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Added attack, tactics and drops.
DrakeCross22 (talk | contribs) (Added attack.) |
DrakeCross22 (talk | contribs) (Added attack, tactics and drops.) |
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* The kobolds of Rosymorn Monastery have over drunk on [[Firewine Barrel|Firewine]], giving them the [[Firewine Belly (Condition)|Firewine Belly]] condition. | * The kobolds of Rosymorn Monastery have over drunk on [[Firewine Barrel|Firewine]], giving them the [[Firewine Belly (Condition)|Firewine Belly]] condition. | ||
== Tactics == | |||
The '''Kobold Looter''' is hardly a threat alone, yet with another kobold can be dangerous. The use of [[Pack Tactics]] can allow even their low [[Attack Roll]] get a lucky strike or two, which can pile up fast if four gang-up together. With the kobolds also suffering with [[Firewine Belly (Condition)|Firewine Belly]], they are all literal bombs waiting to go off along with the fact there are patches of Alcohol Surfaces and [[Firewine Barrel|Firewine Barrels]] to spread to. Its best to avoid using anything that deals [[Damage Types|Fire Damage]] to avoid having the whole room getting set ablaze. | |||
The half the kobolds in the Monastery are completely drunk, leaving a good amount [[Sleeping (Condition)|Sleeping]], the '''Inventor''' included. The best approach is to sneak in, as the amount of watchful eyes is low and none of the awake kobolds are patrolling. Placing your party about can lead to a swift battle, if the '''Inventor''' is killed off first to avoid a fire breaking out. | |||
== Drops == | == Drops == | ||
* [[Dagger]] | |||
* Random bottles of cheap booze. |