheira|+2}} | |||
''At the [[Sword Coast Couriers]] and kennels:'' | ''At the [[Sword Coast Couriers]] and kennels:'' | ||
* | * Report to [[Commander Lightfeather]] that his soldiers fought to the last feather OR that you've found the enemy and pigeons fought bravely against it. {{Approval|Jaheira|+1}} ''(formulation varies depending on whether you have met [[Tara]] on the roof or not)'' | ||
* Make [[Angry Mar'hyah]] to let you keep Scratch, using [[Persuasion]] or [[ | * Make [[Angry Mar'hyah]] to let you keep [[Scratch]], using [[Persuasion]], [[Intimidation]] or class-based [[Druid]], [[Fighter]] or [[Paladin]] options. {{Approval|Jaheira|+1}} | ||
* Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]].{{Approval|Jaheira|+1}} | ** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]]. {{Approval|Jaheira|+1}} | ||
''At the [[Open Hand Temple]]:'' | ''At the [[Open Hand Temple]]:'' | ||
* Offer | * Offer [[Sister Yannis]] help with investigating the double murder and proving [[Brilgor|Brilgor's]] innocence {{Approval|Jaheira|+1}} | ||
* Agree to bear | * Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse and withstand its madness. {{Approval|Jaheira|+3}} | ||
* <u>Tell</u> [[Tara]] to stop eating the carrier pigeons. | * <u>Tell</u> [[Tara]] to stop eating the carrier pigeons. | ||
'' | ''[[Circus of the Last Days]]:'' | ||
* | * At the entrance, convince [[Klaus]] to let you in, bribing him, using [[Persuasion]], [[Intimidation]], [[Deception]] or any class-based option '''except pretending to be a friend of Gortash's'''{{Approval|Jaheira|+1}} | ||
** OR Playing as a [[Bard]], interrupt him with your own pun {{Approval|Jaheira|+1}} | ** OR, Playing as [[The Dark Urge]], say you've ''used to'' be a murderer {{Approval|Jaheira|+1}} | ||
* Volunteer any companion to the stage as | ** OR, Playing as an [[The Archfey|Archfey Warlock]], first say that you never pass up a faerie mischief {{Approval|Jaheira|+1}} | ||
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Jaheira|+1}} | |||
* | ''Dealing with [[Akabi]] the djinni:'' | ||
* Tell him that he is VERY LOUD. {{Approval|Jaheira|+1}} | |||
* Play the game and accuse the djinni of rigging the wheel {{Approval|Jaheira|+1}} | |||
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Jaheira|+1}} | |||
** OR, Playing as a [[Bard]], ask him about his adventures {{Approval|Jaheira|+1}} | |||
** OR Provoke him to transform you {{Approval|Jaheira|+1}} | |||
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Jaheira|+1}} ''(either option)''<br> | |||
* Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Jaheira|+1}} | |||
** OR Note that she's a lot bigger than himself {{Approval|Jaheira|+1}} | |||
** OR, Playing as a [[Druid]], say they both are magnificent {{Approval|Jaheira|+1}} | |||
''Dealing with [[Popper]] the kobold trader:'' | |||
* Grab [[Clown's Severed Hand|Dribbles's hand]] from his counter, and then: | |||
** [[Persuasion|Persuade]] him to give you the hand for free {{Approval|Jaheira|+1}} | |||
** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Jaheira|+1}} | |||
** Use [[Deception]] to make him lower the price {{Approval|Jaheira|+1}} | |||
'''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}} | |||
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Jaheira|+1}} | |||
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Jaheira|+1}} <br> | |||
''Dealing with caged beasts:'' | |||
* Talking to [[Shadow-Whiskers]], break the lock on her cage. {{Approval|Jaheira|+1}} ''(works with or without {{SAI|Speak with Animals}})'' | |||
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Jaheira|+1}} ''(either option)'' | |||
** After defeating false [[Dribbles]], talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Jaheira|+1}} ''(either option)'' | |||
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Jaheira|+1}} | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Say "What a corny joke." {{Approval|Jaheira|+1}} | |||
** OR, Playing as a [[Bard]], interrupt him with your own pun {{Approval|Jaheira|+1}} | |||
* Volunteer any companion to the stage as Dribbles's assistant, '''except Jaheira herself''' {{Approval|Jaheira|+1}} | |||
** Then insist on your choice and cheer them {{Approval|Jaheira|+1}} ''(including herself and unique line for Minthara)'' | |||
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for [[The Dark Urge]] {{Approval|Jaheira|+1}} | |||
''Talking to [[Lucretious]]:'' | |||
* After defeating false [[Dribbles]], tell her that killing clowns is a rare treat {{Approval|Jaheira|+1}} | |||
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Jaheira|+1}} | |||
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Jaheira|+1}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* | * At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Jaheira|+1}} | ||
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Jaheira|+1}} | * Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Jaheira|+1}} | ||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Jaheira|+1}} | * At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"Correct. But nobody likes Naaber"'' line. {{Approval|Jaheira|+1}} | ||
** When he tries to imitate a bard, ask him to never sing again {{Approval|Jaheira|+1}} | |||
* At [[Fraygo's Flophouse]], tell [[Adventurer Drim]] that the word | '''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines'' | ||
* | * At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Jaheira|+1}} ''(either option)'' | ||
* At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Jaheira|+1}} | |||
* At [[Sharess' Caress]], speaking to [[Valeria]], say you're here just to have a drink, and then propose a toast to ADVENTURE! {{Approval|Jaheira|+1}} ''(The option is available only after you've started [[Solve the Open Hand Temple Murders]] quest)'' | |||
'''[[Danthelon's Dancing Axe]]''' | '''[[Danthelon's Dancing Axe]]''' | ||
* When speaking to [[Geraldus]] and [[Chelvin]], succeed an [[Insight]] check and | * When speaking to [[Geraldus]] and [[Chelvin]], succeed an [[Insight]] check and then: | ||
** | ** Expose the doppelgangers before Jaheira {{Approval|Jaheira|+2}} | ||
* | ** OR Wait for Jaheira's signal {{Approval|Jaheira|+2}} | ||
** OR Ask Jaheira what does ''"Selûne's Tears"'' codeword mean.{{Approval|Jaheira|+2}} | |||
** OR Attack them straightaway {{Approval|Jaheira|+2}} | |||
** OR, Playing as a [[Sorcerer]], choose class-based dialogue option {{Approval|Jaheira|+2}} | |||
** Successfully probe Jaheira's thoughts for directions. {{Approval|Jaheira|+5}} | |||
* Speaking to [[Geraldus]] after the fight, stand to him, telling Jaheira: | * Speaking to [[Geraldus]] after the fight, stand to him, telling Jaheira: | ||
** That the choice to live or die must be his only {{Approval|Jaheira|+10}} | ** That the choice to live or die must be his only {{Approval|Jaheira|+10}} | ||
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'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
* Get access into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]], or passing any of class-based checks. {{Approval|Jaheira|+1}} | |||
''At the Flaming Fist quarters:'' | ''At the Flaming Fist quarters:'' | ||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Jaheira|+1}} | * Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Jaheira|+1}} | ||
''When you spot [[Reynash|Fist Reynash]] trying to open a chest:'' | ''When you spot [[Reynash|Fist Reynash]] trying to open a chest:'' | ||
* Wake other guards {{Approval|Jaheira|+1}} | * Wake other guards {{Approval|Jaheira|+1}} | ||
''''' Note:''' Waking guards gains approval only '''after''' discovering by any available means that Reynash was stealing from others.'' | |||
* Find out that Reynash needs gold, and then: | * Find out that Reynash needs gold, and then: | ||
** Tell him to get a grip {{Approval|Jaheira|+1}} | ** Tell him to get a grip {{Approval|Jaheira|+1}} | ||
** OR Give him 300 gold to take the ferry {{Approval|Jaheira|+1}} | ** OR Give him 300 gold to take the ferry {{Approval|Jaheira|+1}} | ||
''Speaking to [[Bakshi|Manip Bakshi]] (regardless | ''Speaking to [[Bakshi|Manip Bakshi]] (regardless of whether you succeeded a check to discover Reynash's thievery or not):'' | ||
* Successfully | * Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Jaheira|+1}} | ||
* OR Tell him you've spotted another guard on stealing {{Approval|Jaheira|+1}} | * OR Tell him you've spotted another guard on stealing {{Approval|Jaheira|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)'' | ||
** Then Leave barracks (or let him escort you out) {{Approval|Jaheira|+1}} | |||
** | |||
''At the Audience Hall:'' | ''At the Audience Hall:'' | ||
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say: | * Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say: | ||
** That you have seen the army of the Absolute and no where's safe. {{Approval|Jaheira|+1}} | ** That you have seen the army of the Absolute and no where's safe. {{Approval|Jaheira|+1}} | ||
** That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Jaheira|+1}} | ** OR, That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Jaheira|+1}} | ||
** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Jaheira|+1}} | |||
* Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Jaheira|+1}} | * Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Jaheira|+1}} | ||
''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party'' | |||
* Refuse to | * Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Jaheira|+1}} | ||
* Refuse to make an alliance with him and confirm your decision {{Approval|Jaheira|+1}} | |||
* Tell [[Gortash]] that you have no interest in this sham of a coronation {{Approval|Jaheira|+1}} | * Tell [[Gortash]] that you have no interest in this sham of a coronation {{Approval|Jaheira|+1}} | ||
'' | * After killing [[Orin]], speak to [[Gortash]] and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Jaheira|+1}} | ||
* Ask what has happened to the city's great hero {{Approval|Jaheira|+1}} ''(a | |||
* Ask | ''Talking to [[Duke Ravengard]] after the coronation:'' | ||
* Tell the | * Ask him whether the "new dawn" is what they call tyranny now {{Approval|Jaheira|+2}} | ||
** OR Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover councellor's location, and tell him that Gortash is a tyrant {{Approval|Jaheira|+2}} | |||
** OR Ask Ravengard whether he knows that he is infected {{Approval|jaheira|+2}} | |||
* As a Baldurian character, ask what has happened to the city's great hero {{Approval|Jaheira|+1}} | |||
<!--''In the [[Wyrm's Rock Prison]]:'' | |||
* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Jaheira|+1}} ''(requires {{Ability check|Persuasion|18}})'' | |||
** Solve the first riddle {{Approval|Jaheira|+1}} | |||
** Solve the second riddle {{Approval|Jaheira|+1}}--> | |||
'''[[Lower City]]'''<br> | |||
''At the [[Basilisk Gate Barracks]]:'' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Outrage at him for stealing from people he is supposed to protect {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say is he was truly sorry, he'd be willing to die for forgiveness {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Race|Drow}}, tell him you'd make you cut off his hand were you his master {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Monk}}, praise him for a good discipline for a guard {{Approval|Jaheira|+1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and say: | |||
* That you'd do exactly what she is doing {{Approval|Jaheira|+1}} | |||
** OR Advise her to double their shifts and dock their pay {{Approval|Jaheira|+1}} | |||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, ask him why don't he wait with threats until you commit a crime {{Approval|Jaheira|+1}} | |||
** OR Say a big guy like him makes an easy target {{Approval|Jaheira|+1}} | |||
** Tell him you'll stay out of trouble {{Approval|Jaheira|+1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say she didn't deserve to die {{Approval|Jaheira|+1}} | |||
** OR Say it's a cruel way of talking about her {{Approval|Jaheira|+1}} | |||
* Talking to [[Thrastle Muria]], ask if everyone in her neighbourhood is as friendly as she is {{Approval|Jaheira|+1}} | |||
** OR Say that you are no builder but still are handy with a hammer {{Approval|Jaheira|+1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Tell Lora to calm down and let Liara alone {{Approval|Jaheira|+1}} | |||
** Then call Liara a typical Fist who never listens {{Approval|Jaheira|+1}} | |||
** OR Tell Lora it wasn't very responsible to take a kid to a tavern {{Approval|Jaheira|+2}} | |||
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Jaheira|+1}} ''(A {{Class|Paladin}} character will have a unique line here)'' | |||
* If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Jaheira|+1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* Talking to [[Bosun Gannet]], when he instructs you about the tavern rules, say you'll keep to them {{Approval|Jaheira|+1}} | |||
** Ask Gannet what to do if you want to use the latrine {{Approval|Jaheira|+1}} | |||
* Ask Gannet about Vanra, and then: | |||
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Jaheira|+1}} | |||
** Tell him you'd love to see him try to kick you out {{Approval|Jaheira|+1}} | |||
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Jaheira|+1}} | |||
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Jaheira|+1}} | |||
* When looking for a decision, propose to talk to Lora and calm her down {{Approval|Jaheira|+1}} | |||
** OR Say you want to get to the bottom to the story of a missing child {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, say the punishment is in order {{Approval|Jaheira|+1}} | |||
* When the hag offers you money for killing Lora, refuse to do the dirty work for her {{Approval|Jaheira|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
* Agree to kill Lora for disguised hag, but then return and say you can't do it {{Approval|Jaheira|+1}} | |||
** OR Tell the hag you've changed your mind and she should surrender Vanra {{Approval|Jaheira|+1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | |||
** Tell her to surrender the child immediately {{Approval|Jaheira|+1}} | |||
* If you have already killed Lora, tell Ethel to thank you {{Approval|Jaheira|+1}} | |||
** OR Say you don't like being used {{Approval|Jaheira|+1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Jaheira|+1}} ''(either option)'' | |||
** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Jaheira|+1}} ''(This option is available for {{Class|Oathbreaker|Oathbreakers}}, too)'' | |||
''Speaking to [[Svend]] and [[Siggy]]:'' | |||
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Jaheira|+1}} | |||
** OR Say Siggy clearly loves him and worries about him {{Approval|Jaheira|+1}} | |||
** OR Persuade Svend he would leave the city at the first chance {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Race|Halfling}}, tell Svend to skip the date for a free drinks {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, convince Svend to stay, asking what's life without a little danger {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Monk}}, tell him to forego the date {{Approval|Jaheira|+1}} | |||
** OR, PLaying as a {{Class|Bard}}, tell Svend to save the angst for romance novels {{Approval|Jaheira|+1}} | |||
** OR Choose to stay out of their debate and do not meddle in {{Approval|Jaheira|+1}} | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Jaheira|+1}} | |||
''At the [[Old Garlow's Place]]:''<br> | |||
''First time visiting the place:'' | |||
* If you found the group without reading any of their posters, ask [[Adrielle]] to calm down {{Approval|Jaheira|+1}} | |||
''Dealing with hexed [[Mayrina]]:'' | |||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}, tell her you are here to help her {{Approval|Jaheira|+1}} | |||
* Talking to Adrielle, offer to have a look at the hex {{Approval|Jaheira|+1}} | |||
** OR Say that she protected Mayrina until now, and that's worth something {{Approval|Jaheira|+1}} | |||
* OR Tell her you ''hate'' dolls {{Approval|Jaheira|+1}} | |||
* Talking to [[Jatlo]] (before removing his hex), tell him ''"Less complaining, more searching"'' {{Approval|Jaheira|+1}} | |||
** When he accuses you of showing up at the convenient moment, call Mayrina an old friend {{Approval|Jaheira|+1}} | |||
** OR Tell him to say if they don't want your help {{Approval|Jaheira|+1}} | |||
''Speaking to Jatlo after you have removed his hex:'' | |||
* Tell him he has been charmed by hag {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say you know ten ways to kill him before he blinks {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, a {{Class|Druid}} or an {{Class|Oath of the Ancients| Ancients Paladin}}, say he is serving a perversion of nature {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Fighter}}, say he is outnumbered and outmatched {{Approval|Jaheira|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say that true cruelty rules with fear alone {{Approval|Jaheira|+1}} | |||
** OR Ask him to tell the hag you're coming for her {{Approval|Jaheira|+1}} ''(The option is not available for the Fighter characters)'' | |||
''After removing the hex and killing Jatlo:'' | |||
* Speaking to Mayrina, ask her how is her [[Connor Vinderblad|husband's]] condition {{Approval|Jaheira|+1}} | |||
* Tell Mayrina she was an adorable sheep {{Approval|Jaheira|+1}} | |||
* Offer Mayrina help with the hag {{Approval|Jaheira|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
* Tell [[Hydrangea Wubb]] she coudn't have known the spy in disguise {{Approval|Jaheira|+1}} | |||
** OR Say they need to do a better job protecting Mayrina {{Approval|Jaheira|+1}} | |||
''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
* Talking to [[Kled]], tell him that they are safe now {{Approval|Jaheira|+1}} | |||
* Say the dragonborn was only pretending to be a friend {{Approval|Jaheira|+1}} | |||
* Talking to Adrielle, tell her to get out there and kill the hag, not act like cowards {{Approval|Jaheira|+1}} | |||
** OR Say that hags and their agents are liars and cheats {{Approval|Jaheira|+1}} | |||
** OR Tell her that her actions were moronic and she endangered everyone {{Approval|Jaheira|+1}} | |||
* After Adrielle says she has discovered an ultimate way to kill a hag, offer to deal with the hag OR say you won't let the hag harm her {{Approval|Jaheira|+1}} ''(either option)'' | |||
''If you have met [[Auntie Ethel]], but haven’t dealt with her yet:'' | |||
* After telling Mayrina that Auntie Ethel is back, tell her to just let Connor die {{Approval|Jaheira|+1}} | |||
''If you have killed Ethel:'' | |||
* Talking with Mayrina, [[Persuasion|persuade]] her to let Connor go {{Approval|Jaheira|+1}} | |||
** OR Tell her to take time and celebrate {{Approval|Jaheira|+1}} | |||
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that killing the hag was even more amazing than revenge {{Approval|Jaheira|+1}} | |||
** OR Say it wasn't so amazing when the hag was vomiting a child {{Approval|Jaheira|+1}} | |||
** OR, If [[Vanra Bergauz|Vanra]] died, say you don't feel amazing because of it {{Approval|Jaheira|+1}} | |||
* When Mayrina asks you whether you have saved Vanra, answer that of course you did it {{Approval|Jaheira|+1}} | |||
* Playing as a {{Class|Ranger}} or a {{Class|Druid}}, tell EITHER Mayrina OR Kled that you killed a perversion of everything natural {{Approval|Jaheira|+1}} | |||
* Talking to Adrielle, say the hag is ''finally'' dead, thanks to you {{Approval|Jaheira|+1}} | |||
''At [[Crimson Draughts]]:'' | |||
* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Jaheira|+1}} | |||
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Jaheira|+1}} | |||
''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. '' | |||
''At the [[Flymm Cargo]]:'' | |||
* After returning from the [[Iron Throne]], tell [[Allandra Grey]] you won't let her execute [[Redhammer]] {{Approval|Jaheira|+1}} | |||
* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Jaheira|+1}} | |||
''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones '' | |||
''In [[Cazador's Dungeon]]:'' | |||
* Talk to [[Sebastian]] and say you have no intention of freeing a bunch of ravenous spawn {{Approval|Jaheira|+1}} | |||
''At the [[Counting House]]:'' | |||
* Bargain with [[Rakath Glitterbeard]] to return him less money than had been stolen {{Approval|Jaheira|+1}} | |||
* At the bridge leading to the entrance, give [[Rags Deelarma]] a handful of coins {{Approval|Jaheira|+1}} | |||
'' | ''At [[Devil's Fee]]:'' | ||
* | * Persuade [[Helsik]] to give you first piece of information for free {{Approval|Jaheira|+1}} | ||
* | * Bargain with Helsik to provide you a free passage in to the [[House of Hope]] in exchange for a 'souvenir' {{Approval|Jaheira|+1}} ''(A {{Class|Rogue}} character will have a unique line here)'' | ||
''At the [[Elfsong Tavern]]:'' | ''At the [[Elfsong Tavern]]:'' | ||
* Playing as a {{Class|Barbarian}}, a {{Class|Bard}}, a {{Class|Sorcerer}}, a {{Class|Rogue}} or a {{Class|Wizard}}, convince [[Alan Alyth]] to lower the room price or to rent you it for free, using any available class-based option {{Approval|Jaheira|+1}} ''(Requires various skill checks with DC from 18 to 20)'' | |||
* Meeting [[Lakrissa]] in the tavern hall, say you never pictured her as a barmaid, then say she should never call herself cheap {{Approval|Jaheira|+1}} | |||
** OR Say you missed her {{Approval|Jaheira|+1}} | |||
* Speaking to [[Alfira]] and Lakrissa on the tavern's roof, say the two of them are very cute together {{Approval|Jaheira|+1}} | |||
** When Alfira tells you about her plans of opening a bard school, say you're proud of her {{Approval|Jaheira|+1}} | |||
* Talking to [[Doora Thumbfoot]], ask her what's her 'good cause' {{Approval|Jaheira|+1}} ''(A {{Class|Bard}} and {{Class|Rogue}} characters will have a unique lines here)'' | |||
** Then agree to buy the necklace from her {{Approval|Jaheira|+1}} | |||
** OR Give her some money and tell to keep the necklace, too {{Approval|Jaheira|+2}} | |||
* Speaking to [[Harvard Willoughby]], agree to participate in Laff Riot, and then, in first round: | |||
** Playing as a {{Class|Barbarian}}, say "''Laugh''. Now" to the listeners {{Approval|Jaheira|+1}} | |||
* In the second round: | |||
** Joke about 'Vampires' {{Approval|Jaheira|+1}} | |||
** Joke about 'Sleeping with a dragonborn' {{Approval|Jaheira|+1}} | |||
** Intimidate the public {{Approval|Jaheira|+1}} ''(Requires successful {{Ability check|Intimidation|20}})'' | |||
* In the third round: | |||
** Joke about 'A cleric and ham' {{Approval|Jaheira|+1}} | |||
** Intimidate the public {{Approval|Jaheira|+1}} ''(Requires successful {{Ability check|Intimidation|25}})'' | |||
* Talking to [[Dez Kanshaw]], say he won't find courage on the bottom of a bottle {{Approval|Jaheira|+1}} | |||
** OR Say he has enough left to buy a drink {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Race|Halfling}}, say the answer is always yes. {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, tell him that deep courage comes from a full belly {{Approval|Jaheira|+1}} | |||
* When Dez tells you about the job offered to his son by [[Three-Piece]]: | |||
* Playing as a {{Race|Drow}}, say if the boy can't find his place, he doesn't deserve one {{Approval|Jaheira|+1}} | |||
* OR, Playing as a {{Race|Half-Orc}}, say that the boy must find his own path, as you did {{Approval|Jaheira|+1}} | |||
Talking to [[Skoona|Enforcer Skoona]]: | |||
* Playing as a {{Class|Monk}}, say it is she who decides her fate, no one else {{Approval|Jaheira|+1}} | |||
* Speaking to [[Dame Guisarme]], say the Flaming Fist are good only to handling riots {{Approval|Jaheira|+1}} | |||
* Tell [[Devella Fountainhead]] that the [[Flaming Fist]]s should be protecting everyone. {{Approval|Jaheira|+1}} | * Tell [[Devella Fountainhead]] that the [[Flaming Fist]]s should be protecting everyone. {{Approval|Jaheira|+1}} | ||
* Agree to help [[Devella Fountainhead]] warn the victims. {{Approval|Jaheira|+1}} | ** Agree to help [[Devella Fountainhead]] warn the victims. {{Approval|Jaheira|+1}} | ||
* Outside [[The Singing Lute]], give [[Leythim|Manip Leythim]] a healing potion {{Approval|Jaheira|+1}} | |||
''At [[Lora's House]]:'' | |||
* If you haven't resolved the [[Save Vanra|quest]] yet: | |||
** Ask Lora whether she really did threaten the tavern staff with a knife {{Approval|Jaheira|+1}} | |||
* After you have saved Vanra: | |||
** Say the hag was you problem to deal with {{Approval|Jaheira|+1}} | |||
** OR Tell her to keep a closer eye on her daughter {{Approval|Jaheira|+1}} | |||
** OR Say she is damn lucky you found Vanra {{Approval|Jaheira|+1}} | |||
** OR Tell Lora it isn't her fault that she couldn't protect Vanra {{Approval|Jaheira|+1}} | |||
''Talking to [[Golbraith Stredivas]]:'' | |||
* Ask him whether his son needs any help {{Approval|Jaheira|+1}} ''(A {{Race|Duergar}} character will have a unique line here)'' | |||
** OR, Playing as a {{Race|Drow}}, say you're almost impressed by a surface dweller who hunts illithids {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, tell Golbraith you see the mark of a true hunter about him {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Fighter}} or a {{Class|Barbarian}}, tell Golbraith you see the mark of a true warrior about him {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Wizard}}, say you've read his book on psionics {{Approval|Jaheira|+1}} | |||
* Say that mind flayers are dangerous, and then add that you'll take it from here {{Approval|Jaheira|+1}} | |||
** OR Say that if his son is half a hunter as Golbraith himself, he'll be fine {{Approval|Jaheira|+1}} | |||
** OR, Playing as a Good/Neutral {{Class|Cleric}}, say you'll pray for his son swift return {{Approval|Jaheira|+1}} | |||
** OR, Playing as an Evil {{Class|Cleric}}, say you'll pray that her son murdered the mind flayer brutally and swiftly {{Approval|Jaheira|+1}} | |||
''Talking to [[Big Huido]] at the docks:'' | |||
** Succeed the {{Ability check|Deception|15}} to pretend a Guild representative {{Approval|Jaheira|+1}} ''({{Class|Bard}} and {{Class|Rogue}} characters will have unique lines here)'' | |||
* OR [[Intimidation|Intimidate]] him into surrendering the Guild shipment {{Approval|Jaheira|+1}} ''({{Class|Barbarian}} and {{Class|Fighter}} characters will have unique lines here)'' | |||
'''In the [[Guildhall]]''' | |||
* When talking with [[Nine-Fingers Keene]] the first time, say you are Jaheira's friend, OR call yourself a passer-by looking for good food, OR that you're exploring the local sewer-life. {{Approval|Jaheira|+2}} ''(either option)'' | |||
** Then tell Nine-Fingers that Jaheira is not alone, OR ask her if she really thinks that this will stop Jaheira, OR tell her you can handle it. {{Approval|Jaheira|+2}} ''(either option)'' | |||
* Make [[Tut Thistlebog]] reveal the location of the ambush against [[Stone Lord]]. {{Approval|Jaheira|+2}} | |||
* Convince [[Uktar]] to give you a hint about the Stone Lord {{Approval|Jaheira|+2}} | |||
* When talking with Nine-Fingers with [[Minsc]] in the party, use any skill-based check to convince him that she isn't an enemy. {{Approval|Jaheira|+10}} | |||
''At [[Highberry's Home]]:'' | |||
* Donate some gold to [[Roger Highberry|Roger]] and [[Cora Highberry]] for their orphanage {{Approval|Jaheira|+1}} | |||
''The [[Graveyard (Lower City)|Graveyard]]:'' | |||
* Playing as a {{Class|Rogue}}, tell [[Gothric Rillyn]] he should have learned the signs of a dangerous mark {{Approval|Jaheira|+1}} | |||
** OR, If you have already recruited [[Minsc]], say you'll tell the Stone Lord how Gothric called him {{Approval|Jaheira|+1}} | |||
''Dealing with [[Bugthimble]] at the "M.Kurwin" grave:'' | |||
* Ask what he was doing in your father's grave {{Approval|Jaheira|+1}} ''(Requires {{Ability check|Deception|25}})'' | |||
* Ask whether he was buried here, and then pay him the "fee" he demands {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Race|Dragonborn}}, say you and he are practically kin {{Approval|Jaheira|+1}} | |||
* Say "Thank goodness, you can keep it", and then: | |||
** Use Deception to convince him the treasure is cursed {{Approval|Jaheira|+1}} | |||
** Say the crate was promised for [[Nine-Fingers]], then use Intimidation to convince him to pay the fee for not breaking his snout {{Approval|Jaheira|+1}} | |||
* Intimidate him into surrendering the loot to you {{Approval|Jaheira|+1}} | |||
* OR, Playing as a {{Race|Dragonborn}}, ask her whether he would loot the corpse despite their shared blood {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Draconic Bloodline|Draconic Sorcerer}}, warn him not to test the dragon's blood in your veins {{Approval|Jaheira|+1}} | |||
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | |||
* Speaking with Nina for the first time, tell her to stop, because magic isn't a game {{Approval|Jaheira|+1}} | |||
** Ask who she wants to raise, then say she ''must'' never do it again {{Approval|Jaheira|+1}} | |||
** OR Tell Nina to let her brother rest in peace {{Approval|Jaheira|+1}} ''(A {{Class|Monk}} character will have a unique line here)'' | |||
* Report Nina's attempts to Mortarch Gracie Scyre {{Approval|Jaheira|+1}} | |||
** Then tell Nina the Mortarch is right {{Approval|Jaheira|+1}} | |||
Talking to [[Valmorba]]: | |||
* Ask her to give you a shovel (if you don't have one) {{Approval|Jaheira|+1}} | |||
* OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her there's usually not much left once you're done with the body {{Approval|Jaheira|+1}} | |||
* Talking to [[Ulkov Sully]], pay him for making a coffin for [[Anita Fischer|Lily Fischer]] {{Approval|Jaheira|+1}} | |||
** OR Convince him to make it for free and out of turn, using Persuasion, Intimidation or class-based lines for a {{Class|Barbarian}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} or a {{Class|Monk}} characters {{Approval|Jaheira|+1}} | |||
''At the [[Chromatic Scale]]:'' | |||
* Playing as a {{Class|Bard}}, discuss with [[Thomas C. Quirkilious]] the benefits of using lute strings made of ''worg'' hair {{Approval|Jaheira|+1}} | |||
''In the [[Abandoned Cistern]]:'' | |||
* Convince the [[Emperor]] to extend his mental defences onto [[Minsc]] {{Approval|Jaheira|+20}} | |||
''At the [[Murder Tribunal]]:'' | |||
* Speaking with [[Sarevok Anchev]]: | |||
* Tell Sarevok you actually were deciding who should get to kill him {{Approval|Jaheira|+5}} | |||
** OR Ask Jaheira, Minsc, or them both, whether they would like to kill the old man, or you should do it yourself {{Approval|Jaheira|+5}} | |||
* Being judged, tell Sarevok that you didn’t kill this person, but you will kill him instead {{Approval|Jaheira|+5}} | |||
* After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]], speak to [[Echo of Amelyssan]] and say that killing is merely a tool {{Approval|Jaheira|+1}} | |||
''In the [[Lady Jannath's Estate]]:''<br> | |||
''If [[Oskar Fevras]] was not saved in [[Act One]]:'' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, at the entrance ask [[Tarhun Mnemonis]] about icons depicting Bhaal, then tell him not to sell "this evil junk" {{Approval|Jaheira|+1}} | |||
''In the [[Bloomridge Park]]:'' | |||
* Speaking to Albert, call him a quitter and tell to get his [[Sparky|dog]] {{Approval|Jaheira|+1}} | |||
* Near the [[Crimson Draughts]], give [[Sacrum|Strange Beggar Sacrum]] any amount of gold {{Approval|Jaheira|+1}} | |||
''In the [[Heapside Prison]]:'' | |||
* Talking to [[Skittle]] via {{SAI|Speak with Animals}}: | |||
** Call him a "''rat''-ical mercantile rodent" {{Approval|Jaheira|+1}} | |||
** OR Ask what does obtaining goods in the prison en-''tail'' {{Approval|Jaheira|+1}} | |||
** OR Ask to have ''a squeak'' at what he’s got {{Approval|Jaheira|+1}} | |||
* Ask him whether his business is ''rat''-ified by the local merchant's league {{Approval|Jaheira|+1}} | |||
''At the [[Facemaker's Boutique]]:'' | |||
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Stop right there!"'', using any of class-based lines or unique {{Race|Half-Orc}} line {{Approval|Jaheira|+1}} | |||
''Talking to [[Devella Fountainhead]]:'' | |||
** Propose to investigate the cult for her {{Approval|Jaheira|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to infiltrate the cult to tear it down from within {{Approval|Jaheira|+1}} | |||
''''' Note:''' Both these lines will differ slightly depending on whether you actually have or have not any ritually cut hands in your inventory | |||
''In the [[Lower City Sewers]], talking to [[Lorna Esthelian]]:'' | |||
* Tell her that her date was a vampire {{Approval|Jaheira|+1}} | |||
'''At the [[Sorcerous Sundries]]'''<br> | |||
''Talking to [[Aradin Beno|Aradin]] near the entrance:'' | |||
* Successfully deceive him, saying you haven’t found the [[Aylin|Nightsong]] {{Approval|Jaheira|+1}} | |||
* If you let slip to Aradin that you’ve found the Nightsong, tell him that she is immortal and tough {{Approval|Jaheira|+1}} | |||
** OR Deceive Aradin, saying that you have let the Nightsong go {{Approval|Jaheira|+1}} | |||
** OR Use [[Intimidation]] or [[Persuasion]] to make him stop pursuing the Nightsong {{Approval|Jaheira|+1}} | |||
''''' Note:''' Good/Neutral/Evil {{Class|Cleric}} characters will all have unique lines here. The Persuasion option is available for {{Class|Monk}} characters only'' | |||
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:'' | |||
* Tell Lorroakan you’ll ask Nightsong to come to the tower, so that she ripped him to shreds {{Approval|Jaheira|+1}} | |||
** OR Use [[Deception]] to convince Lorroakan that Aylin is dead {{Approval|Jaheira|+1}} | |||
''''' Note:''' A {{Class|Wizard}}, a {{Class|Warlock}} or a {{Class|Sorcerer}} characters will have a common unique line here'' | |||
** OR, Playing as a {{Class|Bard}} or a {{Class|Sorcerer}}, use a class-based line to mock Lorroakan over his plan {{Approval|Jaheira|+1}} | |||
''Facing Lorroakan along with Dame Aylin:'' | |||
* Tell the wizard you’ve come to stop him {{Approval|Jaheira|+1}} | |||
* Tell Lorroakan that [[Ketheric Thorm]] already tried to steal Aylin’s immortality and is dead now {{Approval|Jaheira|+1}} | |||
** OR Tell Lorroakan that one more word about catching Aylin will be his last {{Approval|Jaheira|+1}} | |||
** OR, PLaying as [[Gale]] origin, ask him to reconsider his position {{Approval|Jaheira|+1}} | |||
''If you have betrayed Dame Aylin to Lorroakan:'' | |||
* Say that this feels wrong {{Approval|Jaheira|+1}} | |||
''In the [[Sorcerous Vault]]:'' | |||
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | |||
** Demand to release your 'master' or die {{Approval|Jaheira|+1}} | |||
** Ask him gently to release your ''companion'' now {{Approval|Jaheira|+1}} ''(The option is available to all characters except {{Class|Wizard}})'' | |||
''Talking to children playing at {{coords|-166|-75}}:'' | |||
* Succeed a passive {{Ability check|Perception|7}} and ask Cinnamon what is she hiding in her pocket {{Approval|Jaheira|+1}} | |||
* Ask Punkins to scan you {{Approval|Jaheira|+1}} | |||
** OR First refuse to be scanned, then say you will comply {{Approval|Jaheira|+1}} | |||
** OR, If you detected Cinnamon’s "spy candy", tell Punkins about it {{Approval|Jaheira|+1}} | |||
''At the [[Grey Harbour Docks]]:'' | |||
* Convince Captain Sleam to take aboard the whole Brislen family via [[Intimidation]], [[Persuasion]], or simply paying the sum they’re lacking {{Approval|Jaheira|+1}} | |||
''In the [[Stormshore Tabernacle]]:'' | |||
* Make an offering to {{Deity|Mielikki}}, the Supreme Ranger {{Approval|Jaheira|+1}} | |||
'''''Note:''' Any approval benefits here will be gained only if the offering is enough to receive the blessing | |||
''At the [[Water Queen's House]]:'' | |||
* Attending the funeral of [[Holli Dylford]], tell [[Allandra Grey]] you’ve brought gold as an offering {{Approval|Jaheira|+1}} | |||
** OR Say you’ve brought a prayer {{Approval|Jaheira|+1}} ''(This option is not available for {{Class|Barbarian}} and {{Class|Monk}} characters)'' | |||
** OR, Playing as a {{Class|Cleric}}, answer Allandra with a class-based line {{Approval|Jaheira|+1}} | |||
'''''Note:''' Using this option, the players may choose either a "general" line or a line reflecting exactly the deity their character is allied to | |||
** OR, Playing as a {{Class|Monk}}, say you wish her soul the stillness of a calmed ocean. {{Approval|Jaheira|+1}} | |||
''At the [[The Lodge|Society of Brilliance Lodge]]:'' <br> | |||
''Talking to [[Havkelaag]]:'' | |||
* Refuse to give the [[Githyanki Egg]] to the Society {{Approval|Jaheira|+1}} | |||
''Talking to [[Ptaris]]:''<br> | |||
'''''Note:''' These options are available only if you have sold the Githyanki Egg from the Creche Y’llek to [[Lady Esther]] in [[Act One]] | |||
* When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then: | |||
** Tell him he would be destroyed if you haven’t saved him {{Approval|Jaheira|+1}} ''(Requires {{Ability check|Persuasion|20}} for a {{Race|Githyanki}} characters, and a {{Ability check|Persuasion|25}} for all others)'' | |||
** OR Successfully use {{SAI|Detect Thoughts}} on him and then say that it’s his conscience that tells him to stop {{Approval|Jaheira|+1}} | |||
** OR, Playing as a {{Class|Barbarian}}, say that you are no more ‘bad’ than he is {{Approval|Jaheira|+1}} ‘’(Requires {{Ability check|Persuasion|20}})’’ | |||
** OR, Playing as a {{Class|Warlock}}, tell Ptaris you gave him same that your patron gave you {{Approval|Jaheira|+1}} ‘’(Requires {{Ability check|Persuasion|20}})’’ | |||
''Talking to [[Blurg]]:'' | |||
* Tell him that bravery is no bad thing {{Approval|Jaheira|+1}} | |||
'''At the [[Steel Watch Foundry]]'''<br> | |||
''Talking to [[Tamia Holzt]], if she spotted you in the Foundry:'' | |||
* Succeed a {{Ability check|Religion|7}} and pretend to be a relief crew for Banite guards {{Approval|Jaheira|+1}} | |||
** OR Say you’ve come to bathe in Banites’ blood {{Approval|Jaheira|+1}} | |||
** OR Use any of class-based options to inspire Gondians to rebel {{Approval|Jaheira|+1}} ''(Requires {{Ability check|Intimidation|18}} or {{Ability check|Persuasion|18}}, depending on character class)'' | |||
''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:'' | |||
* When Toobin says that Gondians are being subjugated through the collars, ask whether they will fight if you save their families {{Approval|Jaheira|+1}} | |||
* If you have killed Banites in the workroom, tell Toobin about it {{Approval|Jaheira|+1}} | |||
''If you failed to switch off an activated [[Motivator]] while assaulting the Foundry:'' | |||
* Convince Zanner Toobin to move on, using [[Intimidation]] or [[Persuasion]] {{Approval|Jaheira|+1}} | |||
''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:'' | |||
** Persuade [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Jaheira|+1}} ''(A {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}} character will have a unique line here)'' | |||
** OR Intimidate [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Jaheira|+1}} | |||
'''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} character will have a {{Ability check|Persuasion|18}} instead of [[Intimidation]] for all others | |||
* Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Jaheira|+1}} ''(Wulbren and other Ironhands become hostile)'' | |||
* OR, Convince Wulbren to let the Gondians go away {{Approval|Jaheira|+1}} ''(Requires {{Ability check|Persuasion|20}})'' | |||
'''''Note:''' A {{Race|Deep Gnome}}, a Good {{Class|Cleric}}, a {{Class|Oath of Devotion|Devotion Paladin}} will have a unique line here and a {{Ability check|Persuasion|18}} instead of basic one. {{Race|Deep Gnome}} characters roll [[Performance]] instead of [[Persuasion]]'' | |||
''Talking to [[Barcus Wroot]] after resolving the conflict:'' | |||
* If you have sided with [[Gondian]]s: | |||
** Tell Barcus that [[Wulbren]] was past saving {{Approval|Jaheira|+1}} | |||
* If you convinced both factions to make peace: | |||
** Tell Barcus you’re impressed how he stood up to Wulbren OR that he’ll make a great leader of the Clan Ironhand {{Approval|Jaheira|+1}} ''(either option)'' | |||
'''The [[Iron Throne]]''' | |||
* After docking at the prison, when [[Omeluum]] approaches your mind: | |||
** Convince him that other prisoners must be saved, too {{Approval|Jaheira|+1}} ''(Requires {{Ability check|Persuasion|20}}) | |||
'''In the [[House of Hope]]'''<br> | |||
''Speaking to [[Hope|Hope’s]] spirit in front of the [[House_of_Hope#Archive|Archive]]:'' | |||
* Say you need to get her out before the jailor kills her {{Approval|Jaheira|+1}} | |||
* After freeing Hope from her chains, speak to her {{Approval|Jaheira|+1}} | |||
''In the [[House_of_Hope#Boudoir|Boudoir]]'' | |||
* Provoke the fight with [[Haarlep]] {{Approval|Jaheira|+1}} by either way of listed below: | |||
** When Haarlep asks you why you are here, answer you’ve come to kill them | |||
** OR Refuse to undress for Haarlep | |||
** OR Choose to attack the incubus (This option is available either before you shed your clothes or when they prompt you to lie on the bed) | |||
** OR Agree to lie down, then fail a [[Wisdom]] or [[Performance]] check to resist the incubus and choose to fight your way out | |||
** OR Plead to gods to get you out of here when the incubus approaches you | |||
** OR Refuse to vow your body to the incubus at the climax of the sexual intercourse | |||
'''The [[Bhaal Temple]]''' | |||
''Speaking to Avatar of Bhaal after defeating [[Orin]]:''<br> | |||
'''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. | |||
* Tell Bhaal that you have no desire to harm anyone else {{Approval|Jaheira|+1}} | |||
** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Jaheira|+1}} | |||
* Reject your Father’s gift and blessings {{Approval|Jaheira|+10}} | |||
'''''Note:''' Through the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same | |||
<!-- ---- --> | |||
'''[[Elerrathin's Home]]''' | '''[[Elerrathin's Home]]''' | ||
* <u>Tell</u> [[Rion]] to listen to her mother. | * <u>Tell</u> [[Rion]] to listen to her mother. | ||
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* <u>Tell</u> Jaheira she chose to keep her family secret was because she's afraid of [[Rion]]. | * <u>Tell</u> Jaheira she chose to keep her family secret was because she's afraid of [[Rion]]. | ||
'''[[House of Grief]]''' | '''[[House of Grief]]''' | ||
* After fighting the Sharrans with [[Shadowheart]], spare [[Viconia DeVir]]. {{Approval|Jaheira|+5}} | * After fighting the Sharrans with [[Shadowheart]], spare [[Viconia DeVir]]. {{Approval|Jaheira|+5}} | ||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
Line 195: | Line 682: | ||
* When talking about the amulet you found in her home, ask about Khalid and tell her that "He sounds like he had true strength" {{Approval|Jaheira|+5}} | * When talking about the amulet you found in her home, ask about Khalid and tell her that "He sounds like he had true strength" {{Approval|Jaheira|+5}} | ||
* <u>Encourage</u> [[Lae'zel]] to renounce [[Vlaakith]] once and for all. | * <u>Encourage</u> [[Lae'zel]] to renounce [[Vlaakith]] once and for all. | ||
* After the event at the [[Counting House]], call her ancient. {{Approval|Jaheira|+5}} | |||
* Tell Jaheira she was staring at a statue of [[Minsc]] without realizing it was him. {{Approval|Jaheira|+3}} | * Tell Jaheira she was staring at a statue of [[Minsc]] without realizing it was him. {{Approval|Jaheira|+3}} | ||
* Tell Jaheira that her sitting at Minsc's statue, not knowing it was Minsc himself is a little funny. {{Approval|Jaheira|+3}} | * Tell Jaheira that her sitting at Minsc's statue, not knowing it was Minsc himself is a little funny. {{Approval|Jaheira|+3}} | ||
* Tell Jaheira you'll save Minsc and that it won't take a hundred years. {{Approval|Jaheira|+3}} | * Tell Jaheira you'll save Minsc and that it won't take a hundred years. {{Approval|Jaheira|+3}} | ||
* <u>(As the Dark Urge)</u> Ask her to tell you what you must do when she says she has found a better way in another time. | * <u>(As the Dark Urge)</u> Ask her to tell you what you must do when she says she has found a better way in another time. | ||
* After [[Aylin]] leaves to meet and fight [[Lorroakan]], tell [[Isobel]] that you’re going to help the aasimar {{Approval|Jaheira|+1}} | |||
}} | }} | ||
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=== Act Two === | === Act Two === | ||
{{SpoilerBox|act=2|nograd=1|unhide=1| | {{SpoilerBox|act=2|nograd=1|unhide=1| | ||
'''[[Mind Flayer Colony]]''' | '''[[Crèche Y'llek]]''' | ||
* | * When talking to [[Vlaakith]], rat [[Shadowheart]] out that it was she who stole the artifact {{Approval|Jaheira|-1}} ''(the line is available only if Shadowheart '''is in the party''')'' | ||
'''[[Mind Flayer Colony]]'''<br> | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Talking to the [[Waking Mind]], succeed the passive [[Insight]] check and choose to consume her mind {{Approval|Jaheira|-1}} | |||
* Talking to the [[Fresh Mind]], tell them they will never wake again {{Approval|Jaheira|-1}} | |||
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:'' | |||
** If [[Us]] survived the [[Nautiloid]] and you already freed it, when [[Chop]] speaks to you: | |||
** Pass {{Ability check|Wisdom|14}} (Illithid) and say that you and it are alike {{Approval|Jaheira|-1}} | |||
** OR Persuade Chop to let Us go with you {{Approval|Jaheira|-1}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
* Speaking to [[Jaheira]], refuse to recruit her {{Approval|Jaheira|-3}} | |||
''Speaking to [[Minthara]]:'' | |||
* When Minthara tells you she is going to kill [[Orin]], mention the cult might need a new leadership afterwards {{Approval|Jaheira|-1}} | |||
** Then tell Minthara you are with her {{Approval|Jaheira|-1}} ''(A {{Class|Rogue}} character will have an additional unique line)'' | |||
* OR Declare you will be the saviours of Baldur's Gate, and then agree with Minthara that reshaping world would be glorious {{Approval|Jaheira|-1}} | |||
* When Minthara enquires about one more thing to explain... | |||
* ... and asks why you slayed the tieflings in the [[Emerald Grove]]: | |||
** Say you did it to impress her {{Approval|Jaheira|-1}} | |||
** Say you wanted to watch them suffer {{Approval|Jaheira|-1}} | |||
** Playing as {{Background|Haunted One|The Dark Urge}}, say you enjoy killing {{Approval|Jaheira|-1}} | |||
}} | }} | ||
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{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
'''[[Rivington]]''' | '''[[Rivington]]''' | ||
'' | ''Talking to [[Yenna]],'' be rude to her: | ||
* | * Ask where did she last see her mum, then say her mother is probably dead. {{Approval|Jaheira|-1}} | ||
* Volunteer Jaheira to the stage as | * OR Tell Yenna to get lost. {{Approval|Jaheira|-1}} | ||
''In the [[Angleiron's Cellar]]:'' | |||
* Talking to [[Wulbren]], refuse to take the [[Runepowder Bomb]] but promise you'll destroy the [[Steel Watch Foundry]] your way. {{Approval|Jaheira|-1}} | |||
** OR Refuse, saying that his plan is too messy and you're out.{{Approval|Jaheira|-1}} | |||
** OR Refuse, saying that the real enemy is [[Gortash]], not the Gondians, and you'll find another way {{Approval|Jaheira|-1}} | |||
* Talk to [[Broadhorn|Fist Broadhorn]] inside the barn and say you were just looking for anything worth stealing {{Approval|Jaheira|-1}} | |||
** OR, Playing as a [[Rogue]], if you are caught inside the [[Requisitioned Barn]] by [[Madigan|Fist Madigan]], tell him this is the only place around worth stealing from {{Approval|Jaheira|-1}} | |||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] attack [[Ulma]]. {{Approval|Jaheira|-1}} | |||
'''[[Circus of the Last Days]]:''' | |||
* At the entrance, convince [[Klaus]] to let you in, pretending to be a friend of Gortash's ''(class-based [[Deception]] check)'' {{Approval|Jaheira|-1}} | |||
* Dealing with [[Akabi]], successfully catch him on rigging the wheel, but apologise and say you were mistaken {{Approval|Jaheira|-1}} | |||
* Talking to [[Boney]] the mephit, say his wife [[Stoney]] is not your type {{Approval|Jaheira|-1}} | |||
''Talking to [[Lucretious]]:'' | |||
* When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Jaheira|-1}} | |||
** When she asks you to find real [[Dribbles]], say that he is probably dead now {{Approval|Jaheira|-1}} | |||
** When you deliver her Dribbles's remains, ask whether she is hiring personnel {{Approval|Jaheira|-1}} | |||
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy. {{Approval|Jaheira|-1}} | |||
** Then tell her to murder whoever she wants OR say "Sure thing, pussycat".{{Approval|Jaheira|-1}} ''(either option)'' | |||
** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty". {{Approval|Jaheira|-1}} | |||
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Jaheira|-1}} ''(either option)'' | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Yell "Boo! Get off the stage!" {{Approval|Jaheira|-1}} | |||
* Volunteer Jaheira to the stage as an assistant to [[Dribbles]], and then cheer her, saying "All hail the High Harper!" {{Approval|Jaheira|-1}} | |||
** OR Choose to cross your arms and glare. {{Approval|Jaheira|-1}} | |||
** OR Just answer "No." {{Approval|Jaheira|-1}} | |||
''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Jaheira|-1}} | |||
'''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)'' | |||
:* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Jaheira|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])'' | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Jaheira|-1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Jaheira|-1}} | ||
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
* If [[Orin]] is impersonating [[ | :* OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Jaheira|-1}} | ||
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]]: | |||
* Playing as an Evil [[Cleric]], choose to make him suffer {{Approval|Jaheira|-1}} | |||
** OR, Playing as [[The Dark Urge]], choose to prod his wound OR to spin the blade {{Approval|Jaheira|-1}} ''(either option)'' | |||
* If you succeeded a passive {{Ability check|Perception|20}}, choose to make him scream {{Approval|Jaheira|-1}} | |||
** OR, Playing as [[The Dark Urge]], say that you'll enjoy watching him die slowly {{Approval|Jaheira|-1}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight.{{Approval|Jaheira|-1}} | |||
** OR Threaten [[Edwynna|Gauntlet Edwynna]] {{Approval|Jaheira|-1}} | |||
** OR Attack [[Edwynna]] {{Approval|Jaheira|-1}} | |||
* Agree to deliver the gnome leader's head to [[Manip Falcäo]]. {{Approval|Jaheira|-1}} | * Agree to deliver the gnome leader's head to [[Manip Falcäo]]. {{Approval|Jaheira|-1}} | ||
* | ** After killing [[Wulbren]], provide his head to [[Falcäo]] {{Approval|Jaheira|-1}} | ||
'''[[Sharess' Caress]]''' | '''[[Sharess' Caress]]''' | ||
* Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at Sharess' Caress. {{Approval|Jaheira|-1}} | * Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at Sharess' Caress. {{Approval|Jaheira|-1}} | ||
* Point out how [[Sorn Orlith]] and [[Nym Orlith]] look alike, and then call them "delicious". {{Approval|Jaheira|-1}} | |||
** When trying to hire both drow twins, choose to proceed with any of them when your partner declines their offer {{Approval|Jaheira|-1}} ''(if you're partnered with any other companion)'' | |||
'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]'''<br> | ||
** Trying to get access into Wyrm's Rock Fortress, choose to leave when [[Elin|Blaze Elin]] stops you {{Approval|Jaheira|-1}} | |||
' | ''At the Flaming Fist barracks:'' | ||
* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Jaheira|-1}} | * If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Jaheira|-1}} | ||
''When you spot [[Fist Reynash]] trying to open a chest:'' | |||
* [[Intimidation|Intimidate]] OR blackmail him into giving you his stash {{Approval|Jaheira|-1}} ''(either option)'' | |||
** OR Fail the Intimidation check to make him surrender his stash {{Approval|Jaheira|-1}} ''(makes him hostile)'' | |||
** OR Attack Reynash straightaway {{Approval|Jaheira|-1}} | |||
* Speaking to [[Bakshi|Manip Bakshi]] afterwards (regardless of whether you succeeded a check to discover Reynash's thievery or not), let him arrest you {{Approval|Jaheira|-1}} | |||
** OR Attack him straightaway or after speaking with him {{Approval|Jaheira|-1}} | |||
''At the Audience Hall:'' | ''At the Audience Hall:'' | ||
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you feel safer {{Approval|Jaheira|-1}} | * Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that you couldn't feel safer {{Approval|Jaheira|-1}} | ||
** OR, Playing as a [[Drow]] or a [[Half-Orc]], say that you feel safer than with some {{Approval|Jaheira|-1}} | |||
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings: | |||
** Say that you'll make Orin pay for taking your place {{Approval|Jaheira|-1}} | |||
** OR Reply that you don't remember a thing, but the plan sounds brilliant {{Approval|Jaheira|-1}} | |||
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Jaheira|-1}} | |||
** OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones {{Approval|Jaheira|-1}} | |||
''In the [[Wyrm's Rock Prison]]:'' | |||
* Talking to [[Counsellor Florrick]], when she sinks into despair, say you don't need her {{Approval|Jaheira|-1}} | |||
'''[[Lower City]]''' | '''[[Lower City]]''' | ||
'''[[Sorcerous Sundries]]''' | ''At the [[Basilisk Gate Barracks]]:'' | ||
* Tell Lorroakan | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** OR Pretend to push him off his balance {{Approval|Jaheira|-1}} | |||
** OR, Playing as a {{Class|Barbarian}}, tell him to prove Liara Portyr he is not a weakling {{Approval|Jaheira|-1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and tell her to let it slide, just for once {{Approval|Jaheira|-1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Jaheira|-1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Propose to help Lora find [[Vanra Bergauz|her daughter]] for a certain price {{Approval|Jaheira|-1}} | |||
* If you already know that Vanra died, tell this to Lora, adding it's true no matter Lora believes you or not {{Approval|Jaheira|-1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then: | |||
* Suggest to pay Lora off {{Approval|Jaheira|-1}} | |||
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Jaheira|-1}} | |||
* When the hag offers you money for killing Lora, agree to do it {{Approval|Jaheira|-1}} | |||
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Jaheira|-1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | |||
** Say you'll leave now {{Approval|Jaheira|-1}} | |||
** OR Say "That’s so evil, even I’m impressed." {{Approval|Jaheira|-1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, agree to have a deal {{Approval|Jaheira|-1}} ''(An {{Class|Oathbreaker|Oathbreaker Paladin}} character will have a unique line here)'' | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then say you've probably mistaken her for someone else {{Approval|Jaheira|-1}} | |||
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be 'nabbed' {{Approval|Jaheira|-1}} | |||
''At the [[Old Garlow's Place]]:''<br> | |||
''First time visiting the place:'' | |||
* If you found the group without reading any of their posters, taunt [[Adrielle]], saying you will "EAT THEIR SOULS, RAAAGH" {{Approval|Jaheira|-1}} | |||
* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Jaheira|-1}} | |||
** OR Say you are not getting mixed up in this {{Approval|Jaheira|-1}} | |||
''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]'' | |||
''Dealing with hexed [[Mayrina]]:'' | |||
* Speaking to Mayrina in the sheep form via {{SAI|Speak with Animals}}: | |||
** Tell her to SPIT IT OUT {{Approval|Jaheira|-1}} | |||
** OR Call her condition hilarious {{Approval|Jaheira|-1}} | |||
* Talking to Mayrina without {{SAI|Speak with Animals}}, ask how did she get herself turned into a sheep {{Approval|Jaheira|-1}} | |||
* Talking to Adrielle, say her that if they have pissed off a hag, they're ''screwed'' {{Approval|Jaheira|-1}} | |||
''After removing the hex and killing [[Jatlo]]:'' | |||
* Speaking to Mayrina, wonder why has she been still dragging this [[Connor Vinderblad|corpse]] around {{Approval|Jaheira|-1}} | |||
* Say you're helping her for the last time {{Approval|Jaheira|-1}} | |||
** OR Say they will have to deal with this themselves {{Approval|Jaheira|-1}} | |||
* Talking to [[Kled]], say you aren't getting mixed up in this {{Approval|Jaheira|-1}} | |||
** OR Say that Mayrina ''can be'' very annoying {{Approval|Jaheira|-1}} | |||
* Talking to Adrielle, say you are not getting mixed up in this {{Approval|Jaheira|-1}} | |||
* After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem {{Approval|Jaheira|-1}} | |||
''If you have killed [[Auntie Ethel]]:'' | |||
* Talking with Mayrina, tell her you killed Ethel and expect a reward {{Approval|Jaheira|-1}} | |||
* If you haven't raised Connor from dead in [[Act One]], tell Mayrina that you prefer thank-yous of a coin variety {{Approval|Jaheira|-1}} | |||
''At the [[Baldur's Mouth]] and dealing with its employees:'' | |||
* Talking to [[Falael]] outside Baldur's Mouth, muddle her count {{Approval|Jaheira|-1}} | |||
* Growl at [[Chalara|News Hawker Chalara]] at {{coords|-154|-121}}, if the ''[[Baldur's Mouth Gazette]]'' has printed a negative article about you {{Approval|Jaheira|-1}} | |||
* Talking to [[Luan|News Hawker Luan]] at {{coords|122|-69}}, tell him that his salesmanship is terrible {{Approval|Jaheira|-1}} | |||
** Then say you don't care about he's only six {{Approval|Jaheira|-1}} | |||
''At the [[Flymm Cargo]]:'' | |||
* After returning from the [[Iron Throne]], surrender [[Redhammer]] to [[Allandra Grey]] {{Approval|Jaheira|-1}} | |||
* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Jaheira|-1}} | |||
''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones '' | |||
''In [[Cazador's Dungeon]]:'' | |||
* Talk to [[Sebastian]] and promise to set him and other spawn free {{Approval|Jaheira|-1}} | |||
''At the [[Elfsong Tavern]]:'' | |||
* Meeting [[Lakrissa]] in the tavern hall, spur her to work instead of talking {{Approval|Jaheira|-1}} | |||
* Speaking to [[Alfira]] and Lakrissa on the tavern's roof, tell Lakrissa to get back to work, or you will tell [[Alan Alyth|Alan]] about it {{Approval|Jaheira|-1}} | |||
** Say you are shocked that Alfira hasn't been arrested for making noise {{Approval|Jaheira|-1}} | |||
* Speaking to [[Harvard Willoughby]], agree to participate in Laff Riot, and then, in first round: | |||
** Joke about Harvard smelling funny {{Approval|Jaheira|-1}} | |||
** Joke about 'Dwarf and bulette' {{Approval|Jaheira|-1}} | |||
** Joke about 'Wizard and shatter' {{Approval|Jaheira|-1}} | |||
* In the second round: | |||
** Joke about 'Zombie reanimator' {{Approval|Jaheira|-1}} | |||
* In the third round: | |||
** Joke about the Dead Three {{Approval|Jaheira|-1}} | |||
** Joke about 'Mind flayer and duergar' {{Approval|Jaheira|-1}} | |||
* Talking to [[Dez Kanshaw]], when he tells you about the job offered to his son by [[Three-Piece]]: | |||
* Playing as a {{Class|Rogue}}, say that The Guild always has a lookout for talents {{Approval|Jaheira|-1}} | |||
''Talking to [[Golbraith Stredivas]]:'' | |||
* Say that mind flayers are dangerous, and then tell him to leave the city {{Approval|Jaheira|-1}} | |||
** OR Tell Golbraith that he should be fighting, hot hiding {{Approval|Jaheira|-1}} | |||
''Talking to [[Big Huido]] at the docks:'' | |||
** Succeed the {{Ability check|Deception|15}} to pretend a Guild representative, then say you'll just loot his corpse instead {{Approval|Jaheira|-1}} | |||
* OR [[Intimidation|Intimidate]] him into surrendering the Guild shipment, then Intimidate him again to turn out his pockets, too {{Approval|Jaheira|-1}} ''({{Class|Barbarian}} and {{Class|Rogue}} characters will have unique lines here)'' | |||
* Ask him what if you just kill him and take everything {{Approval|Jaheira|-1}} | |||
''At [[Highberry's Home]]:'' | |||
* If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and [[Cora Highberry]] you hope they enjoy it {{Approval|Jaheira|-1}} | |||
''''' Note:''' This option requires a passive {{Ability check|Medicine|18}}, or {{Ability check|Perception|10}} for a {{Class|Barbarian}} character'' | |||
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Jaheira|-1}} | |||
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Jaheira|-1}} | |||
''At the [[House of Grief]]:'' | |||
* In front of House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Jaheira|-1}} | |||
''''' Note:''' Both options require {{Ability check|Deception|20}} | |||
''The [[Graveyard (Lower City)|Graveyard]]:'' | |||
''Dealing with [[Nina Dortmell]] and [[Gracie Scyre|Mortarch Gracie Scyre]]:'' | |||
* Speaking with Nina for the first time, ask who she wants to raise, then help her by any means or by using any available class-based options {{Approval|Jaheira|-1}} | |||
* Report Nina's attempts to Mortarch Gracie Scyre and then: | |||
** Advise the girl to practice for a decade, then try again {{Approval|Jaheira|-1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, offer Nina to join her brother instead of raising him {{Approval|Jaheira|-1}} | |||
Talking to [[Valmorba]]: | |||
* Ask her to give you a shovel (if you don't have one) {{Approval|Jaheira|-1}} | |||
* OR, Playing as {{Background|Haunted One|The Dark Urge}}, tell her there's usually not much left once you're done with the body {{Approval|Jaheira|-1}} | |||
* Speaking to [[Anita Fischer|Anita]] and [[Elias Fischer]], suggest a "much cheaper" solution to their problem {{Approval|Jaheira|-1}} | |||
* Speaking to [[Maude]], ask what use do the dead have with flowers {{Approval|Jaheira|-1}} | |||
''In the [[Abandoned Cistern]]:'' | |||
* Agree with the [[Emperor]] when it refuses to save [[Minsc]] from the [[Absolute]] {{Approval|Jaheira|-20}} | |||
''At the [[Murder Tribunal]]:'' | |||
* Speaking with [[Sarevok Anchev]], offer either [[Jaheira]] or [[Minsc]], or both as a sacrifice to the Tribunal {{Approval|Jaheira|-50}} | |||
* Being judged, say you’ve ended your victim and then cut off their hand {{Approval|Jaheira|-1}} | |||
** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Jaheira|-1}} | |||
** OR Say you killed them slowly and painfully {{Approval|Jaheira|-1}} | |||
''''' Note:''' All these options bring approval only if the victim is indeed '''your''' kill. Successful [[Deception]] rolls on corresponding options '''do not''' give approval points'' | |||
* Agree to sacrifice [[Valeria]] in Bhaal’s name, on Sarevok’s order {{Approval|Jaheira|-1}} | |||
''''' Note:''' {{Background|Haunted One|The Dark Urge}} characters will have four different options in this dialogue, all bringing same amount of points'' | |||
* After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]], speak to [[Echo of Amelyssan]] and say that every kill is euphoria {{Approval|Jaheira|-1}} | |||
''In the [[Lady Jannath's Estate]]:''<br> | |||
''If [[Oskar Fevras]] was saved in [[Act One]] and the estate is now haunted:'' | |||
* After you have dealt with [[Echo of a Lost Love|Kerry Evenfield’s ghost]], speak to both [[Firellia Jannath|Lady Jannath]] and Oskar Fevras and call their cooing “saccharine nonsense” {{Approval|Jaheira|-1}} | |||
''In the [[Heapside Prison]]:'' | |||
* Talking to [[Skittle]] via {{SAI|Speak with Animals}}, say you don’t want more puns {{Approval|Jaheira|-1}} | |||
* Meeting [[Olfaith Olumssdottir]] for the first time, ask him what you must do to become an ''avatar'' of slaughter {{Approval|Jaheira|-1}} | |||
''At the [[Facemaker's Boutique]]:'' | |||
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Back off. That’s my kill."'' {{Approval|Jaheira|-1}} | |||
'''''Note:''' This option is available if you have found and read at least one copy of Dolor’s [[Bloodstained Parchment|list of victims]]’’ | |||
''Talking to [[Devella Fountainhead]]:'' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, tell Devella you are here to sacrifice her {{Approval|Jaheira|-1}} | |||
** OR, If you have saved her from Dolor, say you did it only to kill her yourself {{Approval|Jaheira|-1}} ''(Makes Devella and any nearby Flaming Fist hostile to the party)'' | |||
''In the [[Lower City Sewers]], talking to [[Lorna Esthelian]]:'' | |||
* Tell her that her boyfriend will show up eventually {{Approval|Jaheira|-1}} | |||
'''At the [[Sorcerous Sundries]]'''<br> | |||
''Talking to [[Aradin Beno|Aradin]] near the entrance:'' | |||
* If you let slip to Aradin that you’ve found the Nightsong, tell him that she is in your camp {{Approval|Jaheira|-1}} | |||
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:'' | |||
* Tell Lorroakan you might hand the Nightsong over for a right price {{Approval|Jaheira|-1}} | |||
** OR Say you know where she is and might be willing to tell him, too {{Approval|Jaheira|-1}} | |||
''Facing Lorroakan along with Dame Aylin:'' | |||
* Tell Aylin that things will be easier if she goes quietly {{Approval|Jaheira|-1}} | |||
** OR Tell Lorroakan that he can have the aasimar, but you’re expecting a fine reward in return {{Approval|Jaheira|-1}} | |||
''At the [[Sorcerous Vault]]:'' | |||
* Speaking to [[Yafeu]] once he's escaped the [[Peculiar lamp]]: | |||
** Say you didn't like your 'master' anyway {{Approval|Jaheira|-1}} | |||
** Ask the djinni for some gold {{Approval|Jaheira|-1}} | |||
''At the [[The Lodge|Society of Brilliance Lodge]]:'' <br> | |||
''Talking to [[Havkelaag]]:'' | |||
* Sell him the [[Githyanki Egg]] that you have obtained in the [[Creche Y'llek]] {{Approval|Jaheira|-1}} | |||
** OR Donate it for free when Havkelaag says he hasn’t got any money {{Approval|Jaheira|-1}} | |||
''Speaking to [[Omeluum]] after you have rescued it from the [[Iron Throne]]:'' | |||
* If you failed to save [[Ulder Ravengard]], say the Duke meant nothing to you {{Approval|Jaheira|-1}} | |||
* If you have failed to save the majority of [[Gondian]] prisoners, say they meant nothing to you {{Approval|Jaheira|-1}} | |||
'''At the [[Steel Watch Foundry]]'''<br> | |||
''Talking to [[Zanner Toobin]] once you have reached the laboratory wing:'' | |||
* When Toobin says that Gondians are being subjugated through the collars, say that killing them all would be a good thing {{Approval|Jaheira|-1}} | |||
** OR Say it is selfish to value their families more than an entire city {{Approval|Jaheira|-1}} | |||
''Resolving the conflict between the [[Gondian]]s and [[Ironhand]]s after razing down the Foundry:'' | |||
* Side with Wulbren and Ironhands and tell Toobin they have to die for the city OR tell Toobin that the gnomes came for him {{Approval|Jaheira|-1}} ''(either option)'' | |||
''Talking to [[Barcus Wroot]] after resolving the conflict:'' | |||
* If you have sided with [[Wulbren Bongle]]: | |||
** Tell Barcus that there was no other way {{Approval|Jaheira|-1}} | |||
** OR Ask whether he wants to die, too {{Approval|Jaheira|-1}} | |||
* If you killed both Gondians and Ironhands: | |||
** Tell Barcus you did what you could {{Approval|Jaheira|-1}} | |||
** OR Say that it is for the best if no one of them takes Baldur’s Gate {{Approval|Jaheira|-1}} | |||
* If you have sided with Gondians: | |||
** OR Say that Wulbren deserved to die {{Approval|Jaheira|-1}} | |||
* If you convinced both factions to make peace: | |||
** Say he should have killed Wulbren {{Approval|Jaheira|-1}} | |||
'''In the [[House of Hope]]'''<br> | |||
''In the [[House_of_Hope#Boudoir|Boudoir]]:'' | |||
* Undress for [[Haarlep]] {{Approval|Jaheira|-1}} | |||
* Tell the incubus they can have your body, but not your mind {{Approval|Jaheira|-1}} | |||
** Vow your body to Haarlep {{Approval|Jaheira|-1}} | |||
* Speaking to [[Hope]] after defeating [[Raphael]], if [[Korilla]] was knocked out, say she didn’t deserve to die {{Approval|Jaheira|-1}} | |||
'''The [[Bhaal Temple]]'''<br> | |||
''Talking to [[Orin]]:'' | |||
* Tell her that you’re not interested in abducted companion’s fate {{Approval|Jaheira|-5}} | |||
* OR Tell her you won’t stop her to kill the abductee {{Approval|Jaheira|-5}} | |||
* Tell Orin that her vision of the fate of Baldur’s Gate is exquisite {{Approval|Jaheira|-1}} | |||
''Speaking to Avatar of Bhaal after defeating Orin:'' | |||
* Accept your Father’s gift and blessings {{Approval|Jaheira|-10}} | |||
'''''Note:''' This option is available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same.<br> | |||
'''''Note 2:''' After the dialogue with the Avatar of Bhaal ends, the dialogue with Jaheira starts instantly. If Jaheira survives, she {{Approval|Jaheira|-∞ leaves the party and becomes hostile.}}. | |||
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* Tell [[ | * Tell [[Rion]] "We're all going to die" when asked about their chances against the Cult. | ||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* After dealing with the doppelgangers in [[Danthelon's Dancing Axe]], say that stopping the Chosen is more important than rescuing Minsc. | |||
* Report to Jaheira after siding with the [[Zhentarim]] against [[The Guild]]. All dialogue options lead to the same disapproval. {{Approval|Jaheira|-2}} | * Report to Jaheira after siding with the [[Zhentarim]] against [[The Guild]]. All dialogue options lead to the same disapproval. {{Approval|Jaheira|-2}} | ||
}} | }} | ||
[[Category:Approval]] | [[Category:Approval]] |