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Ketheric Model.png|Model | Ketheric Model.png|Model | ||
</gallery> | </gallery> | ||
| size = Medium | | size = [[Medium]] | ||
| race = [[Undead]] [[Half-Elf]] | | race = [[Undead]] [[Half-Elf]] | ||
| type = Undead | | type = [[Undead]] | ||
| class = [[ | | class = [[Paladin]] | ||
| subclass = [[Oathbreaker]] | |||
| ac = 22 | | ac = 22 | ||
| e hp = 101 | | e hp = 101 | ||
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| passives = Arcane Enchantment (+1) @ Ketheric's Shield, Darkvision, Defence, Divine Health, Extra Attack, Fey Ancestry, Immutable Form, Improved Divine Smite, Magical Plate (-2) @ Reaper's Embrace, Opportunity Attack, Reaper's Rigidity @ Reaper's Embrace, Shield Bash @ Ketheric's Shield | | passives = Arcane Enchantment (+1) @ Ketheric's Shield, Darkvision, Defence, Divine Health, Extra Attack, Fey Ancestry, Immutable Form, Improved Divine Smite, Magical Plate (-2) @ Reaper's Embrace, Opportunity Attack, Reaper's Rigidity @ Reaper's Embrace, Shield Bash @ Ketheric's Shield | ||
| h passives = Arcane Enchantment (+1) @ Ketheric's Shield, Darkvision, Defence, Divine Health, Extra Attack, Fey Ancestry, Immutable Form, Improved Divine Smite, Legendary Action: Hordestrike, Magical Plate (-2) @ Reaper's Embrace, Opportunity Attack, Reaper's Rigidity @ Reaper's Embrace, Shield Bash @ Ketheric's Shield | | h passives = Arcane Enchantment (+1) @ Ketheric's Shield, Darkvision, Defence, Divine Health, Extra Attack, Fey Ancestry, Immutable Form, Improved Divine Smite, Legendary Action: Hordestrike, Magical Plate (-2) @ Reaper's Embrace, Opportunity Attack, Reaper's Rigidity @ Reaper's Embrace, Shield Bash @ Ketheric's Shield | ||
|t str save extra=+6|t dex save extra=+6|t con save extra=+6|t int save extra=+6|t wis save extra=+6 | |||
| uid = MOO_Ketheric | |||
| uuid = bc4b5efc-cbd3-4f8f-a31e-d37f801a038c | |||
| stats = Act2_COL_Ketheric | |||
| uid2 = S_MOO_Ketheric | |||
| uuid2 = e9918f3e-5b87-40a3-a9bd-61545151573f | |||
| stats2 = Act2_COL_Ketheric | |||
| uid3 = S_MOO_Ketheric_Transforming | |||
| uuid3 = 5222b192-2ea3-4ecc-8434-79c9f28169f8 | |||
| stats3 = Act2_COL_Ketheric | |||
}} | }} | ||
{{CombatTab}} | {{CombatTab}} | ||
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===Stage 1 (Moonrise Towers Rooftop)=== | ===Stage 1 (Moonrise Towers Rooftop)=== | ||
The first part of the encounter with Ketheric takes place atop [[Moonrise Towers]]. Ketheric will be joined by | The first part of the encounter with Ketheric takes place atop [[Moonrise Towers]]. Ketheric will be joined by {{CharLink|Susdera}}, his loyal dog {{CharLink|Squire}}, as well as eight [[Necromite|Necromites]]. Susdera will stand immediately before the party, while Ketheric will stand on the small balcony behind her, with necromites flanking the stairs to him on both sides. The party can make a {{Ability Check|Persuasion|18}} or a {{Ability Check|Intimidation|21}} if they have not found the story clues; the first check is followed by a {{Ability Check|Persuasion|30}} to persuade him to stand down. A successful persuasion will not prevent the battle from taking place, but is a prerequisite for a later {{Ability Check|Persuasion|18}} in the [[Mind Flayer Colony]]. | ||
Ketheric boasts an impressive 22 AC and thus may be very difficult for the party to hit. Additionally, though his Dexterity skill is relatively low, he has advantage on Dexterity Saving Throws via {{SmRarityItem|Ketheric's Shield}}. Spells with a Dexterity saving throw can still be used should Ketheric activate his armour {{SmRarityItem|Reaper's Embrace}}, which negates the advantage he has. He is also immune to {{Cond|Charmed}} | Ketheric boasts an impressive 22 AC and thus may be very difficult for the party to hit. Additionally, though his Dexterity skill is relatively low, he has advantage on Dexterity Saving Throws via {{SmRarityItem|Ketheric's Shield}}. Spells with a Dexterity saving throw can still be used should Ketheric activate his armour {{SmRarityItem|Reaper's Embrace}}, which negates the advantage he has. He is also immune to {{Cond|Charmed|Charm}} and {{Cond|Sleeping|Sleep}} due to his {{pass|Fey Ancestry}}. As an [[undead]] he is also immune to many crowd control spells such as {{SAI|Command}} and {{SAI|Hold Person}}. However, he can be affected by the {{SmRarityItem|Ring of Exalted Marrow}}. | ||
Ketheric's main source of damage will be through a combination of his melee attacks and {{SAI|Divine Smite}} | Ketheric's main source of damage will be through a combination of his melee attacks and {{SAI|Divine Smite|Divine Smites}}. As a [[Paladin]], his attacks can quickly down party members with burst damage if his hits all connect. At the end of his turn, Ketheric will also order his necromites to focus their attacks on a single party member using {{SAI|Deadly Orders}} and cap his turn by casting {{SAI|Incubate Death}}. The skeletal involucre it summons will detonate at the end of the round. | ||
Should the player have spared Aylin, she will join the fight on the party's side and assist. She cannot be controlled by the player but her AI will often attempt to focus on killing Susdera or Ketheric. | Should the player have spared Aylin, she will join the fight on the party's side and assist. She cannot be controlled by the player but her AI will often attempt to focus on killing Susdera or Ketheric. | ||
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===Stage 2 (Mind Flayer Colony)=== | ===Stage 2 (Mind Flayer Colony)=== | ||
====Phase 1==== | ====Phase 1==== | ||
The next stage of the fight begins shortly after catching up to Ketheric in the [[Mind Flayer Colony]]. A Restoration Pod that grants the benefits of a [[Long Rest]] can be found to the right of the elevator that brings you to him. This pod is present | The next stage of the fight begins shortly after catching up to Ketheric in the [[Mind Flayer Colony]]. A Restoration Pod that grants the benefits of a [[Long Rest]] can be found to the right of the elevator that brings you to him. This pod is present on all difficulty modes. The {{Cond|Rejuvenating Miasma}} condition in the area also allows the party to cast {{SAI|Animate Dead}} without consuming any corpses. | ||
After the cutscene regarding Ketheric and his allies, players will enter a short conversation with Ketheric. During this dialogue, he can be talked down from fighting with a {{Ability Check|Persuasion|18}}, which will only be available if party members laid the conversational groundwork during the prior conversation on top of Moonrise Towers. | After the cutscene regarding Ketheric and his allies, players will enter a short conversation with Ketheric. During this dialogue, he can be talked down from fighting with a {{Ability Check|Persuasion|18}}, which will only be available if party members laid the conversational groundwork during the prior conversation on top of Moonrise Towers. Success, will cause Ketheric to kill himself and the battle will skip directly to [[#Phase 2|phase two]]. Otherwise, a fight will ensue. | ||
Ketheric will stand on a raised circular platform before the party. To the far right, a [[Mindflayer]] can be found overlooking the battlefield, and four [[Intellect Devourer|Intellect Devourers]] will quickly approach the party from below it. On the other side of the room, to the left, four [[Necromite|Necromites]] will sling spells down at the party from another raised platform. | Ketheric will stand on a raised circular platform before the party. To the far right, a [[Mindflayer]] can be found overlooking the battlefield, and four [[Intellect Devourer|Intellect Devourers]] will quickly approach the party from below it. On the other side of the room, to the left, four [[Necromite|Necromites]] will sling spells down at the party from another raised platform. | ||
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Should she be alive, {{CharLink|Aylin}} will be found trapped by spectral hands, granting Ketheric {{cond|Invulnerable|Invulnerability}} once more. Aylin can be freed from her prison via the {{SAI|Help}} action. Once free, she will assist the party in the fight, usually by charging directly at Ketheric. | Should she be alive, {{CharLink|Aylin}} will be found trapped by spectral hands, granting Ketheric {{cond|Invulnerable|Invulnerability}} once more. Aylin can be freed from her prison via the {{SAI|Help}} action. Once free, she will assist the party in the fight, usually by charging directly at Ketheric. | ||
Dealing with Ketheric himself should be relatively similar to his first encounter. | Dealing with Ketheric himself should be relatively similar to his first encounter. As with the previous fight, Ketheric can order his allies to focus a single party member using {{SAI|Deadly Orders}} and raise new necromites using {{SAI|Incubate Death}}. If the party {{Cond|Disarmed}} him of {{SmRarityItem|Ketheric's Warhammer}} during the previous fight, he will instead have a regular warhammer. | ||
If {{CharLink|Isobel Thorm|Isobel}} was kidnapped during [[Resolve the Abduction]], she will be tadpoled and brainwashed into fighting alongside her father. She will use {{SAI|Healing Word}} and {{SAI|Cure Wounds}} on injured enemies. | If {{CharLink|Isobel Thorm|Isobel}} was kidnapped during [[Resolve the Abduction]], she will be tadpoled and brainwashed into fighting alongside her father. She will use {{SAI|Healing Word}} and {{SAI|Cure Wounds}} on injured enemies. | ||
As soon as Ketheric is defeated, the | As soon as Ketheric is defeated, the final phase of the fight begins. | ||
====Phase 2==== | ====Phase 2==== | ||
{{see also|Apostle of Myrkul}} | {{see also|Apostle of Myrkul}} | ||
The last phase of the fight begins as soon as Ketheric is killed | The last phase of the fight begins as soon as Ketheric is killed. This time the party faces the '''[[Apostle of Myrkul]]'''. Twisted by necrotic magic, the Apostle takes up the entire space in the center of the room, summoning necromites as the fight begins. | ||
During this phase, up to four additional [[Necromite]]s will be created at random points on the edges of the battle at the end of every round. The involucres are resistant to piercing damage but vulnerable to bludgeoning and radiant damage. | During this phase, up to four additional [[Necromite]]s will be created at random points on the edges of the battle at the end of every round. The involucres are resistant to piercing damage but vulnerable to bludgeoning and radiant damage. | ||
The Apostle hits hard, | The Apostle hits hard, often, and has a large health pool. The main gimmick of the fight is that the Apostle's ability to sacrifice a necromite in order to gain the {{SAI|Finger of Death}} spell. If the necromites are properly managed, this spell cannot be cast. | ||
The Apostle's presence also applies {{cond|Bone Chilled}} to anyone near it on the platform, which prevents healing damaged party members. | The Apostle's presence also applies {{cond|Bone Chilled}} to anyone near it on the platform, which prevents healing damaged party members. | ||
Once the Apostle is defeated, Ketheric will | Once the Apostle is defeated, Ketheric's death will be final, allowing the party to retrieve his Netherstone, and proceed to [[Baldur's Gate]]. | ||
== Tactics == | == Tactics == | ||
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Susdera herself may prove to be more of a direct threat at the start of combat given that she can cast {{SAI|Fireball}} and the party begins the fight grouped together by default. {{SAI|Silence}} or {{SAI|Darkness}} spells can neutralize her and give the party a chance to form up as needed. She's also able to cast {{SAI|Bone Chill}}, preventing healing for one entire turn. | Susdera herself may prove to be more of a direct threat at the start of combat given that she can cast {{SAI|Fireball}} and the party begins the fight grouped together by default. {{SAI|Silence}} or {{SAI|Darkness}} spells can neutralize her and give the party a chance to form up as needed. She's also able to cast {{SAI|Bone Chill}}, preventing healing for one entire turn. | ||
Alternatively, it is possible to kill Susdera, Squire, Kar'niss, and all 8 Necromites prior to the battle | Alternatively, it is possible to kill Susdera, Squire, Kar'niss, and all 8 Necromites prior to the battle: | ||
* The party can enter the rooftop early by defeating Radija and the 4 necromites guarding its entrance, allowing them to talk to Susdera and antagonize her into attacking them. This will cause her and all 8 necromites to turn hostile, while the {{Cond|Invulnerable}} Ketheric will not unless the party gets too close to him. Susdera and the necromites can be safely dispatched from a distance without approaching Ketheric. | |||
* The party can also encounter and kill Squire in [[Moonrise_Towers#Ketheric's room|Ketheric's bedroom]]. | |||
* Killing {{CharLink|Kar'niss}} before this battle keeps things simpler. He is a boss in his own right who can also appear in this conflict if the party sides with him during the Harper ambush and follows him all the way to Moonrise. Doing so is not advised, as it will make this fight far more difficult than it usually is. | |||
* Finally, if one has the patience for it, a party member with very high stealth abilities can use [[invisible|invisibility]] to reach the rooftop prior to {{CharLink|Minthara|Minthara's}} trial. Ketheric will still be downstairs, but Susedra and all 8 necromites will be there; they can be then slowly stealth-attacked to defeat with far less fanfare, while the {{SmRarityItem|Ring of Exalted Marrow}} also becomes available for use against undead opponents (including Ketheric) for the rest of the game. Some useful stealth-enhancing equipment for this purpose may include, but not be limited to: | |||
** {{SmRarityItem|The Graceful Cloth}} - along with the wearer having a natural 18 {{Ability|Dexterity}} | |||
** {{SmRarityItem|Ring of Shadows}} | |||
** {{SmRarityItem|Shapeshifter's Boon Ring}} | |||
** {{SmRarityItem|Smuggler's Ring}} (can replace the Shapeshifter's Boon Ring after its benefits are applied) | |||
** {{SmRarityItem|Gloomstrand Shield}} | |||
** {{SmRarityItem|Silver Pendant}} | |||
** And, while not strictly stealth enhancing, {{SmRarityItem|The Deathstalker Mantle}} can also be quite helpful | |||
===Stage 2 (Mind Flayer Colony)=== | ===Stage 2 (Mind Flayer Colony)=== | ||
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* Ketheric Thorm's {{Ability|Dexterity}} [[Saving Throws]] have {{Advantage}} because of {{SmRarityItem|Ketheric's Shield}}. But the Tooltips do not show it. | * Ketheric Thorm's {{Ability|Dexterity}} [[Saving Throws]] have {{Advantage}} because of {{SmRarityItem|Ketheric's Shield}}. But the Tooltips do not show it. | ||
* If you are an [[Oathbreaker]] [[Paladin]] above level 11, it is possible to use {{SAI|Control Undead}} on the Apostle of Myrkul and have him fight for you against his minions. His movement speed of 0 means he will not follow you anywhere to fight anyone out of his range. You could then attack him again and kill him while he remains friendly and won't fight back. This death however will not trigger the cut scene where he turns back to Kethric or the Dream Visitor returns. Looting the body of the Apostle will give you a supply pack, a letter from Isobel, Kethric's Warhammer, and Kethric's Shield, but not the Reaper's Scythe, Reaper's Embrace or Ketheric's Netherstone. This option thus prevents the game from progressing to Act 3. | * If you are an [[Oathbreaker]] [[Paladin]] above level 11, it is possible to use {{SAI|Control Undead}} on the Apostle of Myrkul and have him fight for you against his minions. His movement speed of 0 means he will not follow you anywhere to fight anyone out of his range. You could then attack him again and kill him while he remains friendly and won't fight back. This death however will not trigger the cut scene where he turns back to Kethric or the Dream Visitor returns. Looting the body of the Apostle will give you a supply pack, a letter from Isobel, Kethric's Warhammer, and Kethric's Shield, but not the Reaper's Scythe, Reaper's Embrace or Ketheric's Netherstone. This option thus prevents the game from progressing to Act 3. | ||
* During any fight with Ketheric, disarming him neuters his ability to use Smites. If disarming him in the initial fight and picking up his warhammer, then he has a {{SmRarityItem|Flail of Myrkul}} during the fight in the [[Mind Flayer Colony]]. Again, this will prevent him from using Smites. In fact, he does not seem to engage in melee at all in this case, simply directing his minions to target a specific character in party each turn. He will always have his warhammer in his cutscenes. | |||
{{noteend}} | {{noteend}} | ||
[[Category:Combat guides]] | [[Category:Combat guides]] |