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editsMore actions
→Act One: Chicken-chasing
(→Act One: Goblin drum numbers) |
(→Act One: Chicken-chasing) |
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'''[[Goblin Camp]]''' | '''[[Goblin Camp]]''' | ||
* At the front gate, fling dung at Sentinel Olak (hidden behind other dialogue options; triggers a fight) {{Approval|Karlach|+5}} | * At the front gate, fling dung at Sentinel Olak (hidden behind other dialogue options; triggers a fight) {{Approval|Karlach|+5}} | ||
* Tap once on the War Drum at the front gate {{Approval|Karlach|+1}} | * Tap once on the War Drum at the front gate {{Approval|Karlach|+1}} | ||
* Use [[Performance]] to play a rhythm on the War Drum at the front gate {{Approval|Karlach|+1}} | * Use [[Performance]] to play a rhythm on the War Drum at the front gate {{Approval|Karlach|+1}} | ||
* In the chicken-chasing game, [[Persuasion|convince]] the [[Owlbear Cub]] to run to the gate {{Approval|Karlach|+1}} | |||
* Tell [[Eight]] "sorry for your loss" | |||
* Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location | * Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location | ||