Template:Action page: Difference between revisions

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<pre>
<pre>
{{User:MetalPlateMage/ActionTemplate
{{User:MetalPlateMage/ActionTemplate
| type =
| summary =
| description =
| description =
| image =
| image =
| summary =
| cost =
| cost =
| concentration =
| concentration =
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| recharge =
| recharge =
| duration =
| duration =
| save =
| range =
| range =
| range m =
| range ft =
| aoe =
| aoe =
| save =
| aoe m =
| aoe ft =
| condition =
| condition duration =
| condition save =  
| additional =  
| additional =  
| higherlevels =
| higherlevels =
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! Description  
! Description  
! Usage  
! Usage  
|-
| {{C|type}}
| Type of page. This is used for categorization. Current types:
* action: General action that isn't a class action
* passive: Passive skill
* classaction: Class Action skill
* classbonusaction: Class Action skill that is a bonus action
* classreaction: Class Action skill that is a reaction
| <code>type = classaction</code>
|-
| {{C|summary}}
| The summary of the action. This will be used as the wiki's description as well as the SEO text.
| <code>summary = Lorem Ipsum</code>
|-
|-
| {{C|description}}
| {{C|description}}
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| The image that will be used in the page's SEO and be the page's main image.<br/>IF THIS IS LEFT EMPTY, [[File:NoImage Icon.webp|x40px]] WILL BE USED INSTEAD!
| The image that will be used in the page's SEO and be the page's main image.<br/>IF THIS IS LEFT EMPTY, [[File:NoImage Icon.webp|x40px]] WILL BE USED INSTEAD!
| <code>image = Wiki_Link_To_Image_Here</code>
| <code>image = Wiki_Link_To_Image_Here</code>
|-
| {{C|summary}}
| The summary of the action. This will be used as the wiki's description as well as the SEO text.
| <code>summary = Lorem Ipsum</code>
|-
| {{C|damage}}
| The damage of the action.
* amount: amount in number or die like 1d8
* amounttext: if your amount is text instead of a number or die you need to do this instead
* type: damage type, i.e. Healing
|-
| {{C|damage2}}
| The secondary damage of the action. Will be output as damage + damage2. Same params as damage.
|-
|-
| {{C|cost}}  
| {{C|cost}}  
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| <code>concentration = This action is a concentration!</code>
| <code>concentration = This action is a concentration!</code>
<code>concentration=</code>
<code>concentration=</code>
|-
| {{C|damage}}
| The damage of the action.
* amount: amount in number or die like 1d8
* amounttext: if your amount is text instead of a number or die you need to do this instead
* type: damage type, i.e. Healing
|-
| {{C|damage2}}
| The secondary damage of the action. Will be output as damage + damage2. Same params as damage.
|-
| {{C|recharge}}
| If this skill recharges at a certain point
| <code>recharge = Until Long Rest</code>
|-
| {{C|duration}}
| Duration in turns
|-
| {{C|save}}
| Stat used for saving
|-
| {{C|range}} {{C|range m}} {{C|range ft}}
| range of the skill. Either m+ft or range are required, but not both at the same time. See SpellPage.
|
|-
| {{C|aoe}} {{C|aoe m}} {{C|aoe ft}}
| AOE. All are required. aoe is the shape, m meters, ft feet.
|
|-
| {{C|condition}} {{C|condition duration}} {{C|condition save}}
| includes CONDITION (Condition). Duration is how many turns it lasts. Save is the stat for it.
|
|-
|-
| {{C|additional}}
| {{C|additional}}
| Any additional information that does not fit the template goes here!
| Any additional properties that are not covered by template go here
| <code>concentration = This action is a concentration!</code>
| <code>additional = { { Attack Roll } }</code>
<code>concentration=</code>
<code>additional=</code>
|-
| {{C|higherlevels}}
| If the skills changes at higher levels, put info about that here
|
|-
|-
| {{C|X learns at level X}}
| {{C|X learns at level X}}
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| <code>class learns at level 3 = Monk</code>
| <code>class learns at level 3 = Monk</code>
<code>race learns at level 5 = Wood Elf</code>
<code>race learns at level 5 = Wood Elf</code>
|-
| {{C|notes}}
| Any notes about the skill. This goes in its own bottom section.
|
|}
|}


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| summary = fly you fools
| summary = fly you fools
| cost = ki:2, action
| cost = ki:2, action
| damage = amount: 1d4+1, type:Bludgeoning
| damage = amounttext: 1d4+1, type:Bludgeoning
| damage2 = amount: 1d6, type: Fire
| damage2 = amount: 1d6, type: Fire
| recharge = Long Rest
| recharge = Long Rest
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}}
}}
| higherlevels = go far
| higherlevels = go far
| notes = bar
| notes = * bar
| class learns at level 3 = Monk
| class learns at level 3 = Monk
| race learns at level 5 = Wood Elf
| race learns at level 5 = Wood Elf
}}
}}</pre>
</pre>
{{User:MetalPlateMage/ActionTemplate
{{User:MetalPlateMage/ActionTemplate
| description = abc
| description = abc
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| class learns at level 3 = Monk
| class learns at level 3 = Monk
| race learns at level 5 = Wood Elf
| race learns at level 5 = Wood Elf
}}
{{User:MetalPlateMage/ActionTemplate
| description = Call upon your Oath to let nature heal all nearby allies. Allies immediately gain <code>Proficiency Bonus + Paladin Level + Charisma Modifier <span style="color:#33cccc">hit points</span></code>, and will regain the same amount at the start of your next turn.
| image = Healing Radiance Icon.png
| summary = '''Healing Radiance''' is a Bonus Action available to [[Paladin]]s who have taken the [[Oath of the Ancients]]. This ability allows these Paladins to channel their oath to heal allies in an area.
| cost = chaoat:1, bonus
| concentration =
| damage = amounttext:Proficiency Bonus + Paladin Level + Charisma Modifier, type:Healing
| damage2 =
| recharge =
| duration = Until Long Rest
| condition = Holy Rebuke
| condition duration = 2
| range = self
| aoe = sphere
| aoe m = 3
| aoe ft = 10
| save =
| additional = Restores an additional {{DamageText|Proficiency Bonus + Paladin Level + Charisma Modifier|Healing}} at the beginning of your next turn
| higherlevels =
| class learns at level 2 = Life Domain
| notes =
}}
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
| image = Divine Health Icon.png
| summary = '''Divine Health''' is a Class Feature of [[Paladin]]s that makes them immune to [[disease]].
| description = The divine magic flowing within you prevents disease from affecting you.
| cost =
| concentration =
| damage =
| damage2 =
| recharge =
| duration =
| range =
| aoe =
| aoe m =
| aoe ft =
| save =
| condition =
| additional =
| higherlevels =
| class learns at level 3 = Paladin
| notes =
}}
}}
</noinclude>
</noinclude>

Revision as of 02:27, 6 September 2023

This is a page to transclude to generate action pages. It is generally for pages that do not fit the {{SpellPage}} Template

Usage

{{User:MetalPlateMage/ActionTemplate
| type = 
| summary =
| description =
| image =
| cost =
| concentration =
| damage =
| damage2 =
| recharge =
| duration =
| save =
| range =
| range m = 
| range ft = 
| aoe =
| aoe m =
| aoe ft =
| condition =
| condition duration = 
| condition save = 
| additional = 
| higherlevels =
| X learns at level X =
| notes =
}}

The following is a table to further explain what each parameter takes, and how to use them.

Parameter Name Description Usage
type Type of page. This is used for categorization. Current types:
  • action: General action that isn't a class action
  • passive: Passive skill
  • classaction: Class Action skill
  • classbonusaction: Class Action skill that is a bonus action
  • classreaction: Class Action skill that is a reaction
type = classaction
summary The summary of the action. This will be used as the wiki's description as well as the SEO text. summary = Lorem Ipsum
description The in-game description of the action. This description is NOT for SEO 'See: summary'. description = Lorem ipsum
image The image that will be used in the page's SEO and be the page's main image.
IF THIS IS LEFT EMPTY, NoImage Icon.webp WILL BE USED INSTEAD!
image = Wiki_Link_To_Image_Here
cost The resource cost of the action. Format is {Resource}:{Amount}, {"action" if action etc.}. Resource types:
  • Arcane Recovery: barins
  • Channel Divinity: chadiv
  • Channel Oath: chaoat
  • Ki: ki
  • Lay On Hands: layonh
  • Natural Recovery: natrec
  • Rage: rage
  • Superiority Die: supdie
  • War Priest: warpri
  • Wild Shape: wldshp
concentration If this skill is a concentration, type something here. Can be any value you want. Otherwise, leave it blank or delete the field entirely. concentration = This action is a concentration!

concentration=

damage The damage of the action.
  • amount: amount in number or die like 1d8
  • amounttext: if your amount is text instead of a number or die you need to do this instead
  • type: damage type, i.e. Healing
damage2 The secondary damage of the action. Will be output as damage + damage2. Same params as damage.
recharge If this skill recharges at a certain point recharge = Until Long Rest
duration Duration in turns
save Stat used for saving
range range m range ft range of the skill. Either m+ft or range are required, but not both at the same time. See SpellPage.
aoe aoe m aoe ft AOE. All are required. aoe is the shape, m meters, ft feet.
condition condition duration condition save includes CONDITION (Condition). Duration is how many turns it lasts. Save is the stat for it.
additional Any additional properties that are not covered by template go here additional = { { Attack Roll } }

additional=

higherlevels If the skills changes at higher levels, put info about that here
X learns at level X Which class/race/feat learns this class learns at level 3 = Monk

race learns at level 5 = Wood Elf

notes Any notes about the skill. This goes in its own bottom section.

Example

{{User:MetalPlateMage/ActionTemplate
| description = abc
| image = Fly Icon.png
| summary = fly you fools
| cost = ki:2, action
| damage = amounttext: 1d4+1, type:Bludgeoning
| damage2 = amount: 1d6, type: Fire
| recharge = Long Rest
| range = melee
| duration = LR
| save = DEX, abc
| additional = abcd
{{User:Tc/FXBox
| name = Fly
| icon = Fly Icon.png
| effect = go on, fly
| duration = 1
}}
| higherlevels = go far
| notes = * bar
| class learns at level 3 = Monk
| race learns at level 5 = Wood Elf
}}
Fly Icon.png

fly you fools

Description

abc

Properties

1d4+1 Damage TypesBludgeoning +
D6 Fire.png 1d6 (1~6) Damage TypesFire damage

Action +2UNDEFINED
Recharge: Long rest
Duration: LR turns
 Melee: 1.5 m / 5  ft
DexterityDEX Save (On Save: abc)
abcd

At Higher Levels

go far

How to Learn

Classes:

Races:

(Character Level is the sum of all Class Levels for a multi-classed character.)

Notes

  • bar