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{{Location page | |||
| prefix = The | |||
| | | name = Abandoned Windmill | ||
| | | alt name = | ||
| image = Abandoned Windmill.jpg | |||
| image description = Abandoned Windmill on a hill in Rivington | |||
| act = three | |||
| summary = It can be found up the hill from [[Arfur's Mansion]], adjacent to the [[Gur Camp]]. A trail of blood can be found leading to the windmill, and sounds of distress heard from nearby. | |||
| region = Rivington | |||
|south = Arfur's Mansion | |south = Arfur's Mansion | ||
|north = Sword Coast Couriers | |north = Sword Coast Couriers | ||
|west = Rivington General | |west = Rivington General | ||
|east = Gur Camp | |east = Gur Camp | ||
}} | }} | ||
== Overview == | |||
=== Windmill Basement === | |||
The windmill's basement can be accessed through a hatch in the floor. Within the basement a sleeping, a newly ceremorphed {{CharLink|Mind flayer (windmill)|Mind Flayer}} can be found. Waking the mind flayer begins the quest {{Quest|Feed the Mind Flayer}}. A haystack just outside the windmill can be investigated. A successful {{Ability Check|Investigation|25}} reveals a single {{SmRarityItem|Arrow of Acid}}. | |||
==Related locations== | |||
* {{Loc|Rivington}} | |||
* | |||
==Notable characters== | ==Notable characters== | ||
* | * {{MdCharLink|Mind flayer (windmill)}} | ||
==Related quests== | ==Related quests== |