Modding:Modding resources: Difference between revisions

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* [https://doc.instantreality.org/tools/color_calculator/ Instantreality Color Calculator]
* [https://doc.instantreality.org/tools/color_calculator/ Instantreality Color Calculator]
* [https://airtightinteractive.com/util/hex-to-glsl/ Airtight Interactive Convert Hex Color to GLSL vec3]
* [https://airtightinteractive.com/util/hex-to-glsl/ Airtight Interactive Convert Hex Color to GLSL vec3]
* [https://www.w3schools.com/colors/colors_picker.asp W3C Color Picker]
* [https://boundingboxsoftware.com/materialize/ Materialize]


=== Modding on Linux ===
=== Modding on Linux ===
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YouTube playlist by LadyHircine: https://www.youtube.com/playlist?list=PLN_fdYMu4EUpbU_s9rkbUqUkyKDUVGgkx
YouTube playlist by LadyHircine: https://www.youtube.com/playlist?list=PLN_fdYMu4EUpbU_s9rkbUqUkyKDUVGgkx


=== Blender ===
* Blender: 2.79b and/or 2.93 (get it from Steam or from their website, all platforms, FREE)
* Blender: 2.79b and/or 2.93 (get it from Steam or from their website, all platforms, FREE)
* [https://github.com/godotengine/collada-exporter Better Collada Exporter]
* [https://github.com/godotengine/collada-exporter Better Collada Exporter]
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* Normal Baking in Blender https://youtu.be/tndUB5b4STI
* Normal Baking in Blender https://youtu.be/tndUB5b4STI


=== GIMP ===
* [https://www.gimp.org/ GIMP]
* [https://www.gimp.org/ GIMP]
** [https://code.google.com/archive/p/gimp-dds/ GIMP .DDS Plugin] (Linux users can get GIMP's .DDS plugin from their Package Manager also.)
** [https://code.google.com/archive/p/gimp-dds/ GIMP .DDS Plugin] (Linux users can get GIMP's .DDS plugin from their Package Manager also.)
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[[File:Gimp_dds_export_settings.png|thumb|right|upright=1.5|GIMP .DDS export settings]]
[[File:Gimp_dds_export_settings.png|thumb|right|upright=1.5|GIMP .DDS export settings]]


=== Adobe ===
* Photoshop: https://www.adobe.com/products/photoshop.html
* Photoshop: https://www.adobe.com/products/photoshop.html
** Photoshop .DDS Plugin: (Choose only ONE)
** Photoshop .DDS Plugin: (Choose only ONE)
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{{clear}}
{{clear}}


== Mod Needed ==
== Mod Resources ==
Norbyte's [https://nb-stor.s3.eu-central-1.amazonaws.com/bg3/nrd_killstory.pak Patch 3 Modfixer] is required even in Patch 8.
Norbyte's [https://nb-stor.s3.eu-central-1.amazonaws.com/bg3/nrd_killstory.pak Patch 3 Modfixer] is required even in Patch 8.
* [https://www.nexusmods.com/baldursgate3/mods/238 Custom Backdrops for Character Creation and Level Up]
* [https://www.nexusmods.com/baldursgate3/mods/48 Custom Armor Tinting]
* [https://www.nexusmods.com/baldursgate3/mods/132 Padme's BG3 Tutorials and Modding Resources]
* [https://www.nexusmods.com/baldursgate3/mods/294 Add Scars to Your Character]
* [https://www.nexusmods.com/baldursgate3/mods/249 Sample Equipment Mod]
* [https://www.nexusmods.com/baldursgate3/mods/273 Sample Datamined Mod]
* [https://www.nexusmods.com/baldursgate3/mods/297 Withers The Trader]
* [https://www.nexusmods.com/baldursgate3/mods/35 Customizable Starting Equipment]


== Mod Folder Location ==
== Mod Folder Location ==

Revision as of 11:44, 2 August 2022

Tools

Modding on Linux

Bottles https://github.com/bottlesdevs/Bottles

Asset Editing and Creation

YouTube playlist by LadyHircine: https://www.youtube.com/playlist?list=PLN_fdYMu4EUpbU_s9rkbUqUkyKDUVGgkx

Blender

  • Blender: 2.79b and/or 2.93 (get it from Steam or from their website, all platforms, FREE)
  • Better Collada Exporter
    • Better Collada export settings (see screenshot)
File:Better collada export settings.png
Better Collada export settings

GIMP

  • GIMP
    • GIMP .DDS Plugin (Linux users can get GIMP's .DDS plugin from their Package Manager also.)
    • GIMP .DDS export settings (see screenshot)
GIMP .DDS export settings

Adobe

Mod Resources

Norbyte's Patch 3 Modfixer is required even in Patch 8.

Mod Folder Location

  • Windows: AppData\Local\Larian Studios\Baldur's Gate 3\Mods
  • Mac: TBD
  • Linux: SteamLibrary/steamapps/compatdata/1086940/pfx/drive_c/users/steamuser/AppData/Local/Larian Studios/Baldur's Gate 3/Mods

Fixing neck seams on Custom Heads

data transfering normals

Things needed:

Blender doesn't import custom normals from .dae files, but there's an option to import them from .fbx files. First convert the .gr2 mesh to .dae with LSLIB, then convert that .dae to .fbx with either Noesis OR Autodesk's FBX Converter and use it as your Data Transfer source object to get rid of the neck seam.

Steps

  • Select your custom head and go into Edit mode (TAB key)
  • Select only your neck seam vertices and create a vertex group called neck_seam
  • Click the Normal Transfer button from Padme's addon - it should auto-smooth your normals with a 180° angle and add a Data Transfer modifier.
  • Select the imported .fbx head mesh as your source
  • Set the modifier to only apply to your newly created vertex group (neck_seam)
  • Check Face Corner Data and select Custom Normals
  • Leave all other settings as default, apply the modifier (downward arrow between the camera icon and the x button)
  • Export your custom head with the Better Collada