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edits→Assumptions for Math
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See assumptions taken for this guide down below. These were selected based on the empiric experience with the game. | See assumptions taken for this guide down below. These were selected based on the empiric experience with the game. | ||
'''Combat length''': 3 turns | [[File:Slow Icon.png|frameless|upright=0.1|32px]] '''Combat length''': 3 turns<br> | ||
Combat in BG3 lasts typically for 1-4 turns.<br>'''Sharpshooter''' build brings a lot of damage so if you have a lot of buffs and/or strong damage party, your average combat length will be probably around 2 turns.<br> | Combat in BG3 lasts typically for 1-4 turns.<br>'''Sharpshooter''' build brings a lot of damage so if you have a lot of buffs and/or strong damage party, your average combat length will be probably around 2 turns.<br> | ||
Still, to be on the safe side, 3 turns are assumed in this guide which will be more than enough for your to even solo kill most of encounters with this build. | Still, to be on the safe side, 3 turns are assumed in this guide which will be more than enough for your to even solo kill most of encounters with this build. | ||
{{action}}s per turn: 2 | '''{{action}}s per turn''': 2<br> | ||
While all characters have 1 {{action}} per turn, [[File:Haste Icon.png|frameless|upright=0.1|24px]] [[Hastened (Condition)|Hastened]], [[File: Elixir of Bloodlust.png |frameless|upright=0.1|24px]][[Elixir of Bloodlust]] and [[File:Action Surge Icon 64px.png|frameless|upright=0.1|24px|link=Action Surge]] [[Action Surge]] can give up to 3 additional {{action}}s.<br> | While all characters have 1 {{action}} per turn, [[File:Haste Icon.png|frameless|upright=0.1|24px]] [[Hastened (Condition)|Hastened]], [[File: Elixir of Bloodlust.png |frameless|upright=0.1|24px]][[Elixir of Bloodlust]] and [[File:Action Surge Icon 64px.png|frameless|upright=0.1|24px|link=Action Surge]] [[Action Surge]] can give up to 3 additional {{action}}s.<br> | ||
Excluding [[File:Action Surge Icon 64px.png|frameless|upright=0.1|24px|link=Action Surge]] [[Action Surge]] (as it's {{Class|Fighter}} specific) we are left with 1-3 {{action}}s per turn.<br> | Excluding [[File:Action Surge Icon 64px.png|frameless|upright=0.1|24px|link=Action Surge]] [[Action Surge]] (as it's {{Class|Fighter}} specific) we are left with 1-3 {{action}}s per turn.<br> | ||
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Note that in reality, you can have 3 {{action}}s per turn for a good percentage of your fights. | Note that in reality, you can have 3 {{action}}s per turn for a good percentage of your fights. | ||
[[File:Piercing Damage Icon.png|frameless|upright=0.1|32px]] '''Basic attack damage''': 20<br> | |||
[[File:Hand Crossbows Icon.png|frameless|upright=0.1|24px|link= Hand Crossbows]] [[Hand Crossbows]] by themselves do {{DamageText|1d6}} damage, which averages at {{DamageText|3.5|Piercing}} | [[File:Hand Crossbows Icon.png|frameless|upright=0.1|24px|link= Hand Crossbows]] [[Hand Crossbows]] by themselves do {{DamageText|1d6|Piercing}} damage, which averages at {{DamageText|3.5|Piercing}}.<br> | ||
On top of that [[File:Dexterity Ability Icon.png|frameless|upright=0.1|24px|link=Dexterity]] [[Dexterity|Dex]] adds '''3-5''' damage with an average of {{DamageText|+4|Piercing}} damage.<br> | |||
Weapon [[Enchantment]] typically adds {{DamageText|+1|Piercing}} damage.<br> | |||
[[File: Sharpshooter Icon.png |frameless|upright=0.1|24px]] [[Sharpshooter]] adds {{DamageText|+10|Piercing}}.<br> | |||
All together it totals to {{DamageText|18.5|Piercing}} which is rounded to {{DamageText|20|Piercing}}.<br> | |||
In reality you character can have multiple items adding even more damage on top of each hit so '''20''' damage per attack sounds like a reasonable average. | |||
== Honorable mentions == | == Honorable mentions == |