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edits→Barbarian Wild Magic Effects
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!Teleport | !Teleport | ||
|Each turn, as a {{action|bonus}}, choose to Teleport to an unoccupied space you can see within {{Distance|m=18|ft=60}} | |{{SmallIcon|Wild Magic Teleport Barbarian Small Icon.png}} [[Wild Magic: Teleport (Barbarian)|Wild Magic: Teleport]] | ||
*Each turn, as a {{action|bonus}}, choose to Teleport to an unoccupied space you can see within {{Distance|m=18|ft=60}} | |||
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!Dark Tendrils | !Dark Tendrils | ||
|Shadowy tendrils lash outwards from you. Each creature within {{Distance|m=9|ft=30}} of you must succeed a {{SavingThrow|CON}} or take {{DamageText | 1d6 | Necrotic}} damage. Additionally, you gain {{DamageIcon|Healing}}{{DamageColor|Healing|12 temporary Hit Points}}. | |Shadowy tendrils lash outwards from you. Each creature within {{Distance|m=9|ft=30}} of you must succeed a {{SavingThrow|CON}} or take {{DamageText | 1d6 | Necrotic}} damage. Additionally, you gain {{DamageIcon|Healing}}{{DamageColor|Healing|12 temporary Hit Points}}. | ||
|}<noinclude>{{BarbarianNavbox}}</noinclude> | |}<noinclude>{{BarbarianNavbox}}</noinclude> |