Template:Distance: Difference between revisions
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(Use metric as basis.) |
HiddenDragon (talk | contribs) (Added template demo and documentation templates) |
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<includeonly>{{ | <includeonly>{{SmallIcon|Range Icon.png}} {{#switch: {{{1|}}} | ||
| melee | touch = 1.5 | | melee | touch = 1.5 m / 5 ft | ||
| reach = 2.5 | | reach = 2.5 m / 8 ft | ||
| ranged = 18 | | ranged = 18 m / 60 ft | ||
| short ranged = 15 | | short ranged = 15 m / 50 ft | ||
| #default = {{{m|}}} | | #default = {{#if: {{{m|}}} | ||
| {{{m}}} m / {{m to ft | {{{m}}} }} ft | |||
| {{#expr: {{{ft|0}}} * 3 / 10 }} m / {{{ft|0}}} ft {{color|red|(ERROR: Distance not in metric!)}} {{Main namespace only|[[Category:Articles with incorrect usage of the Distance template]][[Category:Articles with errors]]}} | |||
| | }} | ||
}}</includeonly><noinclude> | }}</includeonly><noinclude>{{Documentation|content= | ||
A template for displaying distances: | |||
== Examples == | |||
{{Template demo | |||
| style = table | |||
| <nowiki>{{Distance|melee}}</nowiki> | |||
| <nowiki>{{Distance|reach}}</nowiki> | |||
| <nowiki>{{Distance|ranged}}</nowiki> | |||
| <nowiki>{{Distance|short ranged}}</nowiki> | |||
| <nowiki>{{Distance|m=1.5}}</nowiki> | |||
| <nowiki>{{Distance|ft=50}}</nowiki> | |||
}} | |||
Game files use metric, and apply the calculation mentioned in [[Template:M to ft]] when the options are set to imperial. This is why the template expects a value in metric and refuses to apply the reverse transform, which may lead to unexpected results due to rounding. | Game files use metric, and apply the calculation mentioned in [[Template:M to ft]] when the options are set to imperial. This is why the template expects a value in metric and refuses to apply the reverse transform, which may lead to unexpected results due to rounding. | ||
}} | |||
[[Category:Templates]] | |||
</noinclude> | </noinclude> |
Latest revision as of 11:27, 19 January 2025
Template documentation
A template for displaying distances:
Examples
Markup | Renders as |
---|---|
{{Distance|melee}} | ![]() |
{{Distance|reach}} | ![]() |
{{Distance|ranged}} | ![]() |
{{Distance|short ranged}} | ![]() |
{{Distance|m=1.5}} | ![]() |
{{Distance|ft=50}} | ![]() |
Game files use metric, and apply the calculation mentioned in Template:M to ft when the options are set to imperial. This is why the template expects a value in metric and refuses to apply the reverse transform, which may lead to unexpected results due to rounding.