Talk:Permanent bonuses: Difference between revisions

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(Removed concluded discussion, added discussion regarding Mirror of Loss)
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Should this page include items that grant permanent bonuses as long as they're in your inventory? Conjure Us, for example, is actually acquired via an item as long as it is in a character's inventory, but is lost if dropped, or can be transferred to other characters.
'''Mirror of Loss'''
*In my opinion, no, so I took out Conjure Us on that basis. There's also a Find Familiar Quasit scroll that summons a unique familiar named Shovel that I'm unsure about, so I didn't add it. It can be learned by wizards.
I think these bonuses need to be clarified a bit better. The sacrifice of "memories" can provide either a +1 OR +2 bonus, depending on some factor (seemingly using the Arcane check provides +1, while using a religion check provides +2, and apparently they can stack for a +3 total, though I have no save to verify this at the moment). The way it's currently worded implies sacrificing "memories" is only +1.

Revision as of 08:28, 21 August 2023

Mirror of Loss I think these bonuses need to be clarified a bit better. The sacrifice of "memories" can provide either a +1 OR +2 bonus, depending on some factor (seemingly using the Arcane check provides +1, while using a religion check provides +2, and apparently they can stack for a +3 total, though I have no save to verify this at the moment). The way it's currently worded implies sacrificing "memories" is only +1.