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edits→Toughness
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'''Toughness''' is a special property of some doors, chests, and breakable walls that requires a hit to exceed a certain damage threshold in order to deal any damage. The possible levels of Toughness are: | '''Toughness''' is a special property of some doors, chests, and breakable walls that requires a hit to exceed a certain damage threshold in order to deal any damage. The possible levels of Toughness are: | ||
* {{IconLink| | * {{IconLink|Sturdy Condition Icon.webp|Sturdy (Condition)|Sturdy}}: Only a hit that deals at least '''10''' damage can damage this material. | ||
* {{IconLink|Medium Toughness Condition Icon.webp|Medium Toughness (Condition)|Medium Toughness}}: Only a hit that deals at least '''22''' damage can damage this material. | * {{IconLink|Medium Toughness Condition Icon.webp|Medium Toughness (Condition)|Medium Toughness}}: Only a hit that deals at least '''22''' damage can damage this material. | ||
* {{IconLink|Greater Toughness Condition Icon.webp|Greater Toughness (Condition)|Greater Toughness}}: Only a hit that deals at least '''50''' damage can damage this material. | * {{IconLink|Greater Toughness Condition Icon.webp|Greater Toughness (Condition)|Greater Toughness}}: Only a hit that deals at least '''50''' damage can damage this material. |